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Sync SDL3 wiki -> header

SDL Wiki Bot há 11 meses atrás
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c6354252a1
1 ficheiros alterados com 8 adições e 5 exclusões
  1. 8 5
      include/SDL3/SDL_render.h

+ 8 - 5
include/SDL3/SDL_render.h

@@ -2140,10 +2140,12 @@ extern DECLSPEC int SDLCALL SDL_AddVulkanRenderSemaphores(SDL_Renderer *renderer
  * \param renderer The renderer to toggle
  * \param vsync the vertical refresh sync interval, 1 to synchronize present
  *              with every vertical refresh, 2 to synchronize present with
- *              every second vertical refresh, etc., SDL_RENDERER_VSYNC_ADAPTIVE for late swap
- *              tearing (adaptive vsync), or SDL_RENDERER_VSYNC_DISABLED to disable. Not every value is supported by
- *              every renderer, so you should check the return value to see
- *              whether the requested setting is supported.
+ *              every second vertical refresh, etc.,
+ *              SDL_RENDERER_VSYNC_ADAPTIVE for late swap tearing (adaptive
+ *              vsync), or SDL_RENDERER_VSYNC_DISABLED to disable. Not every
+ *              value is supported by every renderer, so you should check the
+ *              return value to see whether the requested setting is
+ *              supported.
  * \returns 0 on success or a negative error code on failure; call
  *          SDL_GetError() for more information.
  *
@@ -2160,7 +2162,8 @@ extern DECLSPEC int SDLCALL SDL_SetRenderVSync(SDL_Renderer *renderer, int vsync
  * Get VSync of the given renderer.
  *
  * \param renderer The renderer to toggle
- * \param vsync an int filled with the current vertical refresh sync interval. See SDL_SetRenderVSync for the meaning of the value.
+ * \param vsync an int filled with the current vertical refresh sync interval.
+ *              See SDL_SetRenderVSync for the meaning of the value.
  * \returns 0 on success or a negative error code on failure; call
  *          SDL_GetError() for more information.
  *