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@@ -258,524 +258,46 @@ static const GLES2_ShaderInstance GLES2_FragmentSrc_TextureNV21Src = {
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};
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-/*************************************************************************************************
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- * Vertex/fragment shader binaries (NVIDIA Tegra 1/2) *
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- *************************************************************************************************/
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-
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-#if GLES2_INCLUDE_NVIDIA_SHADERS
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-
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-#define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B
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-
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-static const Uint8 GLES2_VertexTegra_Default_[] = {
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- 243, 193, 1, 142, 31, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
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- 0, 0, 46, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 85, 0, 0, 0, 2, 0, 0, 0, 24, 0, 0, 0, 3, 0, 0, 0,
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- 91, 0, 0, 0, 1, 0, 0, 0, 16, 0, 0, 0, 5, 0, 0, 0, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 95, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0,
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- 13, 0, 0, 0, 102, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 16, 0, 0, 0, 104, 0, 0, 0, 1, 0, 0, 0, 32, 0, 0, 0, 17, 0, 0, 0, 112, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 112, 0, 0, 0, 80, 0, 0, 0, 80, 0, 0, 0, 19, 0, 0, 0, 132, 0,
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- 0, 0, 104, 0, 0, 0, 104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97,
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- 95, 112, 111, 115, 105, 116, 105, 111, 110, 0, 97, 95, 116, 101, 120, 67, 111, 111, 114, 100,
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- 0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 112, 114, 111, 106, 101, 99,
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- 116, 105, 111, 110, 0, 0, 0, 0, 0, 0, 0, 82, 139, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 80, 139, 0,
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- 0, 1, 0, 0, 0, 22, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 33, 0, 0, 0, 92, 139, 0, 0,
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- 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 240, 0, 0, 0, 0, 0, 0, 1, 0,
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- 0, 0, 64, 0, 0, 0, 80, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 193, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 66, 24, 0, 6, 34, 108, 28,
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- 0, 0, 42, 16, 128, 0, 195, 192, 6, 129, 252, 255, 65, 96, 108, 28, 0, 0, 0, 0, 0, 1, 195, 192,
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- 6, 1, 252, 255, 33, 96, 108, 156, 31, 64, 8, 1, 64, 0, 131, 192, 6, 1, 156, 159, 65, 96, 108,
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- 28, 0, 0, 85, 32, 0, 1, 195, 192, 6, 1, 252, 255, 33, 96, 108, 156, 31, 64, 0, 64, 64, 0, 131,
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- 192, 134, 1, 152, 31, 65, 96, 108, 156, 31, 64, 127, 48, 0, 1, 195, 192, 6, 129, 129, 255, 33,
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- 96
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-};
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-
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-static const Uint8 GLES2_FragmentTegra_None_SolidSrc_[] = {
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- 155, 191, 159, 1, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
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- 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 75,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
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- 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 75, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, 13, 0,
