|
@@ -3351,9 +3351,9 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma
|
|
|
* submitted. The swapchain texture should only be referenced by the command
|
|
|
* buffer used to acquire it. The swapchain texture handle can be NULL under
|
|
|
* certain conditions. This is not necessarily an error. If this function
|
|
|
- * returns false then there is an error. This texture is managed by the
|
|
|
+ * returns false then there is an error. The swapchain texture is managed by the
|
|
|
* implementation and must not be freed by the user. The texture dimensions
|
|
|
- * will be the height and width of the claimed window. You MUST NOT call this
|
|
|
+ * will be the width and height of the claimed window. You can obtain these dimensions by calling SDL_GetWindowSizeInPixels. You MUST NOT call this
|
|
|
* function from any thread other than the one that created the window.
|
|
|
*
|
|
|
* \param command_buffer a command buffer.
|
|
@@ -3367,6 +3367,7 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma
|
|
|
* \sa SDL_ClaimWindowForGPUDevice
|
|
|
* \sa SDL_SubmitGPUCommandBuffer
|
|
|
* \sa SDL_SubmitGPUCommandBufferAndAcquireFence
|
|
|
+ * \sa SDL_GetWindowSizeInPixels
|
|
|
*/
|
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_AcquireGPUSwapchainTexture(
|
|
|
SDL_GPUCommandBuffer *command_buffer,
|