Pārlūkot izejas kodu

Fixed default mapping for Android controller triggers (they were reversed)

Sam Lantinga 7 gadi atpakaļ
vecāks
revīzija
c07656dbcb
1 mainītis faili ar 2 papildinājumiem un 2 dzēšanām
  1. 2 2
      src/joystick/SDL_gamecontroller.c

+ 2 - 2
src/joystick/SDL_gamecontroller.c

@@ -982,10 +982,10 @@ static ControllerMapping_t *SDL_CreateMappingForAndroidController(const char *na
         SDL_strlcat(mapping_string, "righty:a3,", sizeof(mapping_string));
     }
     if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERLEFT)) {
-        SDL_strlcat(mapping_string, "lefttrigger:a4,", sizeof(mapping_string));
+        SDL_strlcat(mapping_string, "lefttrigger:a5,", sizeof(mapping_string));
     }
     if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERRIGHT)) {
-        SDL_strlcat(mapping_string, "righttrigger:a5,", sizeof(mapping_string));
+        SDL_strlcat(mapping_string, "righttrigger:a4,", sizeof(mapping_string));
     }
     return SDL_PrivateAddMappingForGUID(guid, mapping_string,
                       &existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);