|
@@ -41,21 +41,21 @@ mouse_getMouseState(void *arg)
|
|
|
/* Case where x, y pointer is NULL */
|
|
|
state = SDL_GetMouseState(NULL, NULL);
|
|
|
SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)");
|
|
|
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
+ SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
|
|
|
|
|
|
/* Case where x pointer is not NULL */
|
|
|
x = INT_MIN;
|
|
|
state = SDL_GetMouseState(&x, NULL);
|
|
|
SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
|
|
|
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
|
|
|
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
+ SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
|
|
|
|
|
|
/* Case where y pointer is not NULL */
|
|
|
y = INT_MIN;
|
|
|
state = SDL_GetMouseState(NULL, &y);
|
|
|
SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
|
|
|
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
|
|
|
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
+ SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
|
|
|
|
|
|
/* Case where x and y pointer is not NULL */
|
|
|
x = INT_MIN;
|
|
@@ -64,7 +64,7 @@ mouse_getMouseState(void *arg)
|
|
|
SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
|
|
|
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
|
|
|
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
|
|
|
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
+ SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
|
|
|
|
|
|
return TEST_COMPLETED;
|
|
|
}
|
|
@@ -87,21 +87,21 @@ mouse_getRelativeMouseState(void *arg)
|
|
|
/* Case where x, y pointer is NULL */
|
|
|
state = SDL_GetRelativeMouseState(NULL, NULL);
|
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)");
|
|
|
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
+ SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
|
|
|
|
|
|
/* Case where x pointer is not NULL */
|
|
|
x = INT_MIN;
|
|
|
state = SDL_GetRelativeMouseState(&x, NULL);
|
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
|
|
|
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
|
|
|
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
+ SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
|
|
|
|
|
|
/* Case where y pointer is not NULL */
|
|
|
y = INT_MIN;
|
|
|
state = SDL_GetRelativeMouseState(NULL, &y);
|
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
|
|
|
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
|
|
|
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
+ SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
|
|
|
|
|
|
/* Case where x and y pointer is not NULL */
|
|
|
x = INT_MIN;
|
|
@@ -110,7 +110,7 @@ mouse_getRelativeMouseState(void *arg)
|
|
|
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
|
|
|
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
|
|
|
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
|
|
|
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
|
|
|
+ SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
|
|
|
|
|
|
return TEST_COMPLETED;
|
|
|
}
|