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Sam Lantinga 11 年 前
コミット
baf2dd4c7e

+ 0 - 10
include/SDL_loadso.h

@@ -57,16 +57,6 @@ extern "C" {
  */
 extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
 
-/**
- *  This function returns a handle to an already-loaded shared object and 
- *  returns a pointer to the object handle. If the object file was not loaded
- *  the function returns NULL. This function adds a reference to the shared
- *  object, so the caller should call SDL_UnloadObject when they are finished
- *  with this reference to ensure that the object can be unloaded.
- *  The 'sofile' parameter is a system dependent name of the object file.
- */
-extern DECLSPEC void *SDLCALL SDL_GetLoadedObject(const char *sofile);
-
 /**
  *  Given an object handle, this function looks up the address of the
  *  named function in the shared object and returns it.  This address

+ 0 - 7
src/loadso/dlopen/SDL_sysloadso.c

@@ -41,13 +41,6 @@ SDL_LoadObject(const char *sofile)
     return (handle);
 }
 
-void *
-SDL_GetLoadedObject(const char *sofile)
-{
-	void *handle = dlopen(sofile, RTLD_NOLOAD);
-	return (handle);
-}
-
 void *
 SDL_LoadFunction(void *handle, const char *name)
 {

+ 0 - 16
src/loadso/windows/SDL_sysloadso.c

@@ -46,22 +46,6 @@ SDL_LoadObject(const char *sofile)
     return handle;
 }
 
-void *
-SDL_GetLoadedObject(const char *sofile)
-{
-    LPTSTR tstr = WIN_UTF8ToString(sofile);
-    void *handle = (void *) GetModuleHandle(tstr);
-
-	/* if we got a handle, call LoadLibrary to get
-	*  it again with the ref count incremented.
-	* We do this to match the dlopen version of this function */
-	handle = (void *)LoadLibrary( tstr );
-
-    SDL_free(tstr);
-
-    return handle;
-}
-
 void *
 SDL_LoadFunction(void *handle, const char *name)
 {