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- 0, 0, 82, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 14, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 22, 0, 0, 0, 84, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 92, 0, 0, 0, 1, 0, 0, 0, 4,
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- 0, 0, 0, 15, 0, 0, 0, 93, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 113, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 113, 0, 0,
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- 0, 108, 0, 0, 0, 108, 0, 0, 0, 20, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0,
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- 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 117, 95, 99, 111, 108, 111, 114, 0, 0, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 241, 0, 0, 0, 240, 0, 0,
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- 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0,
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- 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 20, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1,
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- 0, 0, 0, 1, 0, 0, 0, 1, 0, 65, 37, 0, 0, 0, 0, 1, 0, 0, 21, 0, 0, 0, 0, 1, 0, 1, 38, 0, 0, 0,
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- 0, 1, 0, 1, 39, 0, 0, 0, 0, 1, 0, 1, 40, 1, 0, 0, 0, 8, 0, 4, 40, 0, 40, 0, 0, 0, 242, 65, 63,
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- 192, 200, 0, 0, 0, 242, 65, 63, 128, 168, 0, 0, 0, 242, 65, 63, 64, 72, 0, 0, 0, 242, 65, 63,
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- 1, 0, 6, 40, 0, 0, 0, 0, 1, 0, 1, 41, 5, 0, 2, 0
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-};
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-
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-static const Uint8 GLES2_FragmentTegra_Alpha_SolidSrc_[] = {
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- 169, 153, 195, 28, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
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- 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 75,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
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- 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 75, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, 13, 0,
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- 0, 0, 82, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 14, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 22, 0, 0, 0, 84, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 92, 0, 0, 0, 1, 0, 0, 0, 4,
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- 0, 0, 0, 15, 0, 0, 0, 93, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 113, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 113, 0, 0,
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- 0, 220, 0, 0, 0, 220, 0, 0, 0, 20, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0,
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- 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 117, 95, 99, 111, 108, 111, 114, 0, 0, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 118, 118, 17, 241, 0, 0, 0, 240, 0,
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- 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0,
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- 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 21, 32, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78,
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- 1, 0, 0, 0, 3, 0, 0, 0, 3, 0, 65, 37, 8, 0, 129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 21, 0,
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- 0, 0, 0, 3, 0, 1, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 39, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 3, 0, 1, 40, 1, 0, 0, 0, 5, 0, 0, 0, 9, 0, 0, 0, 24, 0, 4, 40, 232, 231, 15,
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- 0, 0, 242, 65, 62, 194, 72, 1, 0, 0, 250, 65, 63, 194, 40, 1, 0, 0, 250, 65, 63, 192, 168, 1,
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- 0, 0, 242, 1, 64, 192, 168, 1, 0, 0, 242, 1, 68, 168, 32, 0, 0, 0, 50, 64, 0, 192, 168, 15,
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- 0, 0, 242, 1, 66, 168, 64, 0, 16, 0, 242, 65, 1, 232, 231, 15, 0, 0, 242, 65, 62, 168, 160,
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- 0, 0, 0, 50, 64, 2, 104, 192, 0, 0, 36, 48, 66, 4, 232, 231, 15, 0, 0, 242, 65, 62, 3, 0, 6,
