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@@ -369,6 +369,54 @@ WIN_CheckAsyncMouseRelease(SDL_WindowData *data)
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data->mouse_button_flags = 0;
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}
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+static void
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+WIN_UpdateFocus(SDL_Window *window)
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+{
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+ SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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+ HWND hwnd = data->hwnd;
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+
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+ if (GetForegroundWindow() == hwnd) {
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+ POINT cursorPos;
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+
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+ if (SDL_GetKeyboardFocus() != window) {
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+ SDL_SetKeyboardFocus(window);
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+ }
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+
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+ GetCursorPos(&cursorPos);
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+ ScreenToClient(hwnd, &cursorPos);
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+ SDL_SendMouseMotion(window, 0, 0, cursorPos.x, cursorPos.y);
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+
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+ WIN_CheckAsyncMouseRelease(data);
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+ WIN_UpdateClipCursor(window);
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+
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+ /*
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+ * FIXME: Update keyboard state
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+ */
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+ WIN_CheckClipboardUpdate(data->videodata);
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+
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+ SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
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+ SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
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+ SDL_ToggleModState(KMOD_SCROLL, (GetKeyState(VK_SCROLL) & 0x0001) != 0);
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+
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+ } else {
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+ RECT rect;
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+
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+ data->in_window_deactivation = SDL_TRUE;
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+
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+ if (SDL_GetKeyboardFocus() == window) {
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+ SDL_SetKeyboardFocus(NULL);
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+ WIN_ResetDeadKeys();
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+ }
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+
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+ if (GetClipCursor(&rect) && SDL_memcmp(&rect, &data->cursor_clipped_rect, sizeof(rect)) == 0) {
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+ ClipCursor(NULL);
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+ SDL_zero(data->cursor_clipped_rect);
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+ }
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+
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+ data->in_window_deactivation = SDL_FALSE;
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+ }
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+}
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+
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static BOOL
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WIN_ConvertUTF32toUTF8(UINT32 codepoint, char * text)
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{
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@@ -658,6 +706,11 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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/* Don't immediately clip the cursor in case we're clicking minimize/maximize buttons */
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data->skip_update_clipcursor = SDL_TRUE;
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+
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+ /* Update the focus here, since it's possible to get WM_ACTIVATE and WM_SETFOCUS without
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+ actually being the foreground window, but this appears to get called in all cases where
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+ the global foreground window changes to and from this window. */
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+ WIN_UpdateFocus(data->window);
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}
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break;
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@@ -687,55 +740,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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}
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SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
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- }
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- }
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- returnCode = 0;
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- break;
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- case WM_SETFOCUS:
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- {
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- POINT cursorPos;
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-
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- if (SDL_GetKeyboardFocus() != data->window) {
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- SDL_SetKeyboardFocus(data->window);
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}
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-
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- GetCursorPos(&cursorPos);
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- ScreenToClient(hwnd, &cursorPos);
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- SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
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-
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- WIN_CheckAsyncMouseRelease(data);
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- WIN_UpdateClipCursor(data->window);
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-
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- /*
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- * FIXME: Update keyboard state
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- */
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- WIN_CheckClipboardUpdate(data->videodata);
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-
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- SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
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- SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
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- SDL_ToggleModState(KMOD_SCROLL, (GetKeyState(VK_SCROLL) & 0x0001) != 0);
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- }
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- returnCode = 0;
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- break;
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-
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- case WM_KILLFOCUS:
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- {
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- RECT rect;
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-
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- data->in_window_deactivation = SDL_TRUE;
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-
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- if (SDL_GetKeyboardFocus() == data->window) {
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- SDL_SetKeyboardFocus(NULL);
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- WIN_ResetDeadKeys();
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- }
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-
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- if (GetClipCursor(&rect) && SDL_memcmp(&rect, &data->cursor_clipped_rect, sizeof(rect)) == 0) {
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- ClipCursor(NULL);
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- SDL_zero(data->cursor_clipped_rect);
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- }
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-
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- data->in_window_deactivation = SDL_FALSE;
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}
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returnCode = 0;
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break;
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