(cherry picked from commit 8cb303126f2679f1a855eb630ce9ddb7c743e382)
@@ -903,6 +903,7 @@ static SDL_MouseButtonFlags SDLCALL Wayland_GetGlobalMouseState(float *x, float
int off_x, off_y;
result = viddata->input->buttons_pressed;
+ SDL_GetMouseState(x, y);
SDL_RelativeToGlobalForWindow(focus, focus->x, focus->y, &off_x, &off_y);
*x += off_x;
*y += off_y;