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Make sure we only do GameCube adapter initialization if we were able to load libusb

Sam Lantinga 4 years ago
parent
commit
bf53651d73
1 changed files with 4 additions and 0 deletions
  1. 4 0
      src/hidapi/SDL_hidapi.c

+ 4 - 0
src/hidapi/SDL_hidapi.c

@@ -966,6 +966,10 @@ void SDL_EnableGameCubeAdaptors(void)
     ssize_t i, num_devs;
     int kernel_detached = 0;
 
+    if (libusb_ctx.libhandle == NULL) {
+        return;
+    }
+
     if (libusb_init(&usb_context) == 0) {
         num_devs = libusb_get_device_list(usb_context, &devs);
         for (i = 0; i < num_devs; ++i) {