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@@ -931,10 +931,10 @@ SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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const uint16x8_t uint16hi = vmovl_u8(vget_high_u8(bytes)); /* convert top 8 bytes to 8 uint16 */
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const uint16x8_t uint16lo = vmovl_u8(vget_low_u8(bytes)); /* convert bottom 8 bytes to 8 uint16 */
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/* split uint16 to two uint32, then convert to float, then multiply to normalize, subtract to adjust for sign, store. */
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- vst1q_f32(dst, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16hi))), divby128));
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- vst1q_f32(dst+4, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16hi))), divby128));
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- vst1q_f32(dst+8, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16lo))), divby128));
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- vst1q_f32(dst+12, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16lo))), divby128));
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+ vst1q_f32(dst, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16lo))), divby128));
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+ vst1q_f32(dst+4, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16lo))), divby128));
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+ vst1q_f32(dst+8, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16hi))), divby128));
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+ vst1q_f32(dst+12, vmlaq_f32(negone, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16hi))), divby128));
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i -= 16; mmsrc -= 16; dst -= 16;
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}
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