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Updated structure and field names for consistency

Type names are camel case and field names are snake case except for fields ending in id, which are capitalized.

Fixes https://github.com/libsdl-org/SDL/issues/6955
Sam Lantinga 1 год назад
Родитель
Сommit
cacac6cc34
74 измененных файлов с 489 добавлено и 356 удалено
  1. 109 10
      build-scripts/SDL_migration.cocci
  2. 15 0
      docs/README-migration.md
  3. 4 4
      include/SDL3/SDL_events.h
  4. 3 3
      include/SDL3/SDL_gamepad.h
  5. 2 2
      include/SDL3/SDL_messagebox.h
  6. 6 0
      include/SDL3/SDL_oldnames.h
  7. 2 2
      include/SDL3/SDL_pixels.h
  8. 7 7
      include/SDL3/SDL_version.h
  9. 3 3
      src/SDL.c
  10. 2 2
      src/SDL_internal.h
  11. 3 3
      src/core/android/SDL_android.c
  12. 1 1
      src/core/android/SDL_android.h
  13. 1 1
      src/dynapi/SDL_dynapi_procs.h
  14. 2 2
      src/events/SDL_events.c
  15. 2 2
      src/events/SDL_mouse.c
  16. 6 6
      src/events/SDL_touch.c
  17. 26 26
      src/joystick/SDL_gamepad.c
  18. 4 1
      src/render/SDL_render.c
  19. 6 6
      src/render/software/SDL_blendfillrect.c
  20. 1 1
      src/render/software/SDL_blendline.c
  21. 6 6
      src/render/software/SDL_blendpoint.c
  22. 4 4
      src/render/software/SDL_draw.h
  23. 3 3
      src/render/software/SDL_drawline.c
  24. 4 4
      src/render/software/SDL_drawpoint.c
  25. 6 6
      src/render/software/SDL_render_sw.c
  26. 2 2
      src/render/software/SDL_rotate.c
  27. 5 5
      src/render/software/SDL_triangle.c
  28. 4 4
      src/test/SDL_test_common.c
  29. 2 1
      src/test/SDL_test_compare.c
  30. 16 16
      src/video/SDL_RLEaccel.c
  31. 9 9
      src/video/SDL_blit.c
  32. 4 4
      src/video/SDL_blit_0.c
  33. 4 4
      src/video/SDL_blit_1.c
  34. 17 17
      src/video/SDL_blit_A.c
  35. 41 41
      src/video/SDL_blit_N.c
  36. 1 1
      src/video/SDL_blit_copy.c
  37. 15 15
      src/video/SDL_blit_slow.c
  38. 6 6
      src/video/SDL_bmp.c
  39. 8 8
      src/video/SDL_fillrect.c
  40. 7 6
      src/video/SDL_pixels.c
  41. 2 2
      src/video/SDL_stretch.c
  42. 9 9
      src/video/SDL_surface.c
  43. 2 2
      src/video/SDL_sysvideo.h
  44. 7 7
      src/video/SDL_video.c
  45. 2 2
      src/video/android/SDL_androidmessagebox.c
  46. 1 1
      src/video/android/SDL_androidmessagebox.h
  47. 1 1
      src/video/cocoa/SDL_cocoamessagebox.h
  48. 5 5
      src/video/cocoa/SDL_cocoamessagebox.m
  49. 1 1
      src/video/cocoa/SDL_cocoavideo.m
  50. 4 4
      src/video/haiku/SDL_bmessagebox.cc
  51. 1 1
      src/video/haiku/SDL_bmessagebox.h
  52. 1 1
      src/video/ngage/SDL_ngageframebuffer.cpp
  53. 2 2
      src/video/riscos/SDL_riscosmessagebox.c
  54. 1 1
      src/video/riscos/SDL_riscosmessagebox.h
  55. 1 1
      src/video/uikit/SDL_uikitmessagebox.h
  56. 7 7
      src/video/uikit/SDL_uikitmessagebox.m
  57. 8 8
      src/video/vita/SDL_vitamessagebox.c
  58. 1 1
      src/video/vita/SDL_vitamessagebox.h
  59. 2 2
      src/video/vivante/SDL_vivantevideo.h
  60. 5 5
      src/video/wayland/SDL_waylandmessagebox.c
  61. 1 1
      src/video/wayland/SDL_waylandmessagebox.h
  62. 11 11
      src/video/windows/SDL_windowsmessagebox.c
  63. 1 1
      src/video/windows/SDL_windowsmessagebox.h
  64. 3 3
      src/video/winrt/SDL_winrtmessagebox.cpp
  65. 1 1
      src/video/winrt/SDL_winrtmessagebox.h
  66. 15 15
      src/video/x11/SDL_x11messagebox.c
  67. 1 1
      src/video/x11/SDL_x11messagebox.h
  68. 1 1
      test/testaudio.c
  69. 12 4
      test/testautomation_pixels.c
  70. 2 2
      test/testautomation_platform.c
  71. 3 3
      test/testautomation_surface.c
  72. 2 2
      test/testcustomcursor.c
  73. 2 2
      test/testutils.c
  74. 2 2
      test/testver.c

+ 109 - 10
build-scripts/SDL_migration.cocci

@@ -2413,21 +2413,41 @@ SDL_Event e1;
 - e1.caxis
 + e1.gaxis
 @@
+SDL_Event *e1;
+@@
+- e1->caxis
++ e1->gaxis
+@@
 SDL_Event e1;
 @@
 - e1.cbutton
 + e1.gbutton
 @@
+SDL_Event *e1;
+@@
+- e1->cbutton
++ e1->gbutton
+@@
 SDL_Event e1;
 @@
 - e1.cdevice
 + e1.gdevice
 @@
+SDL_Event *e1;
+@@
+- e1->cdevice
++ e1->gdevice
+@@
 SDL_Event e1;
 @@
 - e1.ctouchpad
 + e1.gtouchpad
 @@
+SDL_Event *e1;
+@@
+- e1->ctouchpad
++ e1->gtouchpad
+@@
 SDL_Event e1;
 @@
 - e1.csensor
@@ -2435,28 +2455,48 @@ SDL_Event e1;
 @@
 SDL_Event *e1;
 @@
-- e1->caxis
-+ e1->gaxis
+- e1->csensor
++ e1->gsensor
+@@
+SDL_Event e1;
+@@
+- e1.wheel.mouseX
++ e1.wheel.mouse_x
 @@
 SDL_Event *e1;
 @@
-- e1->cbutton
-+ e1->gbutton
+- e1->wheel.mouseX
++ e1->wheel.mouse_x
+@@
+SDL_Event e1;
+@@
+- e1.wheel.mouseY
++ e1.wheel.mouse_y
 @@
 SDL_Event *e1;
 @@
-- e1->cdevice
-+ e1->gdevice
+- e1->wheel.mouseY
++ e1->wheel.mouse_y
+@@
+SDL_Event e1;
+@@
+- e1.tfinger.touchId
++ e1.tfinger.touchID
 @@
 SDL_Event *e1;
 @@
-- e1->ctouchpad
-+ e1->gtouchpad
+- e1->tfinger.touchId
++ e1->tfinger.touchID
+@@
+SDL_Event e1;
+@@
+- e1.tfinger.fingerId
++ e1.tfinger.fingerID
 @@
 SDL_Event *e1;
 @@
-- e1->csensor
-+ e1->gsensor
+- e1->tfinger.fingerId
++ e1->tfinger.fingerID
 @@
 expression e1, e2, e3, e4;
 @@
@@ -2909,3 +2949,62 @@ expression e1, e2, e3, e4;
 - SDL_HasWindowSurface
 + SDL_WindowHasSurface
   (...)
+@@
+SDL_PixelFormat e1;
+@@
+- e1.BitsPerPixel
++ e1.bits_per_pixel
+@@
+SDL_PixelFormat *e1;
+@@
+- e1->BitsPerPixel
++ e1->bits_per_pixel
+@@
+SDL_PixelFormat e1;
+@@
+- e1.BytesPerPixel
++ e1.bytes_per_pixel
+@@
+SDL_PixelFormat *e1;
+@@
+- e1->BytesPerPixel
++ e1->bytes_per_pixel
+@@
+SDL_MessageBoxButtonData e1;
+@@
+- e1.buttonid
++ e1.buttonID
+@@
+SDL_MessageBoxButtonData *e1;
+@@
+- e1->buttonid
++ e1->buttonID
+@@
+SDL_GamepadBinding e1;
+@@
+- e1.inputType
++ e1.input_type
+@@
+SDL_GamepadBinding *e1;
+@@
+- e1->inputType
++ e1->input_type
+@@
+SDL_GamepadBinding e1;
+@@
+- e1.outputType
++ e1.output_type
+@@
+SDL_GamepadBinding *e1;
+@@
+- e1->outputType
++ e1->output_type
+@@
+@@
+- SDL_version
++ SDL_Version
+@@
+typedef SDL_version, SDL_Version;
+@@
+- SDL_version
++ SDL_Version

+ 15 - 0
docs/README-migration.md

@@ -330,6 +330,10 @@ The SDL_EVENT_WINDOW_SIZE_CHANGED event has been removed, and you can use SDL_EV
 
 The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor.
 
+The mouseX and mouseY fields of SDL_MouseWheelEvent have been renamed mouse_x and mouse_y.
+
+The touchId and fingerId fields of SDL_TouchFingerEvent have been renamed touchID and fingerID.
+
 SDL_QUERY, SDL_IGNORE, SDL_ENABLE, and SDL_DISABLE have been removed. You can use the functions SDL_SetEventEnabled() and SDL_EventEnabled() to set and query event processing state.
 
 SDL_AddEventWatch() now returns -1 if it fails because it ran out of memory and couldn't add the event watch callback.
@@ -504,6 +508,8 @@ SDL_bool SDL_IsJoystickNVIDIASHIELDController(Uint16 vendor_id, Uint16 product_i
 }
 ```
 
+The inputType and outputType fields of SDL_GamepadBinding have been renamed input_type and output_type.
+
 The following enums have been renamed:
 * SDL_GameControllerAxis => SDL_GamepadAxis
 * SDL_GameControllerBindType => SDL_GamepadBindingType
@@ -871,6 +877,10 @@ Several platform-specific entry point functions have been removed as unnecessary
 #define SDL_GDKRunApp(MAIN_FUNC, RESERVED)  SDL_RunApp(0, NULL, MAIN_FUNC, RESERVED)
 ```
 
+## SDL_messagebox.h
+
+The buttonid field of SDL_MessageBoxButtonData has been renamed buttonID.
+
 ## SDL_metal.h
 
 SDL_Metal_GetDrawableSize() has been removed. SDL_GetWindowSizeInPixels() can be used in its place.
@@ -912,6 +922,8 @@ The following symbols have been renamed:
 
 SDL_CalculateGammaRamp has been removed, because SDL_SetWindowGammaRamp has been removed as well due to poor support in modern operating systems (see [SDL_video.h](#sdl_videoh)).
 
+The BitsPerPixel and BytesPerPixel fields of SDL_PixelFormat have been renamed bits_per_pixel and bytes_per_pixel.
+
 The following functions have been renamed:
 * SDL_AllocFormat() => SDL_CreatePixelFormat()
 * SDL_AllocPalette() => SDL_CreatePalette()
@@ -1528,6 +1540,9 @@ The following functions have been removed:
 SDL_GetRevisionNumber() has been removed from the API, it always returned 0 in SDL 2.0.
 
 
+The following structures have been renamed:
+* SDL_version => SDL_Version
+
 ## SDL_video.h
 
 Several video backends have had their names lower-cased ("kmsdrm", "rpi", "android", "psp", "ps2", "vita"). SDL already does a case-insensitive compare for SDL_HINT_VIDEO_DRIVER tests, but if your app is calling SDL_GetVideoDriver() or SDL_GetCurrentVideoDriver() and doing case-sensitive compares on those strings, please update your code.

+ 4 - 4
include/SDL3/SDL_events.h

@@ -356,8 +356,8 @@ typedef struct SDL_MouseWheelEvent
     float x;            /**< The amount scrolled horizontally, positive to the right and negative to the left */
     float y;            /**< The amount scrolled vertically, positive away from the user and negative toward the user */
     Uint32 direction;   /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
-    float mouseX;       /**< X coordinate, relative to window */
-    float mouseY;       /**< Y coordinate, relative to window */
+    float mouse_x;      /**< X coordinate, relative to window */
+    float mouse_y;      /**< Y coordinate, relative to window */
 } SDL_MouseWheelEvent;
 
 /**
@@ -535,8 +535,8 @@ typedef struct SDL_TouchFingerEvent
     Uint32 type;        /**< ::SDL_EVENT_FINGER_MOTION or ::SDL_EVENT_FINGER_DOWN or ::SDL_EVENT_FINGER_UP */
     Uint32 reserved;
     Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
-    SDL_TouchID touchId; /**< The touch device id */
-    SDL_FingerID fingerId;
+    SDL_TouchID touchID; /**< The touch device id */
+    SDL_FingerID fingerID;
     float x;            /**< Normalized in the range 0...1 */
     float y;            /**< Normalized in the range 0...1 */
     float dx;           /**< Normalized in the range -1...1 */

+ 3 - 3
include/SDL3/SDL_gamepad.h

@@ -178,9 +178,9 @@ typedef enum
     SDL_GAMEPAD_BINDTYPE_HAT
 } SDL_GamepadBindingType;
 
-typedef struct
+typedef struct SDL_GamepadBinding
 {
-    SDL_GamepadBindingType inputType;
+    SDL_GamepadBindingType input_type;
     union
     {
         int button;
@@ -200,7 +200,7 @@ typedef struct
 
     } input;
 
-    SDL_GamepadBindingType outputType;
+    SDL_GamepadBindingType output_type;
     union
     {
         SDL_GamepadButton button;

+ 2 - 2
include/SDL3/SDL_messagebox.h

@@ -58,8 +58,8 @@ typedef enum
 typedef struct
 {
     Uint32 flags;       /**< ::SDL_MessageBoxButtonFlags */
-    int buttonid;       /**< User defined button id (value returned via SDL_ShowMessageBox) */
-    const char * text;  /**< The UTF-8 button text */
+    int buttonID;       /**< User defined button id (value returned via SDL_ShowMessageBox) */
+    const char *text;   /**< The UTF-8 button text */
 } SDL_MessageBoxButtonData;
 
 /**

+ 6 - 0
include/SDL3/SDL_oldnames.h

@@ -492,6 +492,9 @@
 /* ##SDL_timer.h */
 #define SDL_GetTicks64 SDL_GetTicks
 
+/* ##SDL_version.h */
+#define SDL_version SDL_Version
+
 /* ##SDL_video.h */
 #define SDL_GetClosestDisplayMode SDL_GetClosestFullscreenDisplayMode
 #define SDL_GetDisplayOrientation SDL_GetCurrentDisplayOrientation
@@ -961,6 +964,9 @@
 /* ##SDL_timer.h */
 #define SDL_GetTicks64 SDL_GetTicks64_renamed_SDL_GetTicks
 
+/* ##SDL_version.h */
+#define SDL_version SDL_version_renamed_SDL_Version
+
 /* ##SDL_video.h */
 #define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_renamed_SDL_GetClosestFullscreenDisplayMode
 #define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_renamed_SDL_GetCurrentDisplayOrientation

+ 2 - 2
include/SDL3/SDL_pixels.h

@@ -703,8 +703,8 @@ typedef struct SDL_PixelFormat
 {
     Uint32 format;
     SDL_Palette *palette;
-    Uint8 BitsPerPixel;
-    Uint8 BytesPerPixel;
+    Uint8 bits_per_pixel;
+    Uint8 bytes_per_pixel;
     Uint8 padding[2];
     Uint32 Rmask;
     Uint32 Gmask;

+ 7 - 7
include/SDL3/SDL_version.h

@@ -48,12 +48,12 @@ extern "C" {
  * \sa SDL_VERSION
  * \sa SDL_GetVersion
  */
-typedef struct SDL_version
+typedef struct SDL_Version
 {
     Uint8 major;        /**< major version */
     Uint8 minor;        /**< minor version */
     Uint8 patch;        /**< update version */
-} SDL_version;
+} SDL_Version;
 
 /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
 */
@@ -64,16 +64,16 @@ typedef struct SDL_version
 /**
  * Macro to determine SDL version program was compiled against.
  *
- * This macro fills in a SDL_version structure with the version of the
+ * This macro fills in an SDL_Version structure with the version of the
  * library you compiled against. This is determined by what header the
  * compiler uses. Note that if you dynamically linked the library, you might
  * have a slightly newer or older version at runtime. That version can be
  * determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
  * is not a macro.
  *
- * \param x A pointer to a SDL_version struct to initialize.
+ * \param x A pointer to an SDL_Version struct to initialize.
  *
- * \sa SDL_version
+ * \sa SDL_Version
  * \sa SDL_GetVersion
  */
 #define SDL_VERSION(x)                          \
@@ -114,7 +114,7 @@ typedef struct SDL_version
  *
  * This function may be called safely at any time, even before SDL_Init().
  *
- * \param ver the SDL_version structure that contains the version information
+ * \param ver the SDL_Version structure that contains the version information
  * \returns 0 on success or a negative error code on failure; call
  *          SDL_GetError() for more information.
  *
@@ -122,7 +122,7 @@ typedef struct SDL_version
  *
  * \sa SDL_GetRevision
  */
-extern DECLSPEC int SDLCALL SDL_GetVersion(SDL_version * ver);
+extern DECLSPEC int SDLCALL SDL_GetVersion(SDL_Version * ver);
 
 /**
  * Get the code revision of SDL that is linked against your program.