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- 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 41, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 2, 0
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-};
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-
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-static const Uint8 GLES2_FragmentTegra_Additive_SolidSrc_[] = {
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- 59, 71, 42, 17, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0, 0,
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- 0, 8, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 75,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
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- 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 75, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, 13, 0,
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- 0, 0, 82, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 14, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 22, 0, 0, 0, 84, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 92, 0, 0, 0, 1, 0, 0, 0, 4,
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- 0, 0, 0, 15, 0, 0, 0, 93, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 113, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 113, 0, 0,
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- 0, 108, 0, 0, 0, 108, 0, 0, 0, 20, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0,
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- 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 117, 95, 99, 111, 108, 111, 114, 0, 0, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 22, 22, 17, 241, 0, 0, 0, 240, 0,
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- 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0,
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- 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 21, 32, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78,
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- 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 65, 37, 8, 0, 129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 1, 0, 1, 38, 0,
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- 0, 0, 0, 1, 0, 1, 39, 0, 0, 0, 0, 1, 0, 1, 40, 1, 0, 0, 0, 8, 0, 4, 40, 192, 200, 0, 0, 0, 26,
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- 0, 70, 192, 40, 0, 0, 0, 2, 0, 64, 192, 72, 0, 0, 0, 10, 0, 66, 192, 168, 0, 0, 0, 18, 0, 68,
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- 1, 0, 6, 40, 0, 0, 0, 0, 1, 0, 1, 41, 5, 0, 2, 0
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-};
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-
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-static const Uint8 GLES2_FragmentTegra_Modulated_SolidSrc_[] = {
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- 37, 191, 49, 17, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0, 0,
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- 0, 8, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 75,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0,
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- 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 75, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0, 13, 0,
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- 0, 0, 82, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 14, 0, 0, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 22, 0, 0, 0, 84, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 92, 0, 0, 0, 1, 0, 0, 0, 4,
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- 0, 0, 0, 15, 0, 0, 0, 93, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 113, 0, 0, 0, 0, 0,
|
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- 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 113, 0, 0,
|
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- 0, 108, 0, 0, 0, 108, 0, 0, 0, 20, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0,
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- 0, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 117, 95, 99, 111, 108, 111, 114, 0, 0, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0,
|
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 32, 32, 17, 241, 0, 0, 0, 240, 0,
|
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- 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0,
|
