|
@@ -196,15 +196,15 @@ void X11_SetNetWMState(SDL_VideoDevice *_this, Window xwindow, SDL_WindowFlags f
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-static void X11_ConstrainPopup(SDL_Window *window, bool use_current_position)
|
|
|
+static void X11_ConstrainPopup(SDL_Window *window, bool output_to_pending)
|
|
|
{
|
|
|
// Clamp popup windows to the output borders
|
|
|
if (SDL_WINDOW_IS_POPUP(window)) {
|
|
|
SDL_Window *w;
|
|
|
SDL_DisplayID displayID;
|
|
|
SDL_Rect rect;
|
|
|
- int abs_x = use_current_position ? window->floating.x : window->pending.x;
|
|
|
- int abs_y = use_current_position ? window->floating.y : window->pending.y;
|
|
|
+ int abs_x = window->last_position_pending ? window->pending.x : window->floating.x;
|
|
|
+ int abs_y = window->last_position_pending ? window->pending.y : window->floating.y;
|
|
|
int offset_x = 0, offset_y = 0;
|
|
|
|
|
|
// Calculate the total offset from the parents
|
|
@@ -230,8 +230,13 @@ static void X11_ConstrainPopup(SDL_Window *window, bool use_current_position)
|
|
|
abs_x = SDL_max(abs_x, rect.x);
|
|
|
abs_y = SDL_max(abs_y, rect.y);
|
|
|
|
|
|
- window->floating.x = window->windowed.x = abs_x - offset_x;
|
|
|
- window->floating.y = window->windowed.y = abs_y - offset_y;
|
|
|
+ if (output_to_pending) {
|
|
|
+ window->pending.x = abs_x - offset_x;
|
|
|
+ window->pending.y = abs_y - offset_y;
|
|
|
+ } else {
|
|
|
+ window->floating.x = window->windowed.x = abs_x - offset_x;
|
|
|
+ window->floating.y = window->windowed.y = abs_y - offset_y;
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -685,7 +690,7 @@ bool X11_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properties
|
|
|
}
|
|
|
|
|
|
if (SDL_WINDOW_IS_POPUP(window)) {
|
|
|
- X11_ConstrainPopup(window, true);
|
|
|
+ X11_ConstrainPopup(window, false);
|
|
|
}
|
|
|
SDL_RelativeToGlobalForWindow(window,
|
|
|
window->floating.x, window->floating.y,
|
|
@@ -1085,7 +1090,7 @@ bool X11_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
|
|
|
|
|
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
|
|
if (SDL_WINDOW_IS_POPUP(window)) {
|
|
|
- X11_ConstrainPopup(window, false);
|
|
|
+ X11_ConstrainPopup(window, true);
|
|
|
}
|
|
|
X11_UpdateWindowPosition(window, false);
|
|
|
} else {
|
|
@@ -1119,9 +1124,11 @@ static void X11_SetWMNormalHints(SDL_VideoDevice *_this, SDL_Window *window, XSi
|
|
|
and transitioning from windowed to fullscreen in Unity.
|
|
|
*/
|
|
|
X11_XResizeWindow(display, data->xwindow, window->pending.w, window->pending.h);
|
|
|
+ const int x = window->last_position_pending ? window->pending.x : window->floating.x;
|
|
|
+ const int y = window->last_position_pending ? window->pending.y : window->floating.y;
|
|
|
SDL_RelativeToGlobalForWindow(window,
|
|
|
- window->pending.x - data->border_left,
|
|
|
- window->pending.y - data->border_top,
|
|
|
+ x - data->border_left,
|
|
|
+ y - data->border_top,
|
|
|
&dest_x, &dest_y);
|
|
|
X11_XMoveWindow(display, data->xwindow, dest_x, dest_y);
|
|
|
X11_XRaiseWindow(display, data->xwindow);
|
|
@@ -1431,11 +1438,15 @@ void X11_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
|
|
bool bActivate = SDL_GetHintBoolean(SDL_HINT_WINDOW_ACTIVATE_WHEN_SHOWN, true);
|
|
|
XEvent event;
|
|
|
|
|
|
- if (window->parent) {
|
|
|
- // Update our position in case our parent moved while we were hidden
|
|
|
- X11_UpdateWindowPosition(window, true);
|
|
|
+ if (SDL_WINDOW_IS_POPUP(window)) {
|
|
|
+ // Update the position in case the parent moved while we were hidden
|
|
|
+ X11_ConstrainPopup(window, true);
|
|
|
+ X11_UpdateWindowPosition(window, false);
|
|
|
}
|
|
|
|
|
|
+ const int target_x = window->last_position_pending ? window->pending.x : window->x;
|
|
|
+ const int target_y = window->last_position_pending ? window->pending.y : window->y;
|
|
|
+
|
|
|
/* Whether XMapRaised focuses the window is based on the window type and it is
|
|
|
* wm specific. There isn't much we can do here */
|
|
|
(void)bActivate;
|
|
@@ -1487,9 +1498,9 @@ void X11_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
|
|
SDL_GlobalToRelativeForWindow(data->window, x, y, &x, &y);
|
|
|
|
|
|
// If the borders appeared, this happened automatically in the event system, otherwise, set the position now.
|
|
|
- if (data->disable_size_position_events && (window->x != x || window->y != y)) {
|
|
|
+ if (data->disable_size_position_events && (target_x != x || target_y != y)) {
|
|
|
data->pending_operation = X11_PENDING_OP_MOVE;
|
|
|
- X11_XMoveWindow(display, data->xwindow, window->x, window->y);
|
|
|
+ X11_XMoveWindow(display, data->xwindow, target_x, target_y);
|
|
|
}
|
|
|
|
|
|
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, data->last_xconfigure.width, data->last_xconfigure.height);
|