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@@ -109,15 +109,41 @@ SDL_RenderDriver VITA_GXM_RenderDriver = {
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.info = {
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.name = "VITA gxm",
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.flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE,
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- .num_texture_formats = 1,
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+ .num_texture_formats = 6,
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.texture_formats = {
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- [0] = SDL_PIXELFORMAT_ABGR8888, // TODO: support more formats? ARGB8888 should be enough?
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+ [0] = SDL_PIXELFORMAT_ABGR8888,
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+ [1] = SDL_PIXELFORMAT_ARGB8888,
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+ [2] = SDL_PIXELFORMAT_RGB888,
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+ [3] = SDL_PIXELFORMAT_BGR888,
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+ [2] = SDL_PIXELFORMAT_RGB565,
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+ [3] = SDL_PIXELFORMAT_BGR565
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},
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.max_texture_width = 1024,
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.max_texture_height = 1024,
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}
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};
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+static int
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+PixelFormatToVITAFMT(Uint32 format)
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+{
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+ switch (format) {
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+ case SDL_PIXELFORMAT_ARGB8888:
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+ return SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ARGB;
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+ case SDL_PIXELFORMAT_RGB888:
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+ return SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ARGB;
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+ case SDL_PIXELFORMAT_BGR888:
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+ return SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ABGR;
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+ case SDL_PIXELFORMAT_ABGR8888:
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+ return SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ABGR;
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+ case SDL_PIXELFORMAT_RGB565:
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+ return SCE_GXM_TEXTURE_FORMAT_U5U6U5_RGB;
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+ case SDL_PIXELFORMAT_BGR565:
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+ return SCE_GXM_TEXTURE_FORMAT_U5U6U5_BGR;
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+ default:
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+ return SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ABGR;
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+ }
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+}
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+
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void
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StartDrawing(SDL_Renderer *renderer)
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{
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@@ -258,7 +284,7 @@ VITA_GXM_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
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return SDL_OutOfMemory();
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}
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- vita_texture->tex = create_gxm_texture(data, texture->w, texture->h, SCE_GXM_TEXTURE_FORMAT_A8B8G8R8, (texture->access == SDL_TEXTUREACCESS_TARGET));
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+ vita_texture->tex = create_gxm_texture(data, texture->w, texture->h, PixelFormatToVITAFMT(texture->format), (texture->access == SDL_TEXTUREACCESS_TARGET));
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if (!vita_texture->tex) {
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SDL_free(vita_texture);
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