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@@ -237,6 +237,8 @@
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<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
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<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h" />
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<ClInclude Include="..\..\src\render\mmx.h" />
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+ <ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
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+ <ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
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<ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
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<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
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<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
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@@ -264,6 +266,7 @@
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<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
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+ <ClInclude Include="..\..\src\video\SDL_egl_c.h" />
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<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
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<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
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<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
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@@ -272,6 +275,7 @@
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
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+ <ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
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</ItemGroup>
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<ItemGroup>
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@@ -345,6 +349,8 @@
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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</ClCompile>
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+ <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
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+ <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
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<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
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<ClCompile Include="..\..\src\render\SDL_render.c" />
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<ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
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@@ -387,6 +393,7 @@
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<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
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<ClCompile Include="..\..\src\video\SDL_bmp.c" />
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<ClCompile Include="..\..\src\video\SDL_clipboard.c" />
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+ <ClCompile Include="..\..\src\video\SDL_egl.c" />
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<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
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<ClCompile Include="..\..\src\video\SDL_pixels.c" />
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<ClCompile Include="..\..\src\video\SDL_rect.c" />
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@@ -419,6 +426,12 @@
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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</ClCompile>
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+ <ClCompile Include="..\..\src\video\winrt\SDL_winrtopengles.cpp">
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+ <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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+ <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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+ <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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+ <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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+ </ClCompile>
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<ClCompile Include="..\..\src\video\winrt\SDL_winrtpointerinput.cpp">
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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