Fixes https://github.com/libsdl-org/SDL/issues/9556
@@ -447,7 +447,7 @@ static float Sinc(float *table, int x, int y)
return (s * y) / x;
}
-Cubic ResamplerFilter[RESAMPLER_SAMPLES_PER_ZERO_CROSSING][RESAMPLER_SAMPLES_PER_FRAME];
+static Cubic ResamplerFilter[RESAMPLER_SAMPLES_PER_ZERO_CROSSING][RESAMPLER_SAMPLES_PER_FRAME];
static void GenerateResamplerFilter()
{