+ 3 - 3
src/SDL.c

@@ -66,11 +66,11 @@ SDL_COMPILE_TIME_ASSERT(SDL_BUILD_MICRO_VERSION,
 #endif
 
 SDL_COMPILE_TIME_ASSERT(SDL_MAJOR_VERSION_min, SDL_MAJOR_VERSION >= 0);
-/* Limited only by the need to fit in SDL_version */
+/* Limited only by the need to fit in SDL_Version */
 SDL_COMPILE_TIME_ASSERT(SDL_MAJOR_VERSION_max, SDL_MAJOR_VERSION <= 255);
 
 SDL_COMPILE_TIME_ASSERT(SDL_MINOR_VERSION_min, SDL_MINOR_VERSION >= 0);
-/* Limited only by the need to fit in SDL_version */
+/* Limited only by the need to fit in SDL_Version */
 SDL_COMPILE_TIME_ASSERT(SDL_MINOR_VERSION_max, SDL_MINOR_VERSION <= 255);
 
 SDL_COMPILE_TIME_ASSERT(SDL_PATCHLEVEL_min, SDL_PATCHLEVEL >= 0);
@@ -534,7 +534,7 @@ Uint32 SDL_GetNextObjectID(void)
 }
 
 /* Get the library version number */
-int SDL_GetVersion(SDL_version *ver)
+int SDL_GetVersion(SDL_Version *ver)
 {
     static SDL_bool check_hint = SDL_TRUE;
     static SDL_bool legacy_version = SDL_FALSE;

+ 2 - 2
src/SDL_internal.h

@@ -137,13 +137,13 @@
 #endif
 
 /* Optimized functions from 'SDL_blit_0.c'
-   - blit with source BitsPerPixel < 8, palette */
+   - blit with source bits_per_pixel < 8, palette */
 #ifndef SDL_HAVE_BLIT_0
 #define SDL_HAVE_BLIT_0 !SDL_LEAN_AND_MEAN
 #endif
 
 /* Optimized functions from 'SDL_blit_1.c'
-   - blit with source BytesPerPixel == 1, palette */
+   - blit with source bytes_per_pixel == 1, palette */
 #ifndef SDL_HAVE_BLIT_1
 #define SDL_HAVE_BLIT_1 !SDL_LEAN_AND_MEAN
 #endif

+ 3 - 3
src/core/android/SDL_android.c

@@ -2264,7 +2264,7 @@ SDL_bool Android_JNI_IsScreenKeyboardShown(void)
     return is_shown;
 }
 
-int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     JNIEnv *env;
     jclass clazz;
@@ -2304,7 +2304,7 @@ int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *bu
 
         temp = sdlButton->flags;
         (*env)->SetIntArrayRegion(env, button_flags, i, 1, &temp);
-        temp = sdlButton->buttonid;
+        temp = sdlButton->buttonID;
         (*env)->SetIntArrayRegion(env, button_ids, i, 1, &temp);
         text = (*env)->NewStringUTF(env, sdlButton->text);
         (*env)->SetObjectArrayElement(env, button_texts, i, text);
@@ -2333,7 +2333,7 @@ int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *bu
 
     mid = (*env)->GetMethodID(env, clazz,
                               "messageboxShowMessageBox", "(ILjava/lang/String;Ljava/lang/String;[I[I[Ljava/lang/String;[I)I");
-    *buttonid = (*env)->CallIntMethod(env, context, mid,
+    *buttonID = (*env)->CallIntMethod(env, context, mid,
                                       messageboxdata->flags,
                                       title,
                                       message,

+ 1 - 1
src/core/android/SDL_android.h

@@ -113,7 +113,7 @@ int Android_JNI_SendMessage(int command, int param);
 JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv *mEnv, jclass cls);
 
 /* MessageBox */
-int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 /* Cursor support */
 int Android_JNI_CreateCustomCursor(SDL_Surface *surface, int hot_x, int hot_y);

+ 1 - 1
src/dynapi/SDL_dynapi_procs.h

@@ -406,7 +406,7 @@ SDL_DYNAPI_PROC(Uint64,SDL_GetTicks,(void),(),return)
 SDL_DYNAPI_PROC(Uint64,SDL_GetTicksNS,(void),(),return)
 SDL_DYNAPI_PROC(SDL_TouchDeviceType,SDL_GetTouchDeviceType,(SDL_TouchID a),(a),return)
 SDL_DYNAPI_PROC(SDL_Finger*,SDL_GetTouchFinger,(SDL_TouchID a, int b),(a,b),return)
-SDL_DYNAPI_PROC(int,SDL_GetVersion,(SDL_version *a),(a),return)
+SDL_DYNAPI_PROC(int,SDL_GetVersion,(SDL_Version *a),(a),return)
 SDL_DYNAPI_PROC(const char*,SDL_GetVideoDriver,(int a),(a),return)
 SDL_DYNAPI_PROC(int,SDL_GetWindowBordersSize,(SDL_Window *a, int *b, int *c, int *d, int *e),(a,b,c,d,e),return)
 SDL_DYNAPI_PROC(float,SDL_GetWindowDisplayScale,(SDL_Window *a),(a),return)

+ 2 - 2
src/events/SDL_events.c

@@ -463,8 +463,8 @@ static void SDL_LogEvent(const SDL_Event *event)
 
 #define PRINT_FINGER_EVENT(event)                                                                                                                      \
     (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u touchid=%" SDL_PRIu64 " fingerid=%" SDL_PRIu64 " x=%f y=%f dx=%f dy=%f pressure=%f)", \
-                       (uint)event->tfinger.timestamp, event->tfinger.touchId,                                                              \
-                       event->tfinger.fingerId, event->tfinger.x, event->tfinger.y,                                                         \
+                       (uint)event->tfinger.timestamp, event->tfinger.touchID,                                                              \
+                       event->tfinger.fingerID, event->tfinger.x, event->tfinger.y,                                                         \
                        event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure)
         SDL_EVENT_CASE(SDL_EVENT_FINGER_DOWN)
         PRINT_FINGER_EVENT(event);

+ 2 - 2
src/events/SDL_mouse.c

@@ -880,8 +880,8 @@ int SDL_SendMouseWheel(Uint64 timestamp, SDL_Window *window, SDL_MouseID mouseID
         event.wheel.x = x;
         event.wheel.y = y;
         event.wheel.direction = (Uint32)direction;
-        event.wheel.mouseX = mouse->x;
-        event.wheel.mouseY = mouse->y;
+        event.wheel.mouse_x = mouse->x;
+        event.wheel.mouse_y = mouse->y;
         posted = (SDL_PushEvent(&event) > 0);
     }
     return posted;

+ 6 - 6
src/events/SDL_touch.c

@@ -328,8 +328,8 @@ int SDL_SendTouch(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_W
             SDL_Event event;
             event.type = SDL_EVENT_FINGER_DOWN;
             event.common.timestamp = timestamp;
-            event.tfinger.touchId = id;
-            event.tfinger.fingerId = fingerid;
+            event.tfinger.touchID = id;
+            event.tfinger.fingerID = fingerid;
             event.tfinger.x = x;
             event.tfinger.y = y;
             event.tfinger.dx = 0;
@@ -349,8 +349,8 @@ int SDL_SendTouch(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_W
             SDL_Event event;
             event.type = SDL_EVENT_FINGER_UP;
             event.common.timestamp = timestamp;
-            event.tfinger.touchId = id;
-            event.tfinger.fingerId = fingerid;
+            event.tfinger.touchID = id;
+            event.tfinger.fingerID = fingerid;
             /* I don't trust the coordinates passed on fingerUp */
             event.tfinger.x = finger->x;
             event.tfinger.y = finger->y;
@@ -446,8 +446,8 @@ int SDL_SendTouchMotion(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid,
         SDL_Event event;
         event.type = SDL_EVENT_FINGER_MOTION;
         event.common.timestamp = timestamp;
-        event.tfinger.touchId = id;
-        event.tfinger.fingerId = fingerid;
+        event.tfinger.touchID = id;
+        event.tfinger.fingerID = fingerid;
         event.tfinger.x = x;
         event.tfinger.y = y;
         event.tfinger.dx = xrel;

+ 26 - 26
src/joystick/SDL_gamepad.c

@@ -160,11 +160,11 @@ static int SDL_SendGamepadButton(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_Gam
 
 static SDL_bool HasSameOutput(SDL_GamepadBinding *a, SDL_GamepadBinding *b)
 {
-    if (a->outputType != b->outputType) {
+    if (a->output_type != b->output_type) {
         return SDL_FALSE;
     }
 
-    if (a->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) {
+    if (a->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) {
         return a->output.axis.axis == b->output.axis.axis;
     } else {
         return a->output.button == b->output.button;
@@ -173,7 +173,7 @@ static SDL_bool HasSameOutput(SDL_GamepadBinding *a, SDL_GamepadBinding *b)
 
 static void ResetOutput(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_GamepadBinding *bind)
 {
-    if (bind->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) {
+    if (bind->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) {
         SDL_SendGamepadAxis(timestamp, gamepad, bind->output.axis.axis, 0);
     } else {
         SDL_SendGamepadButton(timestamp, gamepad, bind->output.button, SDL_RELEASED);
@@ -191,7 +191,7 @@ static void HandleJoystickAxis(Uint64 timestamp, SDL_Gamepad *gamepad, int axis,
     last_match = gamepad->last_match_axis[axis];
     for (i = 0; i < gamepad->num_bindings; ++i) {
         SDL_GamepadBinding *binding = &gamepad->bindings[i];
-        if (binding->inputType == SDL_GAMEPAD_BINDTYPE_AXIS &&
+        if (binding->input_type == SDL_GAMEPAD_BINDTYPE_AXIS &&
             axis == binding->input.axis.axis) {
             if (binding->input.axis.axis_min < binding->input.axis.axis_max) {
                 if (value >= binding->input.axis.axis_min &&
@@ -215,7 +215,7 @@ static void HandleJoystickAxis(Uint64 timestamp, SDL_Gamepad *gamepad, int axis,
     }
 
     if (match) {
-        if (match->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) {
+        if (match->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) {
             if (match->input.axis.axis_min != match->output.axis.axis_min || match->input.axis.axis_max != match->output.axis.axis_max) {
                 float normalized_value = (float)(value - match->input.axis.axis_min) / (match->input.axis.axis_max - match->input.axis.axis_min);
                 value = match->output.axis.axis_min + (int)(normalized_value * (match->output.axis.axis_max - match->output.axis.axis_min));
@@ -243,9 +243,9 @@ static void HandleJoystickButton(Uint64 timestamp, SDL_Gamepad *gamepad, int but
 
     for (i = 0; i < gamepad->num_bindings; ++i) {
         SDL_GamepadBinding *binding = &gamepad->bindings[i];
-        if (binding->inputType == SDL_GAMEPAD_BINDTYPE_BUTTON &&
+        if (binding->input_type == SDL_GAMEPAD_BINDTYPE_BUTTON &&
             button == binding->input.button) {
-            if (binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) {
+            if (binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) {
                 int value = state ? binding->output.axis.axis_max : binding->output.axis.axis_min;
                 SDL_SendGamepadAxis(timestamp, gamepad, binding->output.axis.axis, (Sint16)value);
             } else {
@@ -267,10 +267,10 @@ static void HandleJoystickHat(Uint64 timestamp, SDL_Gamepad *gamepad, int hat, U
     changed_mask = (last_mask ^ value);
     for (i = 0; i < gamepad->num_bindings; ++i) {
         SDL_GamepadBinding *binding = &gamepad->bindings[i];
-        if (binding->inputType == SDL_GAMEPAD_BINDTYPE_HAT && hat == binding->input.hat.hat) {
+        if (binding->input_type == SDL_GAMEPAD_BINDTYPE_HAT && hat == binding->input.hat.hat) {
             if ((changed_mask & binding->input.hat.hat_mask) != 0) {
                 if (value & binding->input.hat.hat_mask) {
-                    if (binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) {
+                    if (binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) {
                         SDL_SendGamepadAxis(timestamp, gamepad, binding->output.axis.axis, (Sint16)binding->output.axis.axis_max);
                     } else {
                         SDL_SendGamepadButton(timestamp, gamepad, binding->output.button, SDL_PRESSED);
@@ -1173,7 +1173,7 @@ static SDL_bool SDL_PrivateParseGamepadElement(SDL_Gamepad *gamepad, const char
     axis = SDL_GetGamepadAxisFromString(szGameButton);
     button = SDL_PrivateGetGamepadButtonFromString(szGameButton, baxy_mapping);
     if (axis != SDL_GAMEPAD_AXIS_INVALID) {
-        bind.outputType = SDL_GAMEPAD_BINDTYPE_AXIS;
+        bind.output_type = SDL_GAMEPAD_BINDTYPE_AXIS;
         bind.output.axis.axis = axis;
         if (axis == SDL_GAMEPAD_AXIS_LEFT_TRIGGER || axis == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
             bind.output.axis.axis_min = 0;
@@ -1191,7 +1191,7 @@ static SDL_bool SDL_PrivateParseGamepadElement(SDL_Gamepad *gamepad, const char
             }
         }
     } else if (button != SDL_GAMEPAD_BUTTON_INVALID) {
-        bind.outputType = SDL_GAMEPAD_BINDTYPE_BUTTON;
+        bind.output_type = SDL_GAMEPAD_BINDTYPE_BUTTON;
         bind.output.button = button;
     } else {
         return SDL_FALSE;
@@ -1205,7 +1205,7 @@ static SDL_bool SDL_PrivateParseGamepadElement(SDL_Gamepad *gamepad, const char
     }
 
