@@ -823,7 +823,7 @@ SDL_COMPILE_TIME_ASSERT(map_StringForGameControllerType, SDL_arraysize(map_Strin
/*
* convert a string to its enum equivalent
*/
-SDL_GameControllerType SDL_GetGameControllerTypeFromString(const char *str)
+static SDL_GameControllerType SDL_GetGameControllerTypeFromString(const char *str)
{
int i;