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Fixed detecting wrapping Windows message time

It's possible to get message times out of order when processing the Windows message queue, so this passes those times through unchanged, while still detecting when the message tick wraps.
Sam Lantinga 8 månader sedan
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c5a99f1515
1 ändrade filer med 13 tillägg och 11 borttagningar
  1. 13 11
      src/video/windows/SDL_windowsevents.c

+ 13 - 11
src/video/windows/SDL_windowsevents.c

@@ -124,17 +124,12 @@ static Uint64 timestamp_offset;
 
 static void WIN_SetMessageTick(DWORD tick)
 {
-    if (message_tick) {
-        if (tick < message_tick && timestamp_offset) {
-            /* The tick counter rolled over, bump our offset */
-            timestamp_offset += SDL_MS_TO_NS(0x100000000LL);
-        }
-    }
     message_tick = tick;
 }
 
 static Uint64 WIN_GetEventTimestamp(void)
 {
+    const Uint64 TIMESTAMP_WRAP_OFFSET = SDL_MS_TO_NS(0x100000000LL);
     Uint64 timestamp, now;
 
     if (!SDL_processing_messages) {
@@ -144,13 +139,20 @@ static Uint64 WIN_GetEventTimestamp(void)
 
     now = SDL_GetTicksNS();
     timestamp = SDL_MS_TO_NS(message_tick);
-
+    timestamp += timestamp_offset;
     if (!timestamp_offset) {
+        // Initializing timestamp offset
+        //SDL_Log("Initializing timestamp offset\n");
         timestamp_offset = (now - timestamp);
-    }
-    timestamp += timestamp_offset;
-
-    if (timestamp > now) {
+        timestamp = now;
+    } else if ((Sint64)(now - timestamp - TIMESTAMP_WRAP_OFFSET) >= 0) {
+        // The windows message tick wrapped
+        //SDL_Log("Adjusting timestamp offset for wrapping tick\n");
+        timestamp_offset += TIMESTAMP_WRAP_OFFSET;
+        timestamp += TIMESTAMP_WRAP_OFFSET;
+    } else if (timestamp > now) {
+        // We got a newer timestamp, but it can't be newer than now, so adjust our offset
+        //SDL_Log("Adjusting timestamp offset, %.2f ms newer\n", (double)(timestamp - now) / SDL_NS_PER_MS);
         timestamp_offset -= (timestamp - now);
         timestamp = now;
     }