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- 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 21, 32, 0, 0, 0, 0,
|
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- 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
|
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78,
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- 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 65, 37, 8, 0, 129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 1, 0, 1, 38, 0,
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- 0, 0, 0, 1, 0, 1, 39, 0, 0, 0, 0, 1, 0, 1, 40, 1, 0, 0, 0, 8, 0, 4, 40, 104, 192, 0, 0, 0, 242,
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- 1, 70, 8, 32, 0, 0, 0, 242, 1, 64, 40, 64, 0, 0, 0, 242, 1, 66, 72, 160, 0, 0, 0, 242, 1, 68,
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- 1, 0, 6, 40, 0, 0, 0, 0, 1, 0, 1, 41, 5, 0, 2, 0
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-};
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-
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-static const Uint8 GLES2_FragmentTegra_None_TextureSrc_[] = {
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- 220, 217, 41, 211, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
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- 0, 0, 34, 0, 0, 0, 36, 0, 0, 0, 2, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
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- 82, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 6, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0,
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- 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 87, 0, 0, 0, 2, 0, 0, 0, 56, 0, 0, 0,
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- 13, 0, 0, 0, 101, 0, 0, 0, 4, 0, 0, 0, 16, 0, 0, 0, 14, 0, 0, 0, 105, 0, 0, 0, 1, 0, 0, 0, 4,
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|
|
- 0, 0, 0, 22, 0, 0, 0, 106, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 114, 0, 0, 0, 1, 0,
|
|
|
- 0, 0, 4, 0, 0, 0, 15, 0, 0, 0, 115, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 135, 0, 0,
|
|
|
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 135,
|
|
|
- 0, 0, 0, 120, 0, 0, 0, 120, 0, 0, 0, 20, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21,
|
|
|
- 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 109, 111, 100, 117, 108,
|
|
|
- 97, 116, 105, 111, 110, 0, 117, 95, 116, 101, 120, 116, 117, 114, 101, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 2, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1,
|
|
|
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 94, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0,
|
|
|
- 0, 2, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 1, 0, 0, 0, 241, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240,
|
|
|
- 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 1, 0,
|
|
|
- 0, 0, 1, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0,
|
|
|
- 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 65, 37, 0, 0, 0, 0, 1, 0,
|
|
|
- 0, 21, 0, 0, 0, 0, 1, 0, 1, 38, 1, 0, 0, 0, 2, 0, 4, 38, 186, 81, 78, 16, 2, 1, 0, 0, 1, 0,
|
|
|
- 1, 39, 0, 4, 0, 0, 1, 0, 1, 40, 1, 0, 0, 0, 8, 0, 4, 40, 104, 192, 0, 0, 0, 242, 1, 70, 8, 32,
|
|
|
- 0, 0, 0, 242, 1, 64, 40, 64, 0, 0, 0, 242, 1, 66, 72, 160, 0, 0, 0, 242, 1, 68, 1, 0, 6, 40,
|
|
|
- 0, 0, 0, 0, 1, 0, 1, 41, 5, 0, 2, 0
|
|
|
-};
|
|
|
-
|
|
|
-static const Uint8 GLES2_FragmentTegra_Alpha_TextureSrc_[] = {
|
|
|
- 71, 202, 114, 229, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
|
|
|
- 0, 0, 34, 0, 0, 0, 36, 0, 0, 0, 2, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
|
|
|
- 82, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 6, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0,
|
|
|
- 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 87, 0, 0, 0, 2, 0, 0, 0, 56, 0, 0, 0,
|
|
|
- 13, 0, 0, 0, 101, 0, 0, 0, 4, 0, 0, 0, 16, 0, 0, 0, 14, 0, 0, 0, 105, 0, 0, 0, 1, 0, 0, 0, 4,
|
|
|
- 0, 0, 0, 22, 0, 0, 0, 106, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 114, 0, 0, 0, 1, 0,
|
|
|
- 0, 0, 4, 0, 0, 0, 15, 0, 0, 0, 115, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 135, 0, 0,
|
|
|
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 135,
|
|
|
- 0, 0, 0, 176, 0, 0, 0, 176, 0, 0, 0, 20, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21,
|
|
|
- 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 109, 111, 100, 117, 108,
