|
@@ -39,11 +39,11 @@
|
|
|
* stay on for long times (Pokemon Go, etc).
|
|
|
*
|
|
|
* It's not uncommon that a newly-opened camera will provide a couple of
|
|
|
- * completely black frames, maybe followed by some under-exposed images.
|
|
|
- * If taking single frame automatically, or recording video from a camera's
|
|
|
- * input without the user initiating it from a preview, it could be wise
|
|
|
- * to drop the first several frames (if not the first several _seconds_ worth
|
|
|
- * of frames!) before using images from a camera.
|
|
|
+ * completely black frames, maybe followed by some under-exposed images. If
|
|
|
+ * taking single frame automatically, or recording video from a camera's input
|
|
|
+ * without the user initiating it from a preview, it could be wise to drop the
|
|
|
+ * first several frames (if not the first several _seconds_ worth of frames!)
|
|
|
+ * before using images from a camera.
|
|
|
*/
|
|
|
|
|
|
#ifndef SDL_camera_h_
|