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@@ -61,10 +61,6 @@ typedef enum
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SDL_INIT_EVENTS = 0x00004000,
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SDL_INIT_SENSOR = 0x00008000
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} SDL_InitFlags;
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-#define SDL_INIT_EVERYTHING ( \
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- SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
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- SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMEPAD | SDL_INIT_SENSOR \
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- )
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/**
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* Initialize the SDL library.
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@@ -94,7 +90,7 @@ typedef enum
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* - `SDL_INIT_GAMEPAD`: gamepad subsystem; automatically initializes the
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* joystick subsystem
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* - `SDL_INIT_EVENTS`: events subsystem
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- * - `SDL_INIT_EVERYTHING`: all of the above subsystems
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+ * - `SDL_INIT_SENSOR`: sensor subsystem
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*
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* Subsystem initialization is ref-counted, you must call SDL_QuitSubSystem()
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* for each SDL_InitSubSystem() to correctly shutdown a subsystem manually (or
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