|
@@ -1077,7 +1077,9 @@ D3D_SetRenderTargetInternal(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
static int
|
|
|
D3D_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
{
|
|
|
- D3D_ActivateRenderer(renderer);
|
|
|
+ if (D3D_ActivateRenderer(renderer) < 0) {
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
|
|
|
return D3D_SetRenderTargetInternal(renderer, texture);
|
|
|
}
|