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@@ -180,6 +180,8 @@ static SDL_Scancode button_to_scancode(int button)
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return SDL_SCANCODE_ESCAPE;
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case SDL_GAMEPAD_BUTTON_BACK:
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return SDL_SCANCODE_ESCAPE;
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+ case SDL_GAMEPAD_BUTTON_START:
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+ return SDL_SCANCODE_MENU;
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case SDL_GAMEPAD_BUTTON_DPAD_UP:
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return SDL_SCANCODE_UP;
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case SDL_GAMEPAD_BUTTON_DPAD_DOWN:
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