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@@ -254,10 +254,25 @@ void SDL_SetMainReady(void)
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// Initialize all the subsystems that require initialization before threads start
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void SDL_InitMainThread(void)
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{
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+ static bool done_info = false;
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+
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SDL_InitTLSData();
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SDL_InitEnvironment();
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SDL_InitTicks();
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SDL_InitFilesystem();
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+
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+ if (!done_info) {
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+ const char *value;
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+
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+ value = SDL_GetAppMetadataProperty(SDL_PROP_APP_METADATA_NAME_STRING);
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+ SDL_LogInfo(SDL_LOG_CATEGORY_SYSTEM, "App name: %s", value);
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+ value = SDL_GetAppMetadataProperty(SDL_PROP_APP_METADATA_VERSION_STRING);
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+ SDL_LogInfo(SDL_LOG_CATEGORY_SYSTEM, "App version: %s", value ? value : "<unspecified>");
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+ value = SDL_GetAppMetadataProperty(SDL_PROP_APP_METADATA_IDENTIFIER_STRING);
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+ SDL_LogInfo(SDL_LOG_CATEGORY_SYSTEM, "App ID: %s", value ? value : "<unspecified>");
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+
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+ done_info = true;
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+ }
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}
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static void SDL_QuitMainThread(void)
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