     if (szJoystickButton[0] == 'a' && SDL_isdigit((unsigned char)szJoystickButton[1])) {
-        bind.inputType = SDL_GAMEPAD_BINDTYPE_AXIS;
+        bind.input_type = SDL_GAMEPAD_BINDTYPE_AXIS;
         bind.input.axis.axis = SDL_atoi(&szJoystickButton[1]);
         if (half_axis_input == '+') {
             bind.input.axis.axis_min = 0;
@@ -1223,13 +1223,13 @@ static SDL_bool SDL_PrivateParseGamepadElement(SDL_Gamepad *gamepad, const char
             bind.input.axis.axis_max = tmp;
         }
     } else if (szJoystickButton[0] == 'b' && SDL_isdigit((unsigned char)szJoystickButton[1])) {
-        bind.inputType = SDL_GAMEPAD_BINDTYPE_BUTTON;
+        bind.input_type = SDL_GAMEPAD_BINDTYPE_BUTTON;
         bind.input.button = SDL_atoi(&szJoystickButton[1]);
     } else if (szJoystickButton[0] == 'h' && SDL_isdigit((unsigned char)szJoystickButton[1]) &&
                szJoystickButton[2] == '.' && SDL_isdigit((unsigned char)szJoystickButton[3])) {
         int hat = SDL_atoi(&szJoystickButton[1]);
         int mask = SDL_atoi(&szJoystickButton[3]);
-        bind.inputType = SDL_GAMEPAD_BINDTYPE_HAT;
+        bind.input_type = SDL_GAMEPAD_BINDTYPE_HAT;
         bind.input.hat.hat = hat;
         bind.input.hat.hat_mask = mask;
     } else {
@@ -1419,8 +1419,8 @@ static void SDL_PrivateLoadButtonMapping(SDL_Gamepad *gamepad, GamepadMapping_t
     /* Set the zero point for triggers */
     for (i = 0; i < gamepad->num_bindings; ++i) {
         SDL_GamepadBinding *binding = &gamepad->bindings[i];
-        if (binding->inputType == SDL_GAMEPAD_BINDTYPE_AXIS &&
-            binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS &&
+        if (binding->input_type == SDL_GAMEPAD_BINDTYPE_AXIS &&
+            binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS &&
             (binding->output.axis.axis == SDL_GAMEPAD_AXIS_LEFT_TRIGGER ||
              binding->output.axis.axis == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER)) {
             if (binding->input.axis.axis < gamepad->joystick->naxes) {
@@ -2671,7 +2671,7 @@ SDL_bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis)
 
         for (i = 0; i < gamepad->num_bindings; ++i) {
             SDL_GamepadBinding *binding = &gamepad->bindings[i];
-            if (binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS && binding->output.axis.axis == axis) {
+            if (binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS && binding->output.axis.axis == axis) {
                 retval = SDL_TRUE;
                 break;
             }
@@ -2697,12 +2697,12 @@ Sint16 SDL_GetGamepadAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis)
 
         for (i = 0; i < gamepad->num_bindings; ++i) {
             SDL_GamepadBinding *binding = &gamepad->bindings[i];
-            if (binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS && binding->output.axis.axis == axis) {
+            if (binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS && binding->output.axis.axis == axis) {
                 int value = 0;
                 SDL_bool valid_input_range;
                 SDL_bool valid_output_range;
 
-                if (binding->inputType == SDL_GAMEPAD_BINDTYPE_AXIS) {
+                if (binding->input_type == SDL_GAMEPAD_BINDTYPE_AXIS) {
                     value = SDL_GetJoystickAxis(gamepad->joystick, binding->input.axis.axis);
                     if (binding->input.axis.axis_min < binding->input.axis.axis_max) {
                         valid_input_range = (value >= binding->input.axis.axis_min && value <= binding->input.axis.axis_max);
@@ -2717,12 +2717,12 @@ Sint16 SDL_GetGamepadAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis)
                     } else {
                         value = 0;
                     }
-                } else if (binding->inputType == SDL_GAMEPAD_BINDTYPE_BUTTON) {
+                } else if (binding->input_type == SDL_GAMEPAD_BINDTYPE_BUTTON) {
                     value = SDL_GetJoystickButton(gamepad->joystick, binding->input.button);
                     if (value == SDL_PRESSED) {
                         value = binding->output.axis.axis_max;
                     }
-                } else if (binding->inputType == SDL_GAMEPAD_BINDTYPE_HAT) {
+                } else if (binding->input_type == SDL_GAMEPAD_BINDTYPE_HAT) {
                     int hat_mask = SDL_GetJoystickHat(gamepad->joystick, binding->input.hat.hat);
                     if (hat_mask & binding->input.hat.hat_mask) {
                         value = binding->output.axis.axis_max;
@@ -2762,7 +2762,7 @@ SDL_bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button)
 
         for (i = 0; i < gamepad->num_bindings; ++i) {
             SDL_GamepadBinding *binding = &gamepad->bindings[i];
-            if (binding->outputType == SDL_GAMEPAD_BINDTYPE_BUTTON && binding->output.button == button) {
+            if (binding->output_type == SDL_GAMEPAD_BINDTYPE_BUTTON && binding->output.button == button) {
                 retval = SDL_TRUE;
                 break;
             }
@@ -2788,8 +2788,8 @@ Uint8 SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button)
 
         for (i = 0; i < gamepad->num_bindings; ++i) {
             SDL_GamepadBinding *binding = &gamepad->bindings[i];
-            if (binding->outputType == SDL_GAMEPAD_BINDTYPE_BUTTON && binding->output.button == button) {
-                if (binding->inputType == SDL_GAMEPAD_BINDTYPE_AXIS) {
+            if (binding->output_type == SDL_GAMEPAD_BINDTYPE_BUTTON && binding->output.button == button) {
+                if (binding->input_type == SDL_GAMEPAD_BINDTYPE_AXIS) {
                     SDL_bool valid_input_range;
 
                     int value = SDL_GetJoystickAxis(gamepad->joystick, binding->input.axis.axis);
@@ -2807,10 +2807,10 @@ Uint8 SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button)
                             break;
                         }
                     }
-                } else if (binding->inputType == SDL_GAMEPAD_BINDTYPE_BUTTON) {
+                } else if (binding->input_type == SDL_GAMEPAD_BINDTYPE_BUTTON) {
                     retval = SDL_GetJoystickButton(gamepad->joystick, binding->input.button);
                     break;
-                } else if (binding->inputType == SDL_GAMEPAD_BINDTYPE_HAT) {
+                } else if (binding->input_type == SDL_GAMEPAD_BINDTYPE_HAT) {
                     int hat_mask = SDL_GetJoystickHat(gamepad->joystick, binding->input.hat.hat);
                     retval = (hat_mask & binding->input.hat.hat_mask) ? SDL_PRESSED : SDL_RELEASED;
                     break;

+ 4 - 1
src/render/SDL_render.c

@@ -2668,7 +2668,10 @@ int SDL_ConvertEventToRenderCoordinates(SDL_Renderer *renderer, SDL_Event *event
     } else if (event->type == SDL_EVENT_MOUSE_WHEEL) {
         SDL_Window *window = SDL_GetWindowFromID(event->wheel.windowID);
         if (window == renderer->window) {
-            SDL_RenderCoordinatesFromWindow(renderer, event->wheel.mouseX, event->wheel.mouseY, &event->wheel.mouseX, &event->wheel.mouseY);
+            SDL_RenderCoordinatesFromWindow(renderer, event->wheel.mouse_x,
+                                            event->wheel.mouse_y,
+                                            &event->wheel.mouse_x,
+                                            &event->wheel.mouse_y);
         }
     } else if (event->type == SDL_EVENT_FINGER_DOWN ||
                event->type == SDL_EVENT_FINGER_UP ||

+ 6 - 6
src/render/software/SDL_blendfillrect.c

@@ -131,7 +131,7 @@ static int SDL_BlendFillRect_RGB(SDL_Surface *dst, const SDL_Rect *rect,
     SDL_PixelFormat *fmt = dst->format;
     unsigned inva = 0xff - a;
 
-    switch (fmt->BytesPerPixel) {
+    switch (fmt->bytes_per_pixel) {
     case 2:
         switch (blendMode) {
         case SDL_BLENDMODE_BLEND:
@@ -181,7 +181,7 @@ static int SDL_BlendFillRect_RGBA(SDL_Surface *dst, const SDL_Rect *rect,
     SDL_PixelFormat *fmt = dst->format;
     unsigned inva = 0xff - a;
 
-    switch (fmt->BytesPerPixel) {
+    switch (fmt->bytes_per_pixel) {
     case 4:
         switch (blendMode) {
         case SDL_BLENDMODE_BLEND:
@@ -216,7 +216,7 @@ int SDL_BlendFillRect(SDL_Surface *dst, const SDL_Rect *rect,
     }
 
     /* This function doesn't work on surfaces < 8 bpp */
-    if (dst->format->BitsPerPixel < 8) {
+    if (dst->format->bits_per_pixel < 8) {
         return SDL_SetError("SDL_BlendFillRect(): Unsupported surface format");
     }
 
@@ -237,7 +237,7 @@ int SDL_BlendFillRect(SDL_Surface *dst, const SDL_Rect *rect,
         b = DRAW_MUL(b, a);
     }
 
-    switch (dst->format->BitsPerPixel) {
+    switch (dst->format->bits_per_pixel) {
     case 15:
         switch (dst->format->Rmask) {
         case 0x7C00:
@@ -286,7 +286,7 @@ int SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count,
     }
 
     /* This function doesn't work on surfaces < 8 bpp */
-    if (dst->format->BitsPerPixel < 8) {
+    if (dst->format->bits_per_pixel < 8) {
         return SDL_SetError("SDL_BlendFillRects(): Unsupported surface format");
     }
 
@@ -297,7 +297,7 @@ int SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count,
     }
 
     /* FIXME: Does this function pointer slow things down significantly? */
-    switch (dst->format->BitsPerPixel) {
+    switch (dst->format->bits_per_pixel) {
     case 15:
         switch (dst->format->Rmask) {
         case 0x7C00:

+ 1 - 1
src/render/software/SDL_blendline.c

@@ -765,7 +765,7 @@ typedef void (*BlendLineFunc)(SDL_Surface *dst,
 
 static BlendLineFunc SDL_CalculateBlendLineFunc(const SDL_PixelFormat *fmt)
 {
-    switch (fmt->BytesPerPixel) {
+    switch (fmt->bytes_per_pixel) {
     case 2:
         if (fmt->Rmask == 0x7C00) {
             return SDL_BlendLine_RGB555;

+ 6 - 6
src/render/software/SDL_blendpoint.c

@@ -131,7 +131,7 @@ static int SDL_BlendPoint_RGB(SDL_Surface *dst, int x, int y, SDL_BlendMode blen
     SDL_PixelFormat *fmt = dst->format;
     unsigned inva = 0xff - a;
 
-    switch (fmt->BytesPerPixel) {
+    switch (fmt->bytes_per_pixel) {
     case 2:
         switch (blendMode) {
         case SDL_BLENDMODE_BLEND:
@@ -181,7 +181,7 @@ static int SDL_BlendPoint_RGBA(SDL_Surface *dst, int x, int y, SDL_BlendMode ble
     SDL_PixelFormat *fmt = dst->format;
     unsigned inva = 0xff - a;
 
-    switch (fmt->BytesPerPixel) {
+    switch (fmt->bytes_per_pixel) {
     case 4:
         switch (blendMode) {
         case SDL_BLENDMODE_BLEND:
@@ -214,7 +214,7 @@ int SDL_BlendPoint(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint
     }
 
     /* This function doesn't work on surfaces < 8 bpp */
-    if (dst->format->BitsPerPixel < 8) {
+    if (dst->format->bits_per_pixel < 8) {
         return SDL_SetError("SDL_BlendPoint(): Unsupported surface format");
     }
 
@@ -231,7 +231,7 @@ int SDL_BlendPoint(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint
         b = DRAW_MUL(b, a);
     }
 
-    switch (dst->format->BitsPerPixel) {
+    switch (dst->format->bits_per_pixel) {
     case 15:
         switch (dst->format->Rmask) {
         case 0x7C00:
@@ -282,7 +282,7 @@ int SDL_BlendPoints(SDL_Surface *dst, const SDL_Point *points, int count,
     }
 
     /* This function doesn't work on surfaces < 8 bpp */
-    if (dst->format->BitsPerPixel < 8) {
+    if (dst->format->bits_per_pixel < 8) {
         return SDL_SetError("SDL_BlendPoints(): Unsupported surface format");
     }
 
@@ -293,7 +293,7 @@ int SDL_BlendPoints(SDL_Surface *dst, const SDL_Point *points, int count,
     }
 
     /* FIXME: Does this function pointer slow things down significantly? */
-    switch (dst->format->BitsPerPixel) {
+    switch (dst->format->bits_per_pixel) {
     case 15:
         switch (dst->format->Rmask) {
         case 0x7C00:

+ 4 - 4
src/render/software/SDL_draw.h

@@ -364,7 +364,7 @@
 #define HLINE(type, op, draw_end)                              \
     {                                                          \
         int length;                                            \
-        int pitch = (dst->pitch / dst->format->BytesPerPixel); \
+        int pitch = (dst->pitch / dst->format->bytes_per_pixel); \
         type *pixel;                                           \
         if (x1 <= x2) {                                        \
             pixel = (type *)dst->pixels + y1 * pitch + x1;     \
@@ -386,7 +386,7 @@
 #define VLINE(type, op, draw_end)                              \
     {                                                          \
         int length;                                            \
-        int pitch = (dst->pitch / dst->format->BytesPerPixel); \
+        int pitch = (dst->pitch / dst->format->bytes_per_pixel); \
         type *pixel;                                           \
         if (y1 <= y2) {                                        \
             pixel = (type *)dst->pixels + y1 * pitch + x1;     \
@@ -408,7 +408,7 @@
 #define DLINE(type, op, draw_end)                              \
     {                                                          \
         int length;                                            \
-        int pitch = (dst->pitch / dst->format->BytesPerPixel); \
+        int pitch = (dst->pitch / dst->format->bytes_per_pixel); \
         type *pixel;                                           \
         if (y1 <= y2) {                                        \
             pixel = (type *)dst->pixels + y1 * pitch + x1;     \
@@ -628,7 +628,7 @@
     do {                                                               \
         int width = rect->w;                                           \
         int height = rect->h;                                          \
-        int pitch = (dst->pitch / dst->format->BytesPerPixel);         \
+        int pitch = (dst->pitch / dst->format->bytes_per_pixel);         \
         int skip = pitch - width;                                      \
         type *pixel = (type *)dst->pixels + rect->y * pitch + rect->x; \
         while (height--) {                                             \

+ 3 - 3
src/render/software/SDL_drawline.c

@@ -31,7 +31,7 @@ static void SDL_DrawLine1(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint
 {
     if (y1 == y2) {
         int length;
-        int pitch = (dst->pitch / dst->format->BytesPerPixel);
+        int pitch = (dst->pitch / dst->format->bytes_per_pixel);
         Uint8 *pixel;
         if (x1 <= x2) {
             pixel = (Uint8 *)dst->pixels + y1 * pitch + x1;
@@ -119,9 +119,9 @@ typedef void (*DrawLineFunc)(SDL_Surface *dst,
 
 static DrawLineFunc SDL_CalculateDrawLineFunc(const SDL_PixelFormat *fmt)
 {
-    switch (fmt->BytesPerPixel) {
+    switch (fmt->bytes_per_pixel) {
     case 1:
-        if (fmt->BitsPerPixel < 8) {
+        if (fmt->bits_per_pixel < 8) {
             break;
         }
         return SDL_DrawLine1;

