|
@@ -634,7 +634,7 @@ void SDL_QuitAudio(void)
|
|
|
SDL_AtomicSet(¤t_audio.output_device_count, 0);
|
|
|
SDL_AtomicSet(¤t_audio.capture_device_count, 0);
|
|
|
SDL_UnlockRWLock(current_audio.device_list_lock);
|
|
|
-
|
|
|
+
|
|
|
// mark all devices for shutdown so all threads can begin to terminate.
|
|
|
for (SDL_AudioDevice *i = devices; i != NULL; i = i->next) {
|
|
|
SDL_AtomicSet(&i->shutdown, 1);
|
|
@@ -926,7 +926,7 @@ static SDL_LogicalAudioDevice *ObtainLogicalAudioDevice(SDL_AudioDeviceID devid)
|
|
|
}
|
|
|
|
|
|
if (!logdev) {
|
|
|
- SDL_SetError("Invalid logical audio device instance ID");
|
|
|
+ SDL_SetError("Invalid audio device instance ID");
|
|
|
}
|
|
|
|
|
|
return logdev;
|
|
@@ -968,7 +968,7 @@ static SDL_AudioDevice *ObtainPhysicalAudioDevice(SDL_AudioDeviceID devid)
|
|
|
SDL_UnlockRWLock(current_audio.device_list_lock);
|
|
|
|
|
|
if (!dev) {
|
|
|
- SDL_SetError("Invalid physical audio device instance ID");
|
|
|
+ SDL_SetError("Invalid audio device instance ID");
|
|
|
}
|
|
|
|
|
|
return dev;
|