|
|
|
- 97, 116, 105, 111, 110, 0, 117, 95, 116, 101, 120, 116, 117, 114, 101, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 2, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1,
|
|
|
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 94, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0,
|
|
|
- 0, 2, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 1, 118, 118, 17, 241, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0,
|
|
|
- 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0,
|
|
|
- 1, 0, 0, 0, 2, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 16, 0, 0, 0, 16,
|
|
|
- 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 65, 37, 0, 0, 0, 0,
|
|
|
- 8, 0, 129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 2, 0, 1, 38, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 38, 186,
|
|
|
- 81, 78, 16, 2, 1, 0, 0, 2, 0, 1, 39, 0, 4, 0, 0, 0, 0, 0, 0, 2, 0, 1, 40, 1, 0, 0, 0, 5, 0,
|
|
|
- 0, 0, 16, 0, 4, 40, 40, 160, 1, 0, 0, 242, 1, 66, 8, 192, 1, 0, 0, 242, 1, 64, 104, 32, 1, 0,
|
|
|
- 0, 242, 1, 70, 72, 64, 1, 0, 0, 242, 1, 68, 154, 192, 0, 0, 37, 34, 64, 3, 8, 32, 0, 0, 5, 58,
|
|
|
- 208, 4, 40, 64, 0, 0, 5, 50, 208, 4, 72, 160, 0, 0, 37, 42, 208, 4, 2, 0, 6, 40, 0, 0, 0, 0,
|
|
|
- 0, 0, 0, 0, 2, 0, 1, 41, 0, 0, 0, 0, 5, 0, 2, 0
|
|
|
-};
|
|
|
-
|
|
|
-static const Uint8 GLES2_FragmentTegra_Additive_TextureSrc_[] = {
|
|
|
- 161, 234, 193, 234, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
|
|
|
- 0, 0, 34, 0, 0, 0, 36, 0, 0, 0, 2, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
|
|
|
- 82, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 6, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0,
|
|
|
- 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 87, 0, 0, 0, 2, 0, 0, 0, 56, 0, 0, 0,
|
|
|
- 13, 0, 0, 0, 101, 0, 0, 0, 4, 0, 0, 0, 16, 0, 0, 0, 14, 0, 0, 0, 105, 0, 0, 0, 1, 0, 0, 0, 4,
|
|
|
- 0, 0, 0, 22, 0, 0, 0, 106, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 114, 0, 0, 0, 1, 0,
|
|
|
- 0, 0, 4, 0, 0, 0, 15, 0, 0, 0, 115, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 135, 0, 0,
|
|
|
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 135,
|
|
|
- 0, 0, 0, 176, 0, 0, 0, 176, 0, 0, 0, 20, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21,
|
|
|
- 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 109, 111, 100, 117, 108,
|
|
|
- 97, 116, 105, 111, 110, 0, 117, 95, 116, 101, 120, 116, 117, 114, 101, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 2, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1,
|
|
|
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 94, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0,
|
|
|
- 0, 2, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 1, 22, 22, 17, 241, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240,
|
|
|
- 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0,
|
|
|
- 0, 0, 2, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0,
|
|
|
- 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 65, 37, 0, 0, 0, 0, 8, 0,
|
|
|
- 129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 2, 0, 1, 38, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 38, 186, 81,
|
|
|
- 78, 16, 2, 1, 0, 0, 2, 0, 1, 39, 0, 4, 0, 0, 0, 0, 0, 0, 2, 0, 1, 40, 1, 0, 0, 0, 5, 0, 0, 0,
|
|
|
- 16, 0, 4, 40, 40, 160, 1, 0, 0, 242, 1, 66, 104, 32, 1, 0, 0, 242, 1, 70, 8, 192, 1, 0, 0, 242,
|
|
|
- 1, 64, 72, 64, 1, 0, 0, 242, 1, 68, 136, 192, 0, 0, 0, 26, 64, 4, 136, 32, 0, 0, 0, 2, 64, 7,
|
|
|
- 136, 64, 0, 0, 0, 10, 64, 6, 136, 160, 0, 0, 0, 18, 64, 5, 2, 0, 6, 40, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 2, 0, 1, 41, 0, 0, 0, 0, 5, 0, 2, 0
|
|
|
-};
|
|
|
-
|
|
|
-static const Uint8 GLES2_FragmentTegra_Modulated_TextureSrc_[] = {
|
|
|
- 75, 132, 201, 227, 47, 109, 131, 38, 6, 0, 1, 0, 5, 0, 0, 0, 17, 0, 0, 0, 1, 0, 0, 0, 73, 0,
|
|
|
- 0, 0, 34, 0, 0, 0, 36, 0, 0, 0, 2, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
|
|
|
- 82, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 6, 0, 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0,
|
|
|
- 0, 0, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 87, 0, 0, 0, 2, 0, 0, 0, 56, 0, 0, 0,
|
|
|
- 13, 0, 0, 0, 101, 0, 0, 0, 4, 0, 0, 0, 16, 0, 0, 0, 14, 0, 0, 0, 105, 0, 0, 0, 1, 0, 0, 0, 4,
|
|
|
- 0, 0, 0, 22, 0, 0, 0, 106, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 23, 0, 0, 0, 114, 0, 0, 0, 1, 0,
|
|
