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@@ -553,7 +553,7 @@ RAWINPUT_InitWindowsGamingInput(RAWINPUT_DeviceContext *ctx)
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LPTSTR pNamespace = L"Windows.Gaming.Input.Gamepad";
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HSTRING hNamespaceString;
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- hr = WindowsCreateStringFunc(pNamespace, SDL_wcslen(pNamespace), &hNamespaceString);
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+ hr = WindowsCreateStringFunc(pNamespace, (UINT32)SDL_wcslen(pNamespace), &hNamespaceString);
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if (SUCCEEDED(hr)) {
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RoGetActivationFactoryFunc(hNamespaceString, &SDL_IID_IGamepadStatics, &wgi_state.gamepad_statics);
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WindowsDeleteStringFunc(hNamespaceString);
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