+ 4 - 4
src/render/software/SDL_drawpoint.c

@@ -32,7 +32,7 @@ int SDL_DrawPoint(SDL_Surface *dst, int x, int y, Uint32 color)
     }
 
     /* This function doesn't work on surfaces < 8 bpp */
-    if (dst->format->BitsPerPixel < 8) {
+    if (dst->format->bits_per_pixel < 8) {
         return SDL_SetError("SDL_DrawPoint(): Unsupported surface format");
     }
 
@@ -43,7 +43,7 @@ int SDL_DrawPoint(SDL_Surface *dst, int x, int y, Uint32 color)
         return 0;
     }
 
-    switch (dst->format->BytesPerPixel) {
+    switch (dst->format->bytes_per_pixel) {
     case 1:
         DRAW_FASTSETPIXELXY1(x, y);
         break;
@@ -72,7 +72,7 @@ int SDL_DrawPoints(SDL_Surface *dst, const SDL_Point *points, int count,
     }
 
     /* This function doesn't work on surfaces < 8 bpp */
-    if (dst->format->BitsPerPixel < 8) {
+    if (dst->format->bits_per_pixel < 8) {
         return SDL_SetError("SDL_DrawPoints(): Unsupported surface format");
     }
 
@@ -89,7 +89,7 @@ int SDL_DrawPoints(SDL_Surface *dst, const SDL_Point *points, int count,
             continue;
         }
 
-        switch (dst->format->BytesPerPixel) {
+        switch (dst->format->bytes_per_pixel) {
         case 1:
             DRAW_FASTSETPIXELXY1(x, y);
             break;

+ 6 - 6
src/render/software/SDL_render_sw.c

@@ -143,8 +143,8 @@ static int SW_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture,
     src = (Uint8 *)pixels;
     dst = (Uint8 *)surface->pixels +
           rect->y * surface->pitch +
-          rect->x * surface->format->BytesPerPixel;
-    length = (size_t)rect->w * surface->format->BytesPerPixel;
+          rect->x * surface->format->bytes_per_pixel;
+    length = (size_t)rect->w * surface->format->bytes_per_pixel;
     for (row = 0; row < rect->h; ++row) {
         SDL_memcpy(dst, src, length);
         src += pitch;
@@ -163,7 +163,7 @@ static int SW_LockTexture(SDL_Renderer *renderer, SDL_Texture *texture,
 
     *pixels =
         (void *)((Uint8 *)surface->pixels + rect->y * surface->pitch +
-                 rect->x * surface->format->BytesPerPixel);
+                 rect->x * surface->format->bytes_per_pixel);
     *pitch = surface->pitch;
     return 0;
 }
@@ -363,7 +363,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
     SDL_GetSurfaceColorMod(src, &rMod, &gMod, &bMod);
 
     /* SDLgfx_rotateSurface only accepts 32-bit surfaces with a 8888 layout. Everything else has to be converted. */
-    if (src->format->BitsPerPixel != 32 || SDL_PIXELLAYOUT(src->format->format) != SDL_PACKEDLAYOUT_8888 || !src->format->Amask) {
+    if (src->format->bits_per_pixel != 32 || SDL_PIXELLAYOUT(src->format->format) != SDL_PACKEDLAYOUT_8888 || !src->format->Amask) {
         blitRequired = SDL_TRUE;
     }
 
@@ -486,7 +486,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
                          * to be created. This makes all source pixels opaque and the colors get copied correctly.
                          */
                         SDL_Surface *src_rotated_rgb;
-                        int f = SDL_GetPixelFormatEnumForMasks(src_rotated->format->BitsPerPixel,
+                        int f = SDL_GetPixelFormatEnumForMasks(src_rotated->format->bits_per_pixel,
                                                            src_rotated->format->Rmask,
                                                            src_rotated->format->Gmask,
                                                            src_rotated->format->Bmask,
@@ -995,7 +995,7 @@ static SDL_Surface *SW_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *
 
     pixels = (void *)((Uint8 *)surface->pixels +
                       rect->y * surface->pitch +
-                      rect->x * surface->format->BytesPerPixel);
+                      rect->x * surface->format->bytes_per_pixel);
 
     return SDL_DuplicatePixels(rect->w, rect->h, surface->format->format, SDL_COLORSPACE_SRGB, pixels, surface->pitch);
 }

+ 2 - 2
src/render/software/SDL_rotate.c

@@ -508,8 +508,8 @@ SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, in
         }
     }
     /* This function requires a 32-bit surface or 8-bit surface with a colorkey */
-    is8bit = src->format->BitsPerPixel == 8 && colorKeyAvailable;
-    if (!(is8bit || (src->format->BitsPerPixel == 32 && src->format->Amask))) {
+    is8bit = src->format->bits_per_pixel == 8 && colorKeyAvailable;
+    if (!(is8bit || (src->format->bits_per_pixel == 32 && src->format->Amask))) {
         return NULL;
     }
 

+ 5 - 5
src/render/software/SDL_triangle.c

@@ -299,13 +299,13 @@ int SDL_SW_FillTriangle(SDL_Surface *dst, SDL_Point *d0, SDL_Point *d1, SDL_Poin
 
         SDL_SetSurfaceBlendMode(tmp, blend);
 
-        dstbpp = tmp->format->BytesPerPixel;
+        dstbpp = tmp->format->bytes_per_pixel;
         dst_ptr = tmp->pixels;
         dst_pitch = tmp->pitch;
 
     } else {
         /* Write directly to destination surface */
-        dstbpp = dst->format->BytesPerPixel;
+        dstbpp = dst->format->bytes_per_pixel;
         dst_ptr = (Uint8 *)dst->pixels + dstrect.x * dstbpp + dstrect.y * dst->pitch;
         dst_pitch = dst->pitch;
     }
@@ -578,7 +578,7 @@ int SDL_SW_BlitTriangle(
     }
 
     /* Set destination pointer */
-    dstbpp = dst->format->BytesPerPixel;
+    dstbpp = dst->format->bytes_per_pixel;
     dst_ptr = (Uint8 *)dst->pixels + dstrect.x * dstbpp + dstrect.y * dst->pitch;
     dst_pitch = dst->pitch;
 
@@ -794,8 +794,8 @@ static void SDL_BlitTriangle_Slow(SDL_BlitInfo *info,
     Uint32 dstR, dstG, dstB, dstA;
     SDL_PixelFormat *src_fmt = info->src_fmt;
     SDL_PixelFormat *dst_fmt = info->dst_fmt;
-    int srcbpp = src_fmt->BytesPerPixel;
-    int dstbpp = dst_fmt->BytesPerPixel;
+    int srcbpp = src_fmt->bytes_per_pixel;
+    int dstbpp = dst_fmt->bytes_per_pixel;
     int srcfmt_val;
     int dstfmt_val;
     Uint32 rgbmask = ~src_fmt->Amask;

+ 4 - 4
src/test/SDL_test_common.c

@@ -1890,8 +1890,8 @@ static void SDLTest_PrintEvent(const SDL_Event *event)
 
     case SDL_EVENT_FINGER_MOTION:
         SDL_Log("SDL EVENT: Finger: motion touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
-                event->tfinger.touchId,
-                event->tfinger.fingerId,
+                event->tfinger.touchID,
+                event->tfinger.fingerID,
                 event->tfinger.x, event->tfinger.y,
                 event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
         break;
@@ -1899,8 +1899,8 @@ static void SDLTest_PrintEvent(const SDL_Event *event)
     case SDL_EVENT_FINGER_UP:
         SDL_Log("SDL EVENT: Finger: %s touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
                 (event->type == SDL_EVENT_FINGER_DOWN) ? "down" : "up",
-                event->tfinger.touchId,
-                event->tfinger.fingerId,
+                event->tfinger.touchID,
+                event->tfinger.fingerID,
                 event->tfinger.x, event->tfinger.y,
                 event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
         break;

+ 2 - 1
src/test/SDL_test_compare.c

@@ -36,7 +36,8 @@ static int _CompareSurfaceCount = 0;
 static void
 LogErrorFormat(const char *name, const SDL_PixelFormat *format)
 {
-  SDLTest_LogError("%s: %08" SDL_PRIx32 " %s, %u bits/%u bytes per pixel", name, format->format, SDL_GetPixelFormatName(format->format), format->BitsPerPixel, format->BytesPerPixel);
+  SDLTest_LogError("%s: %08" SDL_PRIx32 " %s, %u bits/%u bytes per pixel", name, format->format, SDL_GetPixelFormatName(format->format),
+                   format->bits_per_pixel, format->bytes_per_pixel);
   SDLTest_LogError("%s: R mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Rmask, format->Rloss, format->Rshift);
   SDLTest_LogError("%s: G mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Gmask, format->Gloss, format->Gshift);
   SDLTest_LogError("%s: B mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Bmask, format->Bloss, format->Bshift);

+ 16 - 16
src/video/SDL_RLEaccel.c

@@ -297,7 +297,7 @@
 #define CHOOSE_BLIT(blitter, alpha, fmt)                                                                                                              \
     do {                                                                                                                                              \
         if (alpha == 255) {                                                                                                                           \
-            switch (fmt->BytesPerPixel) {                                                                                                             \
+            switch (fmt->bytes_per_pixel) {                                                                                                             \
             case 1:                                                                                                                                   \
                 blitter(1, Uint8, OPAQUE_BLIT);                                                                                                       \
                 break;                                                                                                                                \
@@ -312,7 +312,7 @@
                 break;                                                                                                                                \
             }                                                                                                                                         \
         } else {                                                                                                                                      \
-            switch (fmt->BytesPerPixel) {                                                                                                             \
+            switch (fmt->bytes_per_pixel) {                                                                                                             \
             case 1:                                                                                                                                   \
                 /* No 8bpp alpha blitting */                                                                                                          \
                 break;                                                                                                                                \
@@ -461,7 +461,7 @@ static int SDLCALL SDL_RLEBlit(SDL_Surface *surf_src, const SDL_Rect *srcrect,
     /* Set up the source and destination pointers */
     x = dstrect->x;
     y = dstrect->y;
-    dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * surf_src->format->BytesPerPixel;
+    dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * surf_src->format->bytes_per_pixel;
     srcbuf = (Uint8 *)surf_src->map->data;
 
     {
@@ -488,7 +488,7 @@ static int SDLCALL SDL_RLEBlit(SDL_Surface *surf_src, const SDL_Rect *srcrect,
         }                           \
     }
 
-            switch (surf_src->format->BytesPerPixel) {
+            switch (surf_src->format->bytes_per_pixel) {
             case 1:
                 RLESKIP(1, Uint8);
                 break;
@@ -608,7 +608,7 @@ done:
    macro-compatible with SDL_PixelFormat but without the unneeded fields */
 typedef struct
 {
-    Uint8 BytesPerPixel;
+    Uint8 bytes_per_pixel;
     Uint8 padding[3];
     Uint32 Rmask;
     Uint32 Gmask;
@@ -702,7 +702,7 @@ static void RLEAlphaClipBlit(int w, Uint8 *srcbuf, SDL_Surface *surf_dst,
         } while (--linecount);                                            \
     } while (0)
 
-    switch (df->BytesPerPixel) {
+    switch (df->bytes_per_pixel) {
     case 2:
         if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) {
             RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_565);
@@ -734,7 +734,7 @@ static int SDLCALL SDL_RLEAlphaBlit(SDL_Surface *surf_src, const SDL_Rect *srcre
 
     x = dstrect->x;
     y = dstrect->y;
-    dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * df->BytesPerPixel;
+    dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * df->bytes_per_pixel;
     srcbuf = (Uint8 *)surf_src->map->data + sizeof(RLEDestFormat);
 
     {
@@ -742,7 +742,7 @@ static int SDLCALL SDL_RLEAlphaBlit(SDL_Surface *surf_src, const SDL_Rect *srcre
         int vskip = srcrect->y;
         if (vskip) {
             int ofs;
-            if (df->BytesPerPixel == 2) {
+            if (df->bytes_per_pixel == 2) {
                 /* the 16/32 interleaved format */
                 do {
                     /* skip opaque line */
@@ -850,7 +850,7 @@ static int SDLCALL SDL_RLEAlphaBlit(SDL_Surface *surf_src, const SDL_Rect *srcre
         } while (--linecount);                                       \
     } while (0)
 
-        switch (df->BytesPerPixel) {
+        switch (df->bytes_per_pixel) {
         case 2:
             if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) {
                 RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_565);
@@ -1027,14 +1027,14 @@ static int RLEAlphaSurface(SDL_Surface *surface)
         return -1;
     }
     df = dest->format;
-    if (surface->format->BitsPerPixel != 32) {
+    if (surface->format->bits_per_pixel != 32) {
         return -1; /* only 32bpp source supported */
     }
 
     /* find out whether the destination is one we support,
        and determine the max size of the encoded result */
     masksum = df->Rmask | df->Gmask | df->Bmask;
-    switch (df->BytesPerPixel) {
+    switch (df->bytes_per_pixel) {
     case 2:
         /* 16bpp: only support 565 and 555 formats */
         switch (masksum) {
@@ -1086,7 +1086,7 @@ static int RLEAlphaSurface(SDL_Surface *surface)
     {
         /* save the destination format so we can undo the encoding later */
         RLEDestFormat *r = (RLEDestFormat *)rlebuf;
-        r->BytesPerPixel = df->BytesPerPixel;
+        r->bytes_per_pixel = df->bytes_per_pixel;
         r->Rmask = df->Rmask;
         r->Gmask = df->Gmask;
         r->Bmask = df->Bmask;
@@ -1112,7 +1112,7 @@ static int RLEAlphaSurface(SDL_Surface *surface)
 
         /* opaque counts are 8 or 16 bits, depending on target depth */
 #define ADD_OPAQUE_COUNTS(n, m)           \
-    if (df->BytesPerPixel == 4) {         \
+    if (df->bytes_per_pixel == 4) {         \
         ((Uint16 *)dst)[0] = (Uint16)n;   \
         ((Uint16 *)dst)[1] = (Uint16)m;   \
         dst += 4;                         \
@@ -1272,7 +1272,7 @@ static int RLEColorkeySurface(SDL_Surface *surface)
     int y;
     Uint8 *srcbuf, *lastline;
     int maxsize = 0;
-    const int bpp = surface->format->BytesPerPixel;
+    const int bpp = surface->format->bytes_per_pixel;
     getpix_func getpix;
     Uint32 ckey, rgbmask;
     int w, h;
@@ -1413,7 +1413,7 @@ int SDL_RLESurface(SDL_Surface *surface)
     }
 
     /* We don't support RLE encoding of bitmaps */
-    if (surface->format->BitsPerPixel < 8) {
+    if (surface->format->bits_per_pixel < 8) {
         return -1;
     }
 
