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@@ -510,11 +510,11 @@ SDL_GetQueuedAudioSize(SDL_AudioDeviceID devid)
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/* Nothing to do unless we're set up for queueing. */
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if (device->spec.callback == SDL_BufferQueueDrainCallback) {
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current_audio.impl.LockDevice(device);
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- retval = SDL_CountDataQueue(device->buffer_queue) + current_audio.impl.GetPendingBytes(device);
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+ retval = ((Uint32) SDL_CountDataQueue(device->buffer_queue)) + current_audio.impl.GetPendingBytes(device);
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current_audio.impl.UnlockDevice(device);
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} else if (device->spec.callback == SDL_BufferQueueFillCallback) {
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current_audio.impl.LockDevice(device);
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- retval = SDL_CountDataQueue(device->buffer_queue);
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+ retval = (Uint32) SDL_CountDataQueue(device->buffer_queue);
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current_audio.impl.UnlockDevice(device);
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}
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