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@@ -328,23 +328,14 @@ if(VITA OR PSP OR PS2 OR N3DS)
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set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
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endif()
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-# When defined, respect CMake's BUILD_SHARED_LIBS setting:
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-set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
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+# Default to just building the shared library
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if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT)
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- # ...unless decided already (as for EMSCRIPTEN)
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-
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- set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
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-
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- if (NOT DEFINED BUILD_SHARED_LIBS)
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- # No preference? Build both, just like the AC/AM configure
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- set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
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-
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- elseif (BUILD_SHARED_LIBS)
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- # In this case, we assume the user wants a shared lib and don't build
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- # the static one
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- set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
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- set(SDL_STATIC_ENABLED_BY_DEFAULT OFF)
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- endif()
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+ set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
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+endif()
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+if(SDL_SHARED_ENABLED_BY_DEFAULT)
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+ set(SDL_STATIC_ENABLED_BY_DEFAULT OFF)
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+else()
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+ set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
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endif()
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if (NOT DEFINED SDL_TEST_ENABLED_BY_DEFAULT)
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