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@@ -12,7 +12,7 @@ include("${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")
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# But at least if building worked with sdl2-config.cmake it will also work with this.
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get_target_property(SDL2_INCLUDE_DIRS SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
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-# get the paths to the .lib files for both SDL2 and SDL2main
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+# get the paths to the files to link against (.lib or .dll.a on Windows, .so or .a on Unix, ...) for both SDL2 and SDL2main
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# for the "normal"/release build they could be in lots of different properties..
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set(relprops IMPORTED_IMPLIB_RELEASE IMPORTED_IMPLIB_NOCONFIG IMPORTED_IMPLIB IMPORTED_IMPLIB_MINSIZEREL IMPORTED_IMPLIB_RELWITHDEBINFO
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@@ -26,8 +26,6 @@ foreach(prop ${relprops})
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if(sdl2implib)
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#message("set sdl2implib from ${prop}")
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break()
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- else()
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- #message("no luck for sdl2implib with ${prop}")
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endif()
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endforeach()
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@@ -36,8 +34,6 @@ foreach(prop ${relprops})
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if(sdl2mainimplib)
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#message("set sdl2mainimplib from ${prop}")
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break()
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- else()
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- #message("no luck for sdl2mainimplib with ${prop}")
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endif()
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endforeach()
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@@ -46,8 +42,6 @@ foreach(prop ${dbgprops})
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if(sdl2implibdbg)
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#message("set sdl2implibdbg from ${prop}")
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break()
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- else()
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- #message("no luck for sdl2implibdbg with ${prop}")
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endif()
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endforeach()
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@@ -56,8 +50,6 @@ foreach(prop ${dbgprops})
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if(sdl2mainimplibdbg)
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#message("set sdl2mainimplibdbg from ${prop}")
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break()
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- else()
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- #message("no luck for sdl2mainimplibdbg with ${prop}")
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endif()
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endforeach()
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@@ -83,6 +75,11 @@ else()
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else()
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message(FATAL_ERROR, "SDL2::SDL2 doesn't seem to contain any kind of lib to link against in IMPORTED_IMPLIB* or IMPORTED_LOCATION*")
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endif()
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+
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+ # TODO: should something like INTERFACE_LINK_LIBRARIES be appended? or wherever -mwindows and things like that
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+ # might be defined (if they were defined by the CMake build at all; autotools has @SDL_RLD_FLAGS@ @SDL_LIBS@)?
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+ # LINK_DEPENDS? LINK_FLAGS?
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+
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endif()
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get_filename_component(SDL2_LIBDIR ${sdl2implib} PATH)
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@@ -91,30 +88,8 @@ get_filename_component(SDL2_LIBDIR ${sdl2implib} PATH)
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# which is different to what it looks like when coming from sdl2-config.cmake
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# (there it's more like "-L${SDL2_LIBDIR} -lSDL2main -lSDL2" - and also -lmingw32 and -mwindows)
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# This seems to work with both MSVC and MinGW though, while the other only worked with MinGW
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-# We *could* use if(MSVC) here and make the MinGW case oldschool, BUT keep in mind that
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-# for some reason vcpkg has SDL2.lib and SDL2main.lib in different directories!
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# On Linux it looks like "/tmp/sdl2inst/lib/libSDL2main.a;/tmp/sdl2inst/lib/libSDL2-2.0.so.0.14.1" which also seems to work
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-if(FALSE) # this (not tested much) could be used to make SDL2_LIBRARIES look/behave more like the original from sdl2-config.cmake
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-#if(NOT MSVC) # this is GCC/ld syntax (should also work for mingw and clang), not suitable for MSVC
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-
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- if(sdl2mainimplib) # we have libSDL2main
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- # first set libSDL2main and its directory
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- get_filename_component(sdl2main_libdir ${sdl2mainimplib} PATH)
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- set(SDL2_LIBRARIES "-L${sdl2main_libdir} -lSDL2main")
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- # SDL2main can be in a different directory than libSDL2 itself, at least when using vcpkg
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- # if that's the case, add an additional "-L" part for libSDL2's libdir
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- if( NOT (sdl2main_libdir STREQUAL SDL2_LIBDIR) )
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- set(SDL2_LIBRARIES "${SDL2_LIBRARIES} -L${SDL2_LIBDIR}")
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- endif()
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- # lastly, add -lSDL2 itself
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- set(SDL2_LIBRARIES "${SDL2_LIBRARIES} -lSDL2")
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- unset(sdl2main_libdir)
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- else() # no SDL2main, just libSDL2 itself
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- set(SDL2_LIBRARIES "-L${SDL2_LIBDIR} -lSDL2")
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- endif()
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-endif()
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-
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# the exec prefix is one level up from lib/ - TODO: really, always? at least on Linux there's /usr/lib/x86_64-bla-blub/libSDL2-asdf.so.0 ..
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get_filename_component(SDL2_EXEC_PREFIX ${SDL2_LIBDIR} PATH)
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set(SDL2_PREFIX ${SDL2_EXEC_PREFIX}) # TODO: could this be somewhere else? parent dir of include or sth?
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