@@ -1481,7 +1481,7 @@ static SDL_bool UnRLEAlpha(SDL_Surface *surface)
     int (*uncopy_transl)(Uint32 *, void *, int,
                          RLEDestFormat *, SDL_PixelFormat *);
     int w = surface->w;
-    int bpp = df->BytesPerPixel;
+    int bpp = df->bytes_per_pixel;
     size_t size;
 
     if (bpp == 2) {

+ 9 - 9
src/video/SDL_blit.c

@@ -66,20 +66,20 @@ static int SDLCALL SDL_SoftBlit(SDL_Surface *src, const SDL_Rect *srcrect,
         /* Set up the blit information */
         info->src = (Uint8 *)src->pixels +
                     (Uint16)srcrect->y * src->pitch +
-                    (Uint16)srcrect->x * info->src_fmt->BytesPerPixel;
+                    (Uint16)srcrect->x * info->src_fmt->bytes_per_pixel;
         info->src_w = srcrect->w;
         info->src_h = srcrect->h;
         info->src_pitch = src->pitch;
         info->src_skip =
-            info->src_pitch - info->src_w * info->src_fmt->BytesPerPixel;
+            info->src_pitch - info->src_w * info->src_fmt->bytes_per_pixel;
         info->dst =
             (Uint8 *)dst->pixels + (Uint16)dstrect->y * dst->pitch +
-            (Uint16)dstrect->x * info->dst_fmt->BytesPerPixel;
+            (Uint16)dstrect->x * info->dst_fmt->bytes_per_pixel;
         info->dst_w = dstrect->w;
         info->dst_h = dstrect->h;
         info->dst_pitch = dst->pitch;
         info->dst_skip =
-            info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel;
+            info->dst_pitch - info->dst_w * info->dst_fmt->bytes_per_pixel;
         RunBlit = (SDL_BlitFunc)src->map->data;
 
         /* Run the actual software blit */
@@ -200,7 +200,7 @@ int SDL_CalculateBlit(SDL_Surface *surface)
     }
 
     /* We don't currently support blitting to < 8 bpp surfaces */
-    if (dst->format->BitsPerPixel < 8) {
+    if (dst->format->bits_per_pixel < 8) {
         SDL_InvalidateMap(map);
         return SDL_SetError("Blit combination not supported");
     }
@@ -232,8 +232,8 @@ int SDL_CalculateBlit(SDL_Surface *surface)
     /* Choose a standard blit function */
     if (!blit) {
         if (src_colorspace != dst_colorspace ||
-            surface->format->BytesPerPixel > 4 ||
-            dst->format->BytesPerPixel > 4) {
+            surface->format->bytes_per_pixel > 4 ||
+            dst->format->bytes_per_pixel > 4) {
             blit = SDL_Blit_Slow_Float;
         }
     }
@@ -244,13 +244,13 @@ int SDL_CalculateBlit(SDL_Surface *surface)
             blit = SDL_Blit_Slow;
         }
 #if SDL_HAVE_BLIT_0
-        else if (surface->format->BitsPerPixel < 8 &&
+        else if (surface->format->bits_per_pixel < 8 &&
                  SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
             blit = SDL_CalculateBlit0(surface);
         }
 #endif
 #if SDL_HAVE_BLIT_1
-        else if (surface->format->BytesPerPixel == 1 &&
+        else if (surface->format->bytes_per_pixel == 1 &&
                  SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
             blit = SDL_CalculateBlit1(surface);
         }

+ 4 - 4
src/video/SDL_blit_0.c

@@ -625,7 +625,7 @@ SDL_FORCE_INLINE void BlitBtoNAlpha(SDL_BlitInfo *info, const Uint32 srcbpp)
     const unsigned A = info->a;
 
     /* Set up some basic variables */
-    dstbpp = dstfmt->BytesPerPixel;
+    dstbpp = dstfmt->bytes_per_pixel;
     if (srcbpp == 4)
         srcskip += width - (width + 1) / 2;
     else if (srcbpp == 2)
@@ -703,7 +703,7 @@ SDL_FORCE_INLINE void BlitBtoNAlphaKey(SDL_BlitInfo *info, const Uint32 srcbpp)
     Uint32 ckey = info->colorkey;
 
     /* Set up some basic variables */
-    dstbpp = dstfmt->BytesPerPixel;
+    dstbpp = dstfmt->bytes_per_pixel;
     if (srcbpp == 4)
         srcskip += width - (width + 1) / 2;
     else if (srcbpp == 2)
@@ -920,10 +920,10 @@ SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface)
 {
     int which;
 
-    if (surface->map->dst->format->BitsPerPixel < 8) {
+    if (surface->map->dst->format->bits_per_pixel < 8) {
         which = 0;
     } else {
-        which = surface->map->dst->format->BytesPerPixel;
+        which = surface->map->dst->format->bytes_per_pixel;
     }
 
     if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX1) {

+ 4 - 4
src/video/SDL_blit_1.c

@@ -440,7 +440,7 @@ static void Blit1toNAlpha(SDL_BlitInfo *info)
     const unsigned A = info->a;
 
     /* Set up some basic variables */
-    dstbpp = dstfmt->BytesPerPixel;
+    dstbpp = dstfmt->bytes_per_pixel;
 
     while (height--) {
         /* *INDENT-OFF* */ /* clang-format off */
@@ -481,7 +481,7 @@ static void Blit1toNAlphaKey(SDL_BlitInfo *info)
     const unsigned A = info->a;
 
     /* Set up some basic variables */
-    dstbpp = dstfmt->BytesPerPixel;
+    dstbpp = dstfmt->bytes_per_pixel;
 
     while (height--) {
         /* *INDENT-OFF* */ /* clang-format off */
@@ -520,10 +520,10 @@ SDL_BlitFunc SDL_CalculateBlit1(SDL_Surface *surface)
     SDL_PixelFormat *dstfmt;
 
     dstfmt = surface->map->dst->format;
-    if (dstfmt->BitsPerPixel < 8) {
+    if (dstfmt->bits_per_pixel < 8) {
         which = 0;
     } else {
-        which = dstfmt->BytesPerPixel;
+        which = dstfmt->bytes_per_pixel;
     }
     switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
     case 0:

+ 17 - 17
src/video/SDL_blit_A.c

@@ -38,7 +38,7 @@ static void BlitNto1SurfaceAlpha(SDL_BlitInfo *info)
     Uint8 *palmap = info->table;
     SDL_PixelFormat *srcfmt = info->src_fmt;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
     Uint32 Pixel;
     unsigned sR, sG, sB;
     unsigned dR, dG, dB;
@@ -84,7 +84,7 @@ static void BlitNto1PixelAlpha(SDL_BlitInfo *info)
     Uint8 *palmap = info->table;
     SDL_PixelFormat *srcfmt = info->src_fmt;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
     Uint32 Pixel;
     unsigned sR, sG, sB, sA;
     unsigned dR, dG, dB;
@@ -129,7 +129,7 @@ static void BlitNto1SurfaceAlphaKey(SDL_BlitInfo *info)
     Uint8 *palmap = info->table;
     SDL_PixelFormat *srcfmt = info->src_fmt;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
     Uint32 ckey = info->colorkey;
     Uint32 Pixel;
     unsigned sR, sG, sB;
@@ -1208,8 +1208,8 @@ static void BlitNtoNSurfaceAlpha(SDL_BlitInfo *info)
     int dstskip = info->dst_skip;
     SDL_PixelFormat *srcfmt = info->src_fmt;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
     Uint32 Pixel;
     unsigned sR, sG, sB;
     unsigned dR, dG, dB, dA;
@@ -1247,8 +1247,8 @@ static void BlitNtoNSurfaceAlphaKey(SDL_BlitInfo *info)
     SDL_PixelFormat *srcfmt = info->src_fmt;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
     Uint32 ckey = info->colorkey;
-    int srcbpp = srcfmt->BytesPerPixel;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
     Uint32 Pixel;
     unsigned sR, sG, sB;
     unsigned dR, dG, dB, dA;
@@ -1293,8 +1293,8 @@ static void BlitNtoNPixelAlpha(SDL_BlitInfo *info)
     unsigned dR, dG, dB, dA;
 
     /* Set up some basic variables */
-    srcbpp = srcfmt->BytesPerPixel;
-    dstbpp = dstfmt->BytesPerPixel;
+    srcbpp = srcfmt->bytes_per_pixel;
+    dstbpp = dstfmt->bytes_per_pixel;
 
     while (height--) {
         /* *INDENT-OFF* */ /* clang-format off */
@@ -1324,7 +1324,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
     switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
     case SDL_COPY_BLEND:
         /* Per-pixel alpha blits */
-        switch (df->BytesPerPixel) {
+        switch (df->bytes_per_pixel) {
         case 1:
             if (df->palette) {
                 return BlitNto1PixelAlpha;
@@ -1335,7 +1335,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
 
         case 2:
 #if defined(SDL_ARM_NEON_BLITTERS) || defined(SDL_ARM_SIMD_BLITTERS)
-            if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && df->Gmask == 0x7e0 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
+            if (sf->bytes_per_pixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && df->Gmask == 0x7e0 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
 #ifdef SDL_ARM_NEON_BLITTERS
                 if (SDL_HasNEON()) {
                     return BlitARGBto565PixelAlphaARMNEON;
@@ -1348,7 +1348,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
 #endif
             }
 #endif
-            if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
+            if (sf->bytes_per_pixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
                 if (df->Gmask == 0x7e0) {
                     return BlitARGBto565PixelAlpha;
                 } else if (df->Gmask == 0x3e0) {
@@ -1358,7 +1358,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
             return BlitNtoNPixelAlpha;
 
         case 4:
-            if (sf->Rmask == df->Rmask && sf->Gmask == df->Gmask && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) {
+            if (sf->Rmask == df->Rmask && sf->Gmask == df->Gmask && sf->Bmask == df->Bmask && sf->bytes_per_pixel == 4) {
 #ifdef SDL_MMX_INTRINSICS
                 if (sf->Rshift % 8 == 0 && sf->Gshift % 8 == 0 && sf->Bshift % 8 == 0 && sf->Ashift % 8 == 0 && sf->Aloss == 0) {
                     if (SDL_HasMMX()) {
@@ -1379,7 +1379,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
 #endif
                     return BlitRGBtoRGBPixelAlpha;
                 }
-            } else if (sf->Rmask == df->Bmask && sf->Gmask == df->Gmask && sf->Bmask == df->Rmask && sf->BytesPerPixel == 4) {
+            } else if (sf->Rmask == df->Bmask && sf->Gmask == df->Gmask && sf->Bmask == df->Rmask && sf->bytes_per_pixel == 4) {
                 if (sf->Amask == 0xff000000) {
                     return BlitRGBtoBGRPixelAlpha;
                 }
@@ -1395,7 +1395,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
     case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
         if (sf->Amask == 0) {
             /* Per-surface alpha blits */
-            switch (df->BytesPerPixel) {
+            switch (df->bytes_per_pixel) {
             case 1:
                 if (df->palette) {
                     return BlitNto1SurfaceAlpha;
@@ -1429,7 +1429,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
                 return BlitNtoNSurfaceAlpha;
 
             case 4:
-                if (sf->Rmask == df->Rmask && sf->Gmask == df->Gmask && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) {
+                if (sf->Rmask == df->Rmask && sf->Gmask == df->Gmask && sf->Bmask == df->Bmask && sf->bytes_per_pixel == 4) {
 #ifdef SDL_MMX_INTRINSICS
                     if (sf->Rshift % 8 == 0 && sf->Gshift % 8 == 0 && sf->Bshift % 8 == 0 && SDL_HasMMX()) {
                         return BlitRGBtoRGBSurfaceAlphaMMX;
@@ -1450,7 +1450,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
 
     case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
         if (sf->Amask == 0) {
-            if (df->BytesPerPixel == 1) {
+            if (df->bytes_per_pixel == 1) {
 
                 if (df->palette) {
                     return BlitNto1SurfaceAlphaKey;

+ 41 - 41
src/video/SDL_blit_N.c

@@ -345,8 +345,8 @@ static void Blit_RGB565_32Altivec(SDL_BlitInfo *info)
     vector unsigned char vgreen2 =
         (vector unsigned char)(vec_add((vector unsigned int)vgreen1, vec_sl(v8, v8)));
 
-    SDL_assert(srcfmt->BytesPerPixel == 2);
-    SDL_assert(dstfmt->BytesPerPixel == 4);
+    SDL_assert(srcfmt->bytes_per_pixel == 2);
+    SDL_assert(dstfmt->bytes_per_pixel == 4);
 
     vf800 = (vector unsigned short)vec_splat_u8(-7);
     vf800 = vec_sl(vf800, vec_splat_u16(8));
@@ -483,8 +483,8 @@ static void Blit_RGB555_32Altivec(SDL_BlitInfo *info)
     vector unsigned char vgreen2 =
         (vector unsigned char)(vec_add((vector unsigned int)vgreen1, vec_sl(v8, v8)));
 
-    SDL_assert(srcfmt->BytesPerPixel == 2);
-    SDL_assert(dstfmt->BytesPerPixel == 4);
+    SDL_assert(srcfmt->bytes_per_pixel == 2);
+    SDL_assert(dstfmt->bytes_per_pixel == 4);
 
     vf800 = (vector unsigned short)vec_splat_u8(-7);
     vf800 = vec_sl(vf800, vec_splat_u16(8));
@@ -581,9 +581,9 @@ static void Blit32to32KeyAltivec(SDL_BlitInfo *info)
     Uint32 *dstp = (Uint32 *)info->dst;
     int dstskip = info->dst_skip / 4;
     SDL_PixelFormat *srcfmt = info->src_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
     int copy_alpha = (srcfmt->Amask && dstfmt->Amask);
     unsigned alpha = dstfmt->Amask ? info->a : 0;
     Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
@@ -714,8 +714,8 @@ static void ConvertAltivec32to32_noprefetch(SDL_BlitInfo *info)
         }
     }
 
-    SDL_assert(srcfmt->BytesPerPixel == 4);
-    SDL_assert(dstfmt->BytesPerPixel == 4);
+    SDL_assert(srcfmt->bytes_per_pixel == 4);
+    SDL_assert(dstfmt->bytes_per_pixel == 4);
 
 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
     /* reorder bytes for PowerPC little endian */
@@ -800,8 +800,8 @@ static void ConvertAltivec32to32_prefetch(SDL_BlitInfo *info)
         }
     }
 
-    SDL_assert(srcfmt->BytesPerPixel == 4);
-    SDL_assert(dstfmt->BytesPerPixel == 4);
+    SDL_assert(srcfmt->bytes_per_pixel == 4);
+    SDL_assert(dstfmt->bytes_per_pixel == 4);
 
 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
     /* reorder bytes for PowerPC little endian */
@@ -2107,7 +2107,7 @@ static void BlitNto1(SDL_BlitInfo *info)
     dstskip = info->dst_skip;
     map = info->table;
     srcfmt = info->src_fmt;
-    srcbpp = srcfmt->BytesPerPixel;
+    srcbpp = srcfmt->bytes_per_pixel;
 
     if (!map) {
         while (height--) {
@@ -2232,8 +2232,8 @@ static void get_permutation(SDL_PixelFormat *srcfmt, SDL_PixelFormat *dstfmt,
     int Pixel = 0x04030201; /* identity permutation */
 #else
     int Pixel = 0x01020304; /* identity permutation */
-    int srcbpp = srcfmt->BytesPerPixel;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
 #endif
 
     if (srcfmt->Amask) {
@@ -2319,9 +2319,9 @@ static void BlitNtoN(SDL_BlitInfo *info)
     Uint8 *dst = info->dst;
     int dstskip = info->dst_skip;
     SDL_PixelFormat *srcfmt = info->src_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
     unsigned alpha = dstfmt->Amask ? info->a : 0;
 