|
- 0, 0, 4, 0, 0, 0, 15, 0, 0, 0, 115, 0, 0, 0, 1, 0, 0, 0, 80, 0, 0, 0, 17, 0, 0, 0, 135, 0, 0,
|
|
|
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 135,
|
|
|
- 0, 0, 0, 176, 0, 0, 0, 176, 0, 0, 0, 20, 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21,
|
|
|
- 0, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 97, 110, 70, 73, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 0, 118, 95, 116, 101, 120, 67, 111, 111, 114, 100, 0, 117, 95, 109, 111, 100, 117, 108,
|
|
|
- 97, 116, 105, 111, 110, 0, 117, 95, 116, 101, 120, 116, 117, 114, 101, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 2, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 82, 139, 0, 0, 1, 0, 0, 0, 1,
|
|
|
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 94, 139, 0, 0, 1, 0, 0, 0, 1, 0, 0,
|
|
|
- 0, 2, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 5, 48, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 1, 32, 32, 17, 241, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 240,
|
|
|
- 0, 0, 0, 240, 0, 0, 0, 240, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 1, 0,
|
|
|
- 0, 0, 2, 0, 0, 0, 21, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0,
|
|
|
- 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 65, 82, 50, 48, 45, 66, 73, 78, 1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 65, 37, 0, 0, 0, 0, 8, 0,
|
|
|
- 129, 0, 1, 0, 0, 21, 0, 0, 0, 0, 2, 0, 1, 38, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 38, 186, 81,
|
|
|
- 78, 16, 2, 1, 0, 0, 2, 0, 1, 39, 0, 4, 0, 0, 0, 0, 0, 0, 2, 0, 1, 40, 1, 0, 0, 0, 5, 0, 0, 0,
|
|
|
- 16, 0, 4, 40, 40, 160, 1, 0, 0, 242, 1, 66, 8, 192, 1, 0, 0, 242, 1, 64, 104, 32, 1, 0, 0, 242,
|
|
|
- 1, 70, 72, 64, 1, 0, 0, 242, 1, 68, 104, 192, 0, 0, 0, 242, 65, 4, 232, 32, 0, 0, 0, 242, 65,
|
|
|
- 0, 40, 64, 0, 0, 0, 242, 65, 6, 72, 160, 0, 0, 0, 242, 65, 5, 2, 0, 6, 40, 0, 0, 0, 0, 0, 0,
|
|
|
- 0, 0, 2, 0, 1, 41, 0, 0, 0, 0, 5, 0, 2, 0
|
|
|
-};
|
|
|
-
|
|
|
-static const GLES2_ShaderInstance GLES2_VertexTegra_Default = {
|
|
|
- GL_VERTEX_SHADER,
|
|
|
- GL_NVIDIA_PLATFORM_BINARY_NV,
|
|
|
- sizeof(GLES2_VertexTegra_Default_),
|
|
|
- GLES2_VertexTegra_Default_
|
|
|
-};
|
|
|
-
|
|
|
-static const GLES2_ShaderInstance GLES2_FragmentTegra_None_SolidSrc = {
|
|
|
- GL_FRAGMENT_SHADER,
|
|
|
- GL_NVIDIA_PLATFORM_BINARY_NV,
|
|
|
- sizeof(GLES2_FragmentTegra_None_SolidSrc_),
|
|
|
- GLES2_FragmentTegra_None_SolidSrc_
|
|
|
-};
|
|
|
-
|
|
|
-static const GLES2_ShaderInstance GLES2_FragmentTegra_Alpha_SolidSrc = {
|
|
|
- GL_FRAGMENT_SHADER,
|
|
|
- GL_NVIDIA_PLATFORM_BINARY_NV,
|
|
|
- sizeof(GLES2_FragmentTegra_Alpha_SolidSrc_),
|
|
|
- GLES2_FragmentTegra_Alpha_SolidSrc_
|
|
|
-};
|
|
|
-
|
|
|
-static const GLES2_ShaderInstance GLES2_FragmentTegra_Additive_SolidSrc = {
|
|
|
- GL_FRAGMENT_SHADER,
|
|
|
- GL_NVIDIA_PLATFORM_BINARY_NV,
|
|
|
- sizeof(GLES2_FragmentTegra_Additive_SolidSrc_),
|
|
|
- GLES2_FragmentTegra_Additive_SolidSrc_
|
|
|
-};
|
|
|
-
|
|
|
-static const GLES2_ShaderInstance GLES2_FragmentTegra_Modulated_SolidSrc = {
|
|
|
- GL_FRAGMENT_SHADER,
|
|
|
- GL_NVIDIA_PLATFORM_BINARY_NV,
|
|
|
- sizeof(GLES2_FragmentTegra_Modulated_SolidSrc_),
|
|
|
- GLES2_FragmentTegra_Modulated_SolidSrc_
|
|
|
-};
|
|
|
-
|
|
|
-static const GLES2_ShaderInstance GLES2_FragmentTegra_None_TextureSrc = {
|
|
|
- GL_FRAGMENT_SHADER,
|
|
|
- GL_NVIDIA_PLATFORM_BINARY_NV,
|
|
|
- sizeof(GLES2_FragmentTegra_None_TextureSrc_),
|
|
|
- GLES2_FragmentTegra_None_TextureSrc_
|
|
|
-};
|
|
|
-
|
|
|
-static const GLES2_ShaderInstance GLES2_FragmentTegra_Alpha_TextureSrc = {
|
|
|
- GL_FRAGMENT_SHADER,
|
|
|
- GL_NVIDIA_PLATFORM_BINARY_NV,
|
|
|
- sizeof(GLES2_FragmentTegra_Alpha_TextureSrc_),
|
|
|
- GLES2_FragmentTegra_Alpha_TextureSrc_
|
|
|
-};
|
|
|
-
|
|
|
-static const GLES2_ShaderInstance GLES2_FragmentTegra_Additive_TextureSrc = {
|
|
|
- GL_FRAGMENT_SHADER,
|
|
|
- GL_NVIDIA_PLATFORM_BINARY_NV,
|
|
|
- sizeof(GLES2_FragmentTegra_Additive_TextureSrc_),
|
|
|
- GLES2_FragmentTegra_Additive_TextureSrc_
|
|
|
-};
|
|
|
-
|
|
|
-static const GLES2_ShaderInstance GLES2_FragmentTegra_Modulated_TextureSrc = {
|
|
|
- GL_FRAGMENT_SHADER,
|
|
|
- GL_NVIDIA_PLATFORM_BINARY_NV,
|
|
|
- sizeof(GLES2_FragmentTegra_Modulated_TextureSrc_),
|
|
|
- GLES2_FragmentTegra_Modulated_TextureSrc_
|
|
|
-};
|
|
|
-
|
|
|
-#endif /* GLES2_INCLUDE_NVIDIA_SHADERS */
|
|
|
-
|
|
|
