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differentiate between capture / playback audio thread names

Sam Lantinga 8 years ago
parent
commit
c4d54504fa
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/audio/SDL_audio.c

+ 1 - 1
src/audio/SDL_audio.c

@@ -1371,7 +1371,7 @@ open_audio_device(const char *devname, int iscapture,
         const size_t stacksize = is_internal_thread ? 64 * 1024 : 0;
         char threadname[64];
 
-        SDL_snprintf(threadname, sizeof (threadname), "SDLAudioDev%d", (int) device->id);
+        SDL_snprintf(threadname, sizeof (threadname), "SDLAudio%c%d", (iscapture) ? 'C' : 'P', (int) device->id);
         device->thread = SDL_CreateThreadInternal(iscapture ? SDL_CaptureAudio : SDL_RunAudio, threadname, stacksize, device);
 
         if (device->thread == NULL) {