 #if HAVE_FAST_WRITE_INT8
@@ -2437,9 +2437,9 @@ static void BlitNtoNCopyAlpha(SDL_BlitInfo *info)
     Uint8 *dst = info->dst;
     int dstskip = info->dst_skip;
     SDL_PixelFormat *srcfmt = info->src_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
     int c;
 
 #if HAVE_FAST_WRITE_INT8
@@ -2502,7 +2502,7 @@ static void BlitNto1Key(SDL_BlitInfo *info)
     unsigned sR, sG, sB;
 
     /* Set up some basic variables */
-    srcbpp = srcfmt->BytesPerPixel;
+    srcbpp = srcfmt->bytes_per_pixel;
     ckey &= rgbmask;
 
     if (!palmap) {
@@ -2594,8 +2594,8 @@ static void BlitNtoNKey(SDL_BlitInfo *info)
     Uint32 ckey = info->colorkey;
     SDL_PixelFormat *srcfmt = info->src_fmt;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
     unsigned alpha = dstfmt->Amask ? info->a : 0;
     Uint32 rgbmask = ~srcfmt->Amask;
     int sfmt = srcfmt->format;
@@ -2873,8 +2873,8 @@ static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo *info)
     unsigned sR, sG, sB, sA;
 
     /* Set up some basic variables */
-    srcbpp = srcfmt->BytesPerPixel;
-    dstbpp = dstfmt->BytesPerPixel;
+    srcbpp = srcfmt->bytes_per_pixel;
+    dstbpp = dstfmt->bytes_per_pixel;
     ckey &= rgbmask;
 
     /* Fastpath: same source/destination format, with Amask, bpp 32, loop is vectorized. ~10x faster */
@@ -2966,7 +2966,7 @@ static void Blit2101010toN(SDL_BlitInfo *info)
     Uint8 *dst = info->dst;
     int dstskip = info->dst_skip;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
     Uint32 Pixel;
     unsigned sR, sG, sB, sA;
 
@@ -2997,7 +2997,7 @@ static void BlitNto2101010(SDL_BlitInfo *info)
     Uint8 *dst = info->dst;
     int dstskip = info->dst_skip;
     SDL_PixelFormat *srcfmt = info->src_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
     Uint32 Pixel;
     unsigned sR, sG, sB, sA;
 
@@ -3028,9 +3028,9 @@ static void Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo *info)
     Uint8 *dst = info->dst;
     int dstskip = info->dst_skip;
     SDL_PixelFormat *srcfmt = info->src_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
 
     if (dstfmt->Amask) {
         /* SET_ALPHA */
@@ -3101,9 +3101,9 @@ static void Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo *info)
     Uint8 *dst = info->dst;
     int dstskip = info->dst_skip;
     SDL_PixelFormat *srcfmt = info->src_fmt;
-    int srcbpp = srcfmt->BytesPerPixel;
+    int srcbpp = srcfmt->bytes_per_pixel;
     SDL_PixelFormat *dstfmt = info->dst_fmt;
-    int dstbpp = dstfmt->BytesPerPixel;
+    int dstbpp = dstfmt->bytes_per_pixel;
 
     if (dstfmt->Amask) {
         if (srcfmt->Amask) {
@@ -3347,20 +3347,20 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface)
     dstfmt = surface->map->dst->format;
 
     /* We don't support destinations less than 8-bits */
-    if (dstfmt->BitsPerPixel < 8) {
+    if (dstfmt->bits_per_pixel < 8) {
         return NULL;
     }
 
     switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
     case 0:
         blitfun = NULL;
-        if (dstfmt->BitsPerPixel == 8) {
-            if ((srcfmt->BytesPerPixel == 4) &&
+        if (dstfmt->bits_per_pixel == 8) {
+            if ((srcfmt->bytes_per_pixel == 4) &&
                 (srcfmt->Rmask == 0x00FF0000) &&
                 (srcfmt->Gmask == 0x0000FF00) &&
                 (srcfmt->Bmask == 0x000000FF)) {
                 blitfun = Blit_XRGB8888_index8;
-            } else if ((srcfmt->BytesPerPixel == 4) &&
+            } else if ((srcfmt->bytes_per_pixel == 4) &&
                        (srcfmt->Rmask == 0x3FF00000) &&
                        (srcfmt->Gmask == 0x000FFC00) &&
                        (srcfmt->Bmask == 0x000003FF)) {
@@ -3374,9 +3374,9 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface)
             if (dstfmt->Amask) {
                 a_need = srcfmt->Amask ? COPY_ALPHA : SET_ALPHA;
             }
-            if (srcfmt->BytesPerPixel > 0 &&
-                srcfmt->BytesPerPixel <= SDL_arraysize(normal_blit)) {
-                table = normal_blit[srcfmt->BytesPerPixel - 1];
+            if (srcfmt->bytes_per_pixel > 0 &&
+                srcfmt->bytes_per_pixel <= SDL_arraysize(normal_blit)) {
+                table = normal_blit[srcfmt->bytes_per_pixel - 1];
                 for (which = 0; table[which].dstbpp; ++which) {
                     if (MASKOK(srcfmt->Rmask, table[which].srcR) &&
                         MASKOK(srcfmt->Gmask, table[which].srcG) &&
@@ -3384,7 +3384,7 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface)
                         MASKOK(dstfmt->Rmask, table[which].dstR) &&
                         MASKOK(dstfmt->Gmask, table[which].dstG) &&
                         MASKOK(dstfmt->Bmask, table[which].dstB) &&
-                        dstfmt->BytesPerPixel == table[which].dstbpp &&
+                        dstfmt->bytes_per_pixel == table[which].dstbpp &&
                         (a_need & table[which].alpha) == a_need &&
                         ((table[which].blit_features & GetBlitFeatures()) ==
                          table[which].blit_features)) {
@@ -3399,8 +3399,8 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface)
                     blitfun = Blit2101010toN;
                 } else if (dstfmt->format == SDL_PIXELFORMAT_ARGB2101010) {
                     blitfun = BlitNto2101010;
-                } else if (srcfmt->BytesPerPixel == 4 &&
-                           dstfmt->BytesPerPixel == 4 &&
+                } else if (srcfmt->bytes_per_pixel == 4 &&
+                           dstfmt->bytes_per_pixel == 4 &&
                            srcfmt->Rmask == dstfmt->Rmask &&
                            srcfmt->Gmask == dstfmt->Gmask &&
                            srcfmt->Bmask == dstfmt->Bmask) {
@@ -3427,13 +3427,13 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface)
            because RLE is the preferred fast way to deal with this.
            If a particular case turns out to be useful we'll add it. */
 
-        if (srcfmt->BytesPerPixel == 2 && surface->map->identity != 0) {
+        if (srcfmt->bytes_per_pixel == 2 && surface->map->identity != 0) {
             return Blit2to2Key;
-        } else if (dstfmt->BytesPerPixel == 1) {
+        } else if (dstfmt->bytes_per_pixel == 1) {
             return BlitNto1Key;
         } else {
 #ifdef SDL_ALTIVEC_BLITTERS
-            if ((srcfmt->BytesPerPixel == 4) && (dstfmt->BytesPerPixel == 4) && SDL_HasAltiVec()) {
+            if ((srcfmt->bytes_per_pixel == 4) && (dstfmt->bytes_per_pixel == 4) && SDL_HasAltiVec()) {
                 return Blit32to32KeyAltivec;
             } else
 #endif

+ 1 - 1
src/video/SDL_blit_copy.c

@@ -104,7 +104,7 @@ void SDL_BlitCopy(SDL_BlitInfo *info)
     int w, h;
     int srcskip, dstskip;
 
-    w = info->dst_w * info->dst_fmt->BytesPerPixel;
+    w = info->dst_w * info->dst_fmt->bytes_per_pixel;
     h = info->dst_h;
     src = info->src;
     dst = info->dst;

+ 15 - 15
src/video/SDL_blit_slow.c

@@ -34,7 +34,7 @@ typedef enum
 
 static SlowBlitPixelAccess GetPixelAccessMethod(SDL_PixelFormat *pf)
 {
-    if (pf->BytesPerPixel > 4) {
+    if (pf->bytes_per_pixel > 4) {
         return SlowBlitPixelAccess_Large;
     } else if (SDL_ISPIXELFORMAT_10BIT(pf->format)) {
         return SlowBlitPixelAccess_10Bit;
@@ -64,8 +64,8 @@ void SDL_Blit_Slow(SDL_BlitInfo *info)
     Uint64 incy, incx;
     SDL_PixelFormat *src_fmt = info->src_fmt;
     SDL_PixelFormat *dst_fmt = info->dst_fmt;
-    int srcbpp = src_fmt->BytesPerPixel;
-    int dstbpp = dst_fmt->BytesPerPixel;
+    int srcbpp = src_fmt->bytes_per_pixel;
+    int dstbpp = dst_fmt->bytes_per_pixel;
     SlowBlitPixelAccess src_access;
     SlowBlitPixelAccess dst_access;
     Uint32 rgbmask = ~src_fmt->Amask;
@@ -380,14 +380,14 @@ static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelF
 
     switch (access) {
     case SlowBlitPixelAccess_RGB:
-        DISEMBLE_RGB(pixels, fmt->BytesPerPixel, fmt, pixel, R, G, B);
+        DISEMBLE_RGB(pixels, fmt->bytes_per_pixel, fmt, pixel, R, G, B);
         fR = (float)R / 255.0f;
         fG = (float)G / 255.0f;
         fB = (float)B / 255.0f;
         fA = 1.0f;
         break;
     case SlowBlitPixelAccess_RGBA:
-        DISEMBLE_RGBA(pixels, fmt->BytesPerPixel, fmt, pixel, R, G, B, A);
+        DISEMBLE_RGBA(pixels, fmt->bytes_per_pixel, fmt, pixel, R, G, B, A);
         fR = (float)R / 255.0f;
         fG = (float)G / 255.0f;
         fB = (float)B / 255.0f;
@@ -421,7 +421,7 @@ static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelF
             v[0] = (float)(((Uint16 *)pixels)[0]) / SDL_MAX_UINT16;
             v[1] = (float)(((Uint16 *)pixels)[1]) / SDL_MAX_UINT16;
             v[2] = (float)(((Uint16 *)pixels)[2]) / SDL_MAX_UINT16;
-            if (fmt->BytesPerPixel == 8) {
+            if (fmt->bytes_per_pixel == 8) {
                 v[3] = (float)(((Uint16 *)pixels)[3]) / SDL_MAX_UINT16;
             } else {
                 v[3] = 1.0f;
@@ -431,7 +431,7 @@ static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelF
             v[0] = half_to_float(((Uint16 *)pixels)[0]);
             v[1] = half_to_float(((Uint16 *)pixels)[1]);
             v[2] = half_to_float(((Uint16 *)pixels)[2]);
-            if (fmt->BytesPerPixel == 8) {
+            if (fmt->bytes_per_pixel == 8) {
                 v[3] = half_to_float(((Uint16 *)pixels)[3]);
             } else {
                 v[3] = 1.0f;
@@ -441,7 +441,7 @@ static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelF
             v[0] = ((float *)pixels)[0];
             v[1] = ((float *)pixels)[1];
             v[2] = ((float *)pixels)[2];
-            if (fmt->BytesPerPixel == 16) {
+            if (fmt->bytes_per_pixel == 16) {
                 v[3] = ((float *)pixels)[3];
             } else {
                 v[3] = 1.0f;
@@ -560,14 +560,14 @@ static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_Pixel
         R = (Uint8)SDL_roundf(SDL_clamp(fR, 0.0f, 1.0f) * 255.0f);
         G = (Uint8)SDL_roundf(SDL_clamp(fG, 0.0f, 1.0f) * 255.0f);
         B = (Uint8)SDL_roundf(SDL_clamp(fB, 0.0f, 1.0f) * 255.0f);
-        ASSEMBLE_RGB(pixels, fmt->BytesPerPixel, fmt, R, G, B);
+        ASSEMBLE_RGB(pixels, fmt->bytes_per_pixel, fmt, R, G, B);
         break;
     case SlowBlitPixelAccess_RGBA:
         R = (Uint8)SDL_roundf(SDL_clamp(fR, 0.0f, 1.0f) * 255.0f);
         G = (Uint8)SDL_roundf(SDL_clamp(fG, 0.0f, 1.0f) * 255.0f);
         B = (Uint8)SDL_roundf(SDL_clamp(fB, 0.0f, 1.0f) * 255.0f);
         A = (Uint8)SDL_roundf(SDL_clamp(fA, 0.0f, 1.0f) * 255.0f);
-        ASSEMBLE_RGBA(pixels, fmt->BytesPerPixel, fmt, R, G, B, A);
+        ASSEMBLE_RGBA(pixels, fmt->bytes_per_pixel, fmt, R, G, B, A);
         break;
     case SlowBlitPixelAccess_10Bit:
     {
@@ -640,7 +640,7 @@ static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_Pixel
             ((Uint16 *)pixels)[0] = (Uint16)SDL_roundf(SDL_clamp(v[0], 0.0f, 1.0f) * SDL_MAX_UINT16);
             ((Uint16 *)pixels)[1] = (Uint16)SDL_roundf(SDL_clamp(v[1], 0.0f, 1.0f) * SDL_MAX_UINT16);
             ((Uint16 *)pixels)[2] = (Uint16)SDL_roundf(SDL_clamp(v[2], 0.0f, 1.0f) * SDL_MAX_UINT16);
-            if (fmt->BytesPerPixel == 8) {
+            if (fmt->bytes_per_pixel == 8) {
                 ((Uint16 *)pixels)[3] = (Uint16)SDL_roundf(SDL_clamp(v[3], 0.0f, 1.0f) * SDL_MAX_UINT16);
             }
             break;
@@ -648,7 +648,7 @@ static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_Pixel
             ((Uint16 *)pixels)[0] = float_to_half(v[0]);
             ((Uint16 *)pixels)[1] = float_to_half(v[1]);
             ((Uint16 *)pixels)[2] = float_to_half(v[2]);
-            if (fmt->BytesPerPixel == 8) {
+            if (fmt->bytes_per_pixel == 8) {
                 ((Uint16 *)pixels)[3] = float_to_half(v[3]);
             }
             break;
@@ -656,7 +656,7 @@ static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_Pixel
             ((float *)pixels)[0] = v[0];
             ((float *)pixels)[1] = v[1];
             ((float *)pixels)[2] = v[2];
-            if (fmt->BytesPerPixel == 16) {
+            if (fmt->bytes_per_pixel == 16) {
                 ((float *)pixels)[3] = v[3];
             }
             break;
@@ -725,8 +725,8 @@ void SDL_Blit_Slow_Float(SDL_BlitInfo *info)
     Uint64 incy, incx;
     SDL_PixelFormat *src_fmt = info->src_fmt;
     SDL_PixelFormat *dst_fmt = info->dst_fmt;
-    int srcbpp = src_fmt->BytesPerPixel;
-    int dstbpp = dst_fmt->BytesPerPixel;
+    int srcbpp = src_fmt->bytes_per_pixel;
+    int dstbpp = dst_fmt->bytes_per_pixel;
     SlowBlitPixelAccess src_access;
     SlowBlitPixelAccess dst_access;
     SDL_Colorspace src_colorspace;

+ 6 - 6
src/video/SDL_bmp.c

@@ -639,7 +639,7 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, SDL_bool freedst)
 