/*************************************************************************************************
|
|
|
* Vertex/fragment shader definitions *
|
|
|
*************************************************************************************************/
|
|
|
|
|
|
static GLES2_Shader GLES2_VertexShader_Default = {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- 2,
|
|
|
-#else
|
|
|
1,
|
|
|
-#endif
|
|
|
{
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- &GLES2_VertexTegra_Default,
|
|
|
-#endif
|
|
|
&GLES2_VertexSrc_Default
|
|
|
}
|
|
|
};
|
|
|
|
|
|
-static GLES2_Shader GLES2_FragmentShader_None_SolidSrc = {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- 2,
|
|
|
-#else
|
|
|
- 1,
|
|
|
-#endif
|
|
|
- {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- &GLES2_FragmentTegra_None_SolidSrc,
|
|
|
-#endif
|
|
|
- &GLES2_FragmentSrc_SolidSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Alpha_SolidSrc = {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- 2,
|
|
|
-#else
|
|
|
+static GLES2_Shader GLES2_FragmentShader_SolidSrc = {
|
|
|
1,
|
|
|
-#endif
|
|
|
{
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- &GLES2_FragmentTegra_Alpha_SolidSrc,
|
|
|
-#endif
|
|
|
&GLES2_FragmentSrc_SolidSrc
|
|
|
}
|
|
|
};
|
|
|
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Additive_SolidSrc = {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- 2,
|
|
|
-#else
|
|
|
- 1,
|
|
|
-#endif
|
|
|
- {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- &GLES2_FragmentTegra_Additive_SolidSrc,
|
|
|
-#endif
|
|
|
- &GLES2_FragmentSrc_SolidSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Modulated_SolidSrc = {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- 2,
|
|
|
-#else
|
|
|
- 1,
|
|
|
-#endif
|
|
|
- {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- &GLES2_FragmentTegra_Modulated_SolidSrc,
|
|
|
-#endif
|
|
|
- &GLES2_FragmentSrc_SolidSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_None_TextureABGRSrc = {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- 2,
|
|
|
-#else
|
|
|
- 1,
|
|
|
-#endif
|
|
|
- {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- &GLES2_FragmentTegra_None_TextureSrc,
|
|
|
-#endif
|
|
|
- &GLES2_FragmentSrc_TextureABGRSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Alpha_TextureABGRSrc = {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- 2,
|
|
|
-#else
|
|
|
- 1,
|
|
|
-#endif
|
|
|
- {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- &GLES2_FragmentTegra_Alpha_TextureSrc,
|
|
|
-#endif
|
|
|
- &GLES2_FragmentSrc_TextureABGRSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Additive_TextureABGRSrc = {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- 2,
|
|
|
-#else
|
|
|
+static GLES2_Shader GLES2_FragmentShader_TextureABGRSrc = {
|
|
|
1,
|
|
|
-#endif
|
|
|
{
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- &GLES2_FragmentTegra_Additive_TextureSrc,
|
|
|
-#endif
|
|
|
&GLES2_FragmentSrc_TextureABGRSrc
|
|
|
}
|
|
|
};
|
|
|
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Modulated_TextureABGRSrc = {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- 2,
|
|
|
-#else
|
|
|
- 1,
|
|
|
-#endif
|
|
|
- {
|
|
|
-#if GLES2_INCLUDE_NVIDIA_SHADERS
|
|
|
- &GLES2_FragmentTegra_Modulated_TextureSrc,
|
|
|
-#endif
|
|
|
- &GLES2_FragmentSrc_TextureABGRSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_None_TextureARGBSrc = {
|
|
|
- 1,
|
|
|
- {
|
|
|
- &GLES2_FragmentSrc_TextureARGBSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Alpha_TextureARGBSrc = {
|
|
|
- 1,
|
|
|
- {
|
|
|
- &GLES2_FragmentSrc_TextureARGBSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Additive_TextureARGBSrc = {
|
|
|
+static GLES2_Shader GLES2_FragmentShader_TextureARGBSrc = {
|
|
|
1,
|
|
|
{
|
|
|
&GLES2_FragmentSrc_TextureARGBSrc
|
|
|
}
|
|
|
};
|
|
|
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Modulated_TextureARGBSrc = {
|
|
|
- 1,
|
|
|
- {
|
|
|
- &GLES2_FragmentSrc_TextureARGBSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_None_TextureRGBSrc = {
|
|
|
- 1,
|
|
|
- {
|
|
|
- &GLES2_FragmentSrc_TextureRGBSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Alpha_TextureRGBSrc = {
|
|
|
- 1,
|
|
|
- {
|
|
|
- &GLES2_FragmentSrc_TextureRGBSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Additive_TextureRGBSrc = {
|
|
|
- 1,
|
|
|
- {
|
|
|
- &GLES2_FragmentSrc_TextureRGBSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Modulated_TextureRGBSrc = {
|
|
|