 #ifdef SAVE_32BIT_BMP
         /* We can save alpha information in a 32-bit BMP */
-        if (surface->format->BitsPerPixel >= 8 &&
+        if (surface->format->bits_per_pixel >= 8 &&
             (surface->format->Amask != 0 ||
              surface->map->info.flags & SDL_COPY_COLORKEY)) {
             save32bit = SDL_TRUE;
@@ -647,14 +647,14 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, SDL_bool freedst)
 #endif /* SAVE_32BIT_BMP */
 
         if (surface->format->palette && !save32bit) {
-            if (surface->format->BitsPerPixel == 8) {
+            if (surface->format->bits_per_pixel == 8) {
                 intermediate_surface = surface;
             } else {
                 SDL_SetError("%u bpp BMP files not supported",
-                             surface->format->BitsPerPixel);
+                             surface->format->bits_per_pixel);
                 goto done;
             }
-        } else if ((surface->format->BitsPerPixel == 24) && !save32bit &&
+        } else if ((surface->format->bits_per_pixel == 24) && !save32bit &&
 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
                    (surface->format->Rmask == 0x00FF0000) &&
                    (surface->format->Gmask == 0x0000FF00) &&
@@ -694,7 +694,7 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, SDL_bool freedst)
     }
 
     if (SDL_LockSurface(intermediate_surface) == 0) {
-        const size_t bw = intermediate_surface->w * intermediate_surface->format->BytesPerPixel;
+        const size_t bw = intermediate_surface->w * intermediate_surface->format->bytes_per_pixel;
 
         /* Set the BMP file header values */
         bfSize = 0; /* We'll write this when we're done */
@@ -720,7 +720,7 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, SDL_bool freedst)
         biWidth = intermediate_surface->w;
         biHeight = intermediate_surface->h;
         biPlanes = 1;
-        biBitCount = intermediate_surface->format->BitsPerPixel;
+        biBitCount = intermediate_surface->format->bits_per_pixel;
         biCompression = BI_RGB;
         biSizeImage = intermediate_surface->h * intermediate_surface->pitch;
         biXPelsPerMeter = 0;

+ 8 - 8
src/video/SDL_fillrect.c

@@ -325,11 +325,11 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count,
     /* This function doesn't usually work on surfaces < 8 bpp
      * Except: support for 4bits, when filling full size.
      */
-    if (dst->format->BitsPerPixel < 8) {
+    if (dst->format->bits_per_pixel < 8) {
         if (count == 1) {
             const SDL_Rect *r = &rects[0];
             if (r->x == 0 && r->y == 0 && r->w == dst->w && r->h == dst->h) {
-                if (dst->format->BitsPerPixel == 4) {
+                if (dst->format->bits_per_pixel == 4) {
                     Uint8 b = (((Uint8)color << 4) | (Uint8)color);
                     SDL_memset(dst->pixels, b, (size_t)dst->h * dst->pitch);
                     return 1;
@@ -340,8 +340,8 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count,
     }
 
 #ifdef SDL_ARM_NEON_BLITTERS
-    if (SDL_HasNEON() && dst->format->BytesPerPixel != 3 && !fill_function) {
-        switch (dst->format->BytesPerPixel) {
+    if (SDL_HasNEON() && dst->format->bytes_per_pixel != 3 && !fill_function) {
+        switch (dst->format->bytes_per_pixel) {
         case 1:
             fill_function = fill_8_neon;
             break;
@@ -355,8 +355,8 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count,
     }
 #endif
 #ifdef SDL_ARM_SIMD_BLITTERS
-    if (SDL_HasARMSIMD() && dst->format->BytesPerPixel != 3 && !fill_function) {
-        switch (dst->format->BytesPerPixel) {
+    if (SDL_HasARMSIMD() && dst->format->bytes_per_pixel != 3 && !fill_function) {
+        switch (dst->format->bytes_per_pixel) {
         case 1:
             fill_function = fill_8_simd;
             break;
@@ -371,7 +371,7 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count,
 #endif
 
     if (!fill_function) {
-        switch (dst->format->BytesPerPixel) {
+        switch (dst->format->bytes_per_pixel) {
         case 1:
         {
             color |= (color << 8);
@@ -432,7 +432,7 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count,
         rect = &clipped;
 
         pixels = (Uint8 *)dst->pixels + rect->y * dst->pitch +
-                 rect->x * dst->format->BytesPerPixel;
+                 rect->x * dst->format->bytes_per_pixel;
 
         fill_function(pixels, dst->pitch, color, rect->w, rect->h);
     }

+ 7 - 6
src/video/SDL_pixels.c

@@ -598,8 +598,8 @@ int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format)
     /* Set up the format */
     SDL_zerop(format);
     format->format = pixel_format;
-    format->BitsPerPixel = (Uint8)bpp;
-    format->BytesPerPixel = (Uint8)((bpp + 7) / 8);
+    format->bits_per_pixel = (Uint8)bpp;
+    format->bytes_per_pixel = (Uint8)((bpp + 7) / 8);
 
     format->Rmask = Rmask;
     format->Rshift = 0;
@@ -1047,7 +1047,7 @@ int SDL_SetPixelFormatPalette(SDL_PixelFormat *format, SDL_Palette *palette)
         return SDL_InvalidParamError("SDL_SetPixelFormatPalette(): format");
     }
 
-    if (palette && palette->ncolors > (1 << format->BitsPerPixel)) {
+    if (palette && palette->ncolors > (1 << format->bits_per_pixel)) {
         return SDL_SetError("SDL_SetPixelFormatPalette() passed a palette that doesn't match the format");
     }
 
@@ -1325,7 +1325,7 @@ static Uint8 *Map1toN(SDL_PixelFormat *src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod,
     int bpp;
     SDL_Palette *pal = src->palette;
 
-    bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
+    bpp = ((dst->bytes_per_pixel == 3) ? 4 : dst->bytes_per_pixel);
     map = (Uint8 *)SDL_calloc(256, bpp);
     if (!map) {
         return NULL;
@@ -1337,7 +1337,8 @@ static Uint8 *Map1toN(SDL_PixelFormat *src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod,
         Uint8 G = (Uint8)((pal->colors[i].g * Gmod) / 255);
         Uint8 B = (Uint8)((pal->colors[i].b * Bmod) / 255);
         Uint8 A = (Uint8)((pal->colors[i].a * Amod) / 255);
-        ASSEMBLE_RGBA(&map[i * bpp], dst->BytesPerPixel, dst, (Uint32)R, (Uint32)G, (Uint32)B, (Uint32)A);
+        ASSEMBLE_RGBA(&map[i * bpp], dst->bytes_per_pixel, dst, (Uint32)R,
+                      (Uint32)G, (Uint32)B, (Uint32)A);
     }
     return map;
 }
@@ -1433,7 +1434,7 @@ int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst)
                     return -1;
                 }
             }
-            if (srcfmt->BitsPerPixel != dstfmt->BitsPerPixel) {
+            if (srcfmt->bits_per_pixel != dstfmt->bits_per_pixel) {
                 map->identity = 0;
             }
         } else {

+ 2 - 2
src/video/SDL_stretch.c

@@ -49,7 +49,7 @@ int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect,
     }
 
     if (scaleMode == SDL_SCALEMODE_LINEAR) {
-        if (src->format->BytesPerPixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) {
+        if (src->format->bytes_per_pixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) {
             return SDL_SetError("Wrong format");
         }
     }
@@ -929,7 +929,7 @@ int SDL_LowerSoftStretchNearest(SDL_Surface *s, const SDL_Rect *srcrect,
     int src_pitch = s->pitch;
     int dst_pitch = d->pitch;
 
-    const int bpp = d->format->BytesPerPixel;
+    const int bpp = d->format->bytes_per_pixel;
 
     Uint32 *src = (Uint32 *)((Uint8 *)s->pixels + srcrect->x * bpp + srcrect->y * src_pitch);
     Uint32 *dst = (Uint32 *)((Uint8 *)d->pixels + dstrect->x * bpp + dstrect->y * dst_pitch);

+ 9 - 9
src/video/SDL_surface.c

@@ -151,7 +151,7 @@ SDL_Surface *SDL_CreateSurface(int width, int height, Uint32 format)
 
     if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
         SDL_Palette *palette =
-            SDL_CreatePalette((1 << surface->format->BitsPerPixel));
+            SDL_CreatePalette((1 << surface->format->bits_per_pixel));
         if (!palette) {
             SDL_DestroySurface(surface);
             return NULL;
@@ -423,7 +423,7 @@ static void SDL_ConvertColorkeyToAlpha(SDL_Surface *surface, SDL_bool ignore_alp
         return;
     }
 
-    bpp = surface->format->BytesPerPixel;
+    bpp = surface->format->bytes_per_pixel;
 
     SDL_LockSurface(surface);
 
@@ -996,7 +996,7 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect,
         if (!(src->map->info.flags & complex_copy_flags) &&
             src->format->format == dst->format->format &&
             !SDL_ISPIXELFORMAT_INDEXED(src->format->format) &&
-            src->format->BytesPerPixel == 4 &&
+            src->format->bytes_per_pixel == 4 &&
             src->format->format != SDL_PIXELFORMAT_ARGB2101010) {
             /* fast path */
             return SDL_SoftStretch(src, srcrect, dst, dstrect, SDL_SCALEMODE_LINEAR);
@@ -1021,14 +1021,14 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect,
             srcrect2.h = srcrect->h;
 
             /* Change source format if not appropriate for scaling */
-            if (src->format->BytesPerPixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) {
+            if (src->format->bytes_per_pixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) {
                 SDL_Rect tmprect;
                 int fmt;
                 tmprect.x = 0;
                 tmprect.y = 0;
                 tmprect.w = src->w;
                 tmprect.h = src->h;
-                if (dst->format->BytesPerPixel == 4 && dst->format->format != SDL_PIXELFORMAT_ARGB2101010) {
+                if (dst->format->bytes_per_pixel == 4 && dst->format->format != SDL_PIXELFORMAT_ARGB2101010) {
                     fmt = dst->format->format;
                 } else {
                     fmt = SDL_PIXELFORMAT_ARGB8888;
@@ -1118,7 +1118,7 @@ static int SDL_FlipSurfaceHorizontal(SDL_Surface *surface)
     Uint8 *row, *a, *b, *tmp;
     int i, j, bpp;
 
-    if (surface->format->BitsPerPixel < 8) {
+    if (surface->format->bits_per_pixel < 8) {
         /* We could implement this if needed, but we'd have to flip sets of bits within a byte */
         return SDL_Unsupported();
     }
@@ -1131,7 +1131,7 @@ static int SDL_FlipSurfaceHorizontal(SDL_Surface *surface)
         return 0;
     }
 
-    bpp = surface->format->BytesPerPixel;
+    bpp = surface->format->bytes_per_pixel;
     row = (Uint8 *)surface->pixels;
     tmp = SDL_small_alloc(Uint8, surface->pitch, &isstack);
     for (i = surface->h; i--; ) {
@@ -1419,7 +1419,7 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface *
             }
 
             /* Get the converted colorkey */
-            SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->format->BytesPerPixel);
+            SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->format->bytes_per_pixel);
 
             SDL_DestroySurface(tmp);
             SDL_DestroySurface(tmp2);
@@ -1763,7 +1763,7 @@ int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g,
         a = &unused;
     }
 
-    bytes_per_pixel = surface->format->BytesPerPixel;
+    bytes_per_pixel = surface->format->bytes_per_pixel;
 
     if (SDL_MUSTLOCK(surface)) {
         SDL_LockSurface(surface);

+ 2 - 2
src/video/SDL_sysvideo.h

@@ -330,7 +330,7 @@ struct SDL_VideoDevice
     SDL_bool (*HasPrimarySelectionText)(SDL_VideoDevice *_this);
 
     /* MessageBox */
-    int (*ShowMessageBox)(SDL_VideoDevice *_this, const SDL_MessageBoxData *messageboxdata, int *buttonid);
+    int (*ShowMessageBox)(SDL_VideoDevice *_this, const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
     /* Hit-testing */
     int (*SetWindowHitTest)(SDL_Window *window, SDL_bool enabled);
@@ -455,7 +455,7 @@ typedef struct VideoBootStrap
     const char *name;
     const char *desc;
     SDL_VideoDevice *(*create)(void);
-    int (*ShowMessageBox)(const SDL_MessageBoxData *messageboxdata, int *buttonid);  /* can be done without initializing backend! */
+    int (*ShowMessageBox)(const SDL_MessageBoxData *messageboxdata, int *buttonID);  /* can be done without initializing backend! */
 } VideoBootStrap;
 
 /* Not all of these are available in a given build. Use #ifdefs, etc. */

+ 7 - 7
src/video/SDL_video.c

@@ -4678,7 +4678,7 @@ static void CreateMaskFromColorKeyOrAlpha(SDL_Surface *icon, Uint8 *mask, int fl
     mask[(y * ((icon->w + 7) / 8)) + (x / 8)] &= ~(0x01 << (7 - (x % 8)))
 
     colorkey = icon->format->colorkey;
-    switch (icon->format->BytesPerPixel) {
+    switch (icon->format->bytes_per_pixel) {
     case 1:
         {
             Uint8 *pixels;
@@ -4891,7 +4891,7 @@ int SDL_GetMessageBoxCount(void)
 #include "vita/SDL_vitamessagebox.h"
 #endif
 
-int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     int dummybutton;
     int retval = -1;
@@ -4916,8 +4916,8 @@ int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
     SDL_ShowCursor();
     SDL_ResetKeyboard();
 
-    if (!buttonid) {
-        buttonid = &dummybutton;
+    if (!buttonID) {
+        buttonID = &dummybutton;
     }
 
     SDL_memcpy(&mbdata, messageboxdata, sizeof(*messageboxdata));
@@ -4932,7 +4932,7 @@ int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
     SDL_ClearError();
 
     if (_this && _this->ShowMessageBox) {
-        retval = _this->ShowMessageBox(_this, messageboxdata, buttonid);
+        retval = _this->ShowMessageBox(_this, messageboxdata, buttonID);
     } else {
         /* It's completely fine to call this function before video is initialized */
         const char *driver_name = SDL_GetHint(SDL_HINT_VIDEO_DRIVER);
@@ -4945,7 +4945,7 @@ int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
                 for (int i = 0; bootstrap[i]; ++i) {
                     if (bootstrap[i]->ShowMessageBox && (driver_attempt_len == SDL_strlen(bootstrap[i]->name)) &&
                         (SDL_strncasecmp(bootstrap[i]->name, driver_attempt, driver_attempt_len) == 0)) {
-                        if (bootstrap[i]->ShowMessageBox(messageboxdata, buttonid) == 0) {
+                        if (bootstrap[i]->ShowMessageBox(messageboxdata, buttonID) == 0) {
                             retval = 0;
                         }
                         break;
@@ -4956,7 +4956,7 @@ int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
             }
         } else {
             for (int i = 0; bootstrap[i]; ++i) {
-                if (bootstrap[i]->ShowMessageBox && bootstrap[i]->ShowMessageBox(messageboxdata, buttonid) == 0) {
+                if (bootstrap[i]->ShowMessageBox && bootstrap[i]->ShowMessageBox(messageboxdata, buttonID) == 0) {
                     retval = 0;
                     break;
                 }

+ 2 - 2
src/video/android/SDL_androidmessagebox.c

@@ -25,9 +25,9 @@
 #include "SDL_androidmessagebox.h"
 #include "../../core/android/SDL_android.h"
 
-int Android_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int Android_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
-    return Android_JNI_ShowMessageBox(messageboxdata, buttonid);
+    return Android_JNI_ShowMessageBox(messageboxdata, buttonID);
 }
 