+static GLES2_Shader GLES2_FragmentShader_TextureRGBSrc = {
|
|
|
1,
|
|
|
{
|
|
|
&GLES2_FragmentSrc_TextureRGBSrc
|
|
|
}
|
|
|
};
|
|
|
|
|
|
-static GLES2_Shader GLES2_FragmentShader_None_TextureBGRSrc = {
|
|
|
- 1,
|
|
|
- {
|
|
|
- &GLES2_FragmentSrc_TextureBGRSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Alpha_TextureBGRSrc = {
|
|
|
- 1,
|
|
|
- {
|
|
|
- &GLES2_FragmentSrc_TextureBGRSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Additive_TextureBGRSrc = {
|
|
|
- 1,
|
|
|
- {
|
|
|
- &GLES2_FragmentSrc_TextureBGRSrc
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-static GLES2_Shader GLES2_FragmentShader_Modulated_TextureBGRSrc = {
|
|
|
+static GLES2_Shader GLES2_FragmentShader_TextureBGRSrc = {
|
|
|
1,
|
|
|
{
|
|
|
&GLES2_FragmentSrc_TextureBGRSrc
|
|
@@ -808,94 +330,27 @@ static GLES2_Shader GLES2_FragmentShader_TextureNV21Src = {
|
|
|
* Shader selector *
|
|
|
*************************************************************************************************/
|
|
|
|
|
|
-const GLES2_Shader *GLES2_GetShader(GLES2_ShaderType type, SDL_BlendMode blendMode)
|
|
|
+const GLES2_Shader *GLES2_GetShader(GLES2_ShaderType type)
|
|
|
{
|
|
|
switch (type) {
|
|
|
case GLES2_SHADER_VERTEX_DEFAULT:
|
|
|
return &GLES2_VertexShader_Default;
|
|
|
case GLES2_SHADER_FRAGMENT_SOLID_SRC:
|
|
|
- switch (blendMode) {
|
|
|
- case SDL_BLENDMODE_NONE:
|
|
|
- return &GLES2_FragmentShader_None_SolidSrc;
|
|
|
- case SDL_BLENDMODE_BLEND:
|
|
|
- return &GLES2_FragmentShader_Alpha_SolidSrc;
|
|
|
- case SDL_BLENDMODE_ADD:
|
|
|
- return &GLES2_FragmentShader_Additive_SolidSrc;
|
|
|
- case SDL_BLENDMODE_MOD:
|
|
|
- return &GLES2_FragmentShader_Modulated_SolidSrc;
|
|
|
- default:
|
|
|
- return NULL;
|
|
|
- }
|
|
|
+ return &GLES2_FragmentShader_SolidSrc;
|
|
|
case GLES2_SHADER_FRAGMENT_TEXTURE_ABGR_SRC:
|
|
|
- switch (blendMode) {
|
|
|
- case SDL_BLENDMODE_NONE:
|
|
|
- return &GLES2_FragmentShader_None_TextureABGRSrc;
|
|
|
- case SDL_BLENDMODE_BLEND:
|
|
|
- return &GLES2_FragmentShader_Alpha_TextureABGRSrc;
|
|
|
- case SDL_BLENDMODE_ADD:
|
|
|
- return &GLES2_FragmentShader_Additive_TextureABGRSrc;
|
|
|
- case SDL_BLENDMODE_MOD:
|
|
|
- return &GLES2_FragmentShader_Modulated_TextureABGRSrc;
|
|
|
- default:
|
|
|
- return NULL;
|
|
|
- }
|
|
|
+ return &GLES2_FragmentShader_TextureABGRSrc;
|
|
|
case GLES2_SHADER_FRAGMENT_TEXTURE_ARGB_SRC:
|
|
|
- switch (blendMode) {
|
|
|
- case SDL_BLENDMODE_NONE:
|
|
|
- return &GLES2_FragmentShader_None_TextureARGBSrc;
|
|
|
- case SDL_BLENDMODE_BLEND:
|
|
|
- return &GLES2_FragmentShader_Alpha_TextureARGBSrc;
|
|
|
- case SDL_BLENDMODE_ADD:
|
|
|
- return &GLES2_FragmentShader_Additive_TextureARGBSrc;
|
|
|
- case SDL_BLENDMODE_MOD:
|
|
|
- return &GLES2_FragmentShader_Modulated_TextureARGBSrc;
|
|
|
- default:
|
|
|
- return NULL;
|
|
|
- }
|
|
|
-
|
|
|
+ return &GLES2_FragmentShader_TextureARGBSrc;
|
|
|
case GLES2_SHADER_FRAGMENT_TEXTURE_RGB_SRC:
|
|
|
- switch (blendMode) {
|
|
|
- case SDL_BLENDMODE_NONE:
|
|
|
- return &GLES2_FragmentShader_None_TextureRGBSrc;
|
|
|
- case SDL_BLENDMODE_BLEND:
|
|
|
- return &GLES2_FragmentShader_Alpha_TextureRGBSrc;
|
|
|
- case SDL_BLENDMODE_ADD:
|
|
|
- return &GLES2_FragmentShader_Additive_TextureRGBSrc;
|
|
|
- case SDL_BLENDMODE_MOD:
|
|
|
- return &GLES2_FragmentShader_Modulated_TextureRGBSrc;
|
|
|
- default:
|
|
|
- return NULL;
|
|
|
- }
|
|
|
-
|
|
|
+ return &GLES2_FragmentShader_TextureRGBSrc;
|
|
|
case GLES2_SHADER_FRAGMENT_TEXTURE_BGR_SRC:
|
|
|
- switch (blendMode) {
|
|
|
- case SDL_BLENDMODE_NONE:
|
|
|
- return &GLES2_FragmentShader_None_TextureBGRSrc;
|
|
|
- case SDL_BLENDMODE_BLEND:
|
|
|
- return &GLES2_FragmentShader_Alpha_TextureBGRSrc;
|
|
|
- case SDL_BLENDMODE_ADD:
|
|
|
- return &GLES2_FragmentShader_Additive_TextureBGRSrc;
|
|
|
- case SDL_BLENDMODE_MOD:
|
|
|
- return &GLES2_FragmentShader_Modulated_TextureBGRSrc;
|
|
|
- default:
|
|
|
- return NULL;
|
|
|
- }
|
|
|
-
|
|
|
+ return &GLES2_FragmentShader_TextureBGRSrc;
|
|
|
case GLES2_SHADER_FRAGMENT_TEXTURE_YUV_SRC:
|
|
|
- {
|
|
|
return &GLES2_FragmentShader_TextureYUVSrc;
|
|
|
- }
|
|
|
-
|
|
|
case GLES2_SHADER_FRAGMENT_TEXTURE_NV12_SRC:
|
|
|
- {
|
|
|
return &GLES2_FragmentShader_TextureNV12Src;
|
|
|
- }
|
|
|
-
|
|
|
case GLES2_SHADER_FRAGMENT_TEXTURE_NV21_SRC:
|
|
|
- {
|
|
|
return &GLES2_FragmentShader_TextureNV21Src;
|
|
|
- }
|
|
|
-
|
|
|
default:
|
|
|
return NULL;
|
|
|
}
|