 #endif /* SDL_VIDEO_DRIVER_ANDROID */

+ 1 - 1
src/video/android/SDL_androidmessagebox.h

@@ -22,6 +22,6 @@
 
 #ifdef SDL_VIDEO_DRIVER_ANDROID
 
-extern int Android_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+extern int Android_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #endif /* SDL_VIDEO_DRIVER_ANDROID */

+ 1 - 1
src/video/cocoa/SDL_cocoamessagebox.h

@@ -22,6 +22,6 @@
 
 #ifdef SDL_VIDEO_DRIVER_COCOA
 
-extern int Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+extern int Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #endif /* SDL_VIDEO_DRIVER_COCOA */

+ 5 - 5
src/video/cocoa/SDL_cocoamessagebox.m

@@ -66,7 +66,7 @@
 }
 @end
 
-static void Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid, int *returnValue)
+static void Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonID, int *returnValue)
 {
     NSAlert *alert;
     const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
@@ -118,7 +118,7 @@ static void Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, i
         if (messageboxdata->flags & SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT) {
             clicked = messageboxdata->numbuttons - 1 - clicked;
         }
-        *buttonid = buttons[clicked].buttonid;
+        *buttonID = buttons[clicked].buttonID;
         *returnValue = 0;
     } else {
         *returnValue = SDL_SetError("Did not get a valid `clicked button' id: %ld", (long)clicked);
@@ -126,16 +126,16 @@ static void Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, i
 }
 
 /* Display a Cocoa message box */
-int Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     @autoreleasepool {
         __block int returnValue = 0;
 
         if ([NSThread isMainThread]) {
-            Cocoa_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue);
+            Cocoa_ShowMessageBoxImpl(messageboxdata, buttonID, &returnValue);
         } else {
             dispatch_sync(dispatch_get_main_queue(), ^{
-              Cocoa_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue);
+              Cocoa_ShowMessageBoxImpl(messageboxdata, buttonID, &returnValue);
             });
         }
         return returnValue;

+ 1 - 1
src/video/cocoa/SDL_cocoavideo.m

@@ -258,7 +258,7 @@ NSImage *Cocoa_CreateImage(SDL_Surface *surface)
                                                        isPlanar:NO
                                                  colorSpaceName:NSDeviceRGBColorSpace
                                                     bytesPerRow:converted->pitch
-                                                   bitsPerPixel:converted->format->BitsPerPixel];
+                                                   bitsPerPixel:converted->format->bits_per_pixel];
     if (imgrep == nil) {
         SDL_DestroySurface(converted);
         return nil;

+ 4 - 4
src/video/haiku/SDL_bmessagebox.cc

@@ -78,7 +78,7 @@ class HAIKU_SDL_MessageBox : public BAlert
 	SortButtonsPredicate(const SDL_MessageBoxButtonData *aButtonLeft,
 	                                 const SDL_MessageBoxButtonData *aButtonRight)
 	{
-		return aButtonLeft->buttonid < aButtonRight->buttonid;
+		return aButtonLeft->buttonID < aButtonRight->buttonID;
 	}
 
 	alert_type
@@ -346,10 +346,10 @@ protected:
 extern "C" {
 #endif
 
-int HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
 	// Initialize button by closed or error value first.
-	*buttonid = G_CLOSE_BUTTON_ID;
+	*buttonID = G_CLOSE_BUTTON_ID;
 
 	// We need to check "be_app" pointer to "NULL". The "messageboxdata->window" pointer isn't appropriate here
 	// because it is possible to create a MessageBox from another thread. This fixes the following errors:
@@ -382,7 +382,7 @@ int HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid
 	}
 	*/
 	// Initialize button by real pushed value then.
-	*buttonid = pushedButton;
+	*buttonID = pushedButton;
 
 	return 0;
 }

+ 1 - 1
src/video/haiku/SDL_bmessagebox.h

@@ -32,7 +32,7 @@ extern "C" {
 #endif
 
 extern int
-HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #ifdef __cplusplus
 }

+ 1 - 1
src/video/ngage/SDL_ngageframebuffer.cpp

@@ -257,7 +257,7 @@ void DirectDraw(SDL_VideoDevice *_this, int numrects, SDL_Rect *rects, TUint16 *
 
         TInt targetStartOffset = fixedOffset.iX + rect2.x + (fixedOffset.iY + rect2.y) * targetScanlineLength;
 
-        switch (screen->format->BitsPerPixel) {
+        switch (screen->format->bits_per_pixel) {
         case 12:
         {
             TUint16 *bitmapLine = (TUint16 *)screen->pixels + sourceStartOffset;

+ 2 - 2
src/video/riscos/SDL_riscosmessagebox.c

@@ -27,7 +27,7 @@
 #include <kernel.h>
 #include <swis.h>
 
-int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     _kernel_swi_regs regs;
     _kernel_oserror error;
@@ -60,7 +60,7 @@ int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttoni
 
     _kernel_swi(Wimp_ReportError, &regs, &regs);
 
-    *buttonid = (regs.r[1] == 0) ? -1 : messageboxdata->buttons[regs.r[1] - 3].buttonid;
+    *buttonID = (regs.r[1] == 0) ? -1 : messageboxdata->buttons[regs.r[1] - 3].buttonID;
     return 0;
 }
 

+ 1 - 1
src/video/riscos/SDL_riscosmessagebox.h

@@ -22,6 +22,6 @@
 
 #ifdef SDL_VIDEO_DRIVER_RISCOS
 
-extern int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+extern int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #endif /* SDL_VIDEO_DRIVER_RISCOS */

+ 1 - 1
src/video/uikit/SDL_uikitmessagebox.h

@@ -24,6 +24,6 @@
 
 extern SDL_bool UIKit_ShowingMessageBox(void);
 
-extern int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+extern int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #endif /* SDL_VIDEO_DRIVER_UIKIT */

+ 7 - 7
src/video/uikit/SDL_uikitmessagebox.m

@@ -49,7 +49,7 @@ static void UIKit_WaitUntilMessageBoxClosed(const SDL_MessageBoxData *messagebox
     }
 }
 
-static BOOL UIKit_ShowMessageBoxAlertController(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+static BOOL UIKit_ShowMessageBoxAlertController(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     int i;
     int __block clickedindex = messageboxdata->numbuttons;
@@ -120,14 +120,14 @@ static BOOL UIKit_ShowMessageBoxAlertController(const SDL_MessageBoxData *messag
 
     UIKit_ForceUpdateHomeIndicator();
 
-    *buttonid = messageboxdata->buttons[clickedindex].buttonid;
+    *buttonID = messageboxdata->buttons[clickedindex].buttonID;
     return YES;
 }
 
-static void UIKit_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid, int *returnValue)
+static void UIKit_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonID, int *returnValue)
 {
     @autoreleasepool {
-        if (UIKit_ShowMessageBoxAlertController(messageboxdata, buttonid)) {
+        if (UIKit_ShowMessageBoxAlertController(messageboxdata, buttonID)) {
             *returnValue = 0;
         } else {
             *returnValue = SDL_SetError("Could not show message box.");
@@ -135,16 +135,16 @@ static void UIKit_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, i
     }
 }
 
-int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     @autoreleasepool {
         __block int returnValue = 0;
 
         if ([NSThread isMainThread]) {
-            UIKit_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue);
+            UIKit_ShowMessageBoxImpl(messageboxdata, buttonID, &returnValue);
         } else {
             dispatch_sync(dispatch_get_main_queue(), ^{
-              UIKit_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue);
+              UIKit_ShowMessageBoxImpl(messageboxdata, buttonID, &returnValue);
             });
         }
         return returnValue;

+ 8 - 8
src/video/vita/SDL_vitamessagebox.c

@@ -30,7 +30,7 @@
 #include "../../render/vitagxm/SDL_render_vita_gxm_tools.h"
 #endif /* SDL_VIDEO_RENDER_VITA_GXM */
 
-int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
 #ifdef SDL_VIDEO_RENDER_VITA_GXM
     SceMsgDialogParam param;
@@ -91,17 +91,17 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
         sceMsgDialogGetResult(&dialog_result);
 
         if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_BUTTON1) {
-            *buttonid = messageboxdata->buttons[0].buttonid;
+            *buttonID = messageboxdata->buttons[0].buttonID;
         } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_BUTTON2) {
-            *buttonid = messageboxdata->buttons[1].buttonid;
+            *buttonID = messageboxdata->buttons[1].buttonID;
         } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_BUTTON3) {
-            *buttonid = messageboxdata->buttons[2].buttonid;
+            *buttonID = messageboxdata->buttons[2].buttonID;
         } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_YES) {
-            *buttonid = messageboxdata->buttons[0].buttonid;
+            *buttonID = messageboxdata->buttons[0].buttonID;
         } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_NO) {
-            *buttonid = messageboxdata->buttons[1].buttonid;
+            *buttonID = messageboxdata->buttons[1].buttonID;
         } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_OK) {
-            *buttonid = messageboxdata->buttons[0].buttonid;
+            *buttonID = messageboxdata->buttons[0].buttonID;
         }
         sceMsgDialogTerm();
     } else {
@@ -117,7 +117,7 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
     return 0;
 #else
     (void)messageboxdata;
-    (void)buttonid;
+    (void)buttonID;
     return -1;
 #endif
 }

+ 1 - 1
src/video/vita/SDL_vitamessagebox.h

@@ -24,7 +24,7 @@
 
 #ifdef SDL_VIDEO_DRIVER_VITA
 
-extern int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+extern int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #endif /* SDL_VIDEO_DRIVER_VITA */
 

+ 2 - 2
src/video/vivante/SDL_vivantevideo.h

@@ -43,11 +43,11 @@ struct SDL_VideoData
     EGLNativeDisplayType(EGLAPIENTRY *fbGetDisplay)(void *context);
     EGLNativeDisplayType(EGLAPIENTRY *fbGetDisplayByIndex)(int DisplayIndex);
     void(EGLAPIENTRY *fbGetDisplayGeometry)(EGLNativeDisplayType Display, int *Width, int *Height);
-    void(EGLAPIENTRY *fbGetDisplayInfo)(EGLNativeDisplayType Display, int *Width, int *Height, unsigned long *Physical, int *Stride, int *BitsPerPixel);
+    void(EGLAPIENTRY *fbGetDisplayInfo)(EGLNativeDisplayType Display, int *Width, int *Height, unsigned long *Physical, int *Stride, int *bits_per_pixel);
     void(EGLAPIENTRY *fbDestroyDisplay)(EGLNativeDisplayType Display);
     EGLNativeWindowType(EGLAPIENTRY *fbCreateWindow)(EGLNativeDisplayType Display, int X, int Y, int Width, int Height);
     void(EGLAPIENTRY *fbGetWindowGeometry)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height);
-    void(EGLAPIENTRY *fbGetWindowInfo)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height, int *BitsPerPixel, unsigned int *Offset);
+    void(EGLAPIENTRY *fbGetWindowInfo)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height, int *bits_per_pixel, unsigned int *Offset);
     void(EGLAPIENTRY *fbDestroyWindow)(EGLNativeWindowType Window);
 #endif
 };

+ 5 - 5
src/video/wayland/SDL_waylandmessagebox.c

@@ -131,7 +131,7 @@ static int get_zenity_version(int *major, int *minor)
     return -1; /* run_zenity should've called SDL_SetError() */
 }
 
-int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     int fd_pipe[2]; /* fd_pipe[0]: read end of pipe, fd_pipe[1]: write end of pipe */
     int zenity_major = 0, zenity_minor = 0, output_len = 0;
@@ -213,12 +213,12 @@ int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *button
         char *output = NULL;
         char *tmp = NULL;
 
-        if (!buttonid) {
-            /* if we don't need buttonid, we can return immediately */
+        if (!buttonID) {
+            /* if we don't need buttonID, we can return immediately */
             close(fd_pipe[0]);
             return 0; /* success */
         }
-        *buttonid = -1;
+        *buttonID = -1;
 
         output = SDL_malloc(output_len + 1);
         if (!output) {
@@ -251,7 +251,7 @@ int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *button
         for (i = 0; i < messageboxdata->numbuttons; i += 1) {
             if (messageboxdata->buttons[i].text) {
                 if (SDL_strcmp(output, messageboxdata->buttons[i].text) == 0) {
-                    *buttonid = messageboxdata->buttons[i].buttonid;
+                    *buttonID = messageboxdata->buttons[i].buttonID;
                     break;
                 }
             }

+ 1 - 1
src/video/wayland/SDL_waylandmessagebox.h

@@ -24,7 +24,7 @@
 
 #ifdef SDL_VIDEO_DRIVER_WAYLAND
 
-extern int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+extern int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #endif /* SDL_VIDEO_DRIVER_WAYLAND */
 

+ 11 - 11
src/video/windows/SDL_windowsmessagebox.c

@@ -671,7 +671,7 @@ static const char *EscapeAmpersands(char **dst, size_t *dstlen, const char *src)
 }
 
 /* This function is called if a Task Dialog is unsupported. */
-static int WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+static int WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     WIN_DialogData *dialog;
     int i, x, y, retval;
@@ -875,13 +875,13 @@ static int WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *
 
     result = DialogBoxIndirectParam(NULL, (DLGTEMPLATE *)dialog->lpDialog, ParentWindow, MessageBoxDialogProc, (LPARAM)messageboxdata);
     if (result >= IDBUTTONINDEX0 && result - IDBUTTONINDEX0 < messageboxdata->numbuttons) {
-        *buttonid = messageboxdata->buttons[result - IDBUTTONINDEX0].buttonid;
+        *buttonID = messageboxdata->buttons[result - IDBUTTONINDEX0].buttonID;
         retval = 0;
     } else if (result == IDCLOSED) {
         /* Dialog window closed by user or system. */
         /* This could use a special return code. */
         retval = 0;
-        *buttonid = -1;
+        *buttonID = -1;
     } else {
         if (result == 0) {
             SDL_SetError("Invalid parent window handle");
@@ -908,7 +908,7 @@ static int WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *
 typedef HRESULT (FAR WINAPI *TASKDIALOGINDIRECTPROC)(const TASKDIALOGCONFIG *pTaskConfig, int *pnButton, int *pnRadioButton, BOOL *pfVerificationFlagChecked);
 /* *INDENT-ON* */ /* clang-format on */
 
-int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     HWND ParentWindow = NULL;
     wchar_t *wmessage;
@@ -932,7 +932,7 @@ int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
     /* If we cannot load comctl32.dll use the old messagebox! */
     hComctl32 = LoadLibrary(TEXT("comctl32.dll"));
     if (!hComctl32) {
-        return WIN_ShowOldMessageBox(messageboxdata, buttonid);
+        return WIN_ShowOldMessageBox(messageboxdata, buttonID);
     }
 
     /* If TaskDialogIndirect doesn't exist use the old messagebox!
@@ -945,7 +945,7 @@ int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
     pfnTaskDialogIndirect = (TASKDIALOGINDIRECTPROC)GetProcAddress(hComctl32, "TaskDialogIndirect");
     if (!pfnTaskDialogIndirect) {
         FreeLibrary(hComctl32);
-        return WIN_ShowOldMessageBox(messageboxdata, buttonid);
+        return WIN_ShowOldMessageBox(messageboxdata, buttonID);
     }
 
     /* If we have a parent window, get the Instance and HWND for them
@@ -985,7 +985,7 @@ int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
             pButton = &pButtons[messageboxdata->numbuttons - 1 - i];
         }
         if (messageboxdata->buttons[i].flags & SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT) {
-            nCancelButton = messageboxdata->buttons[i].buttonid;
+            nCancelButton = messageboxdata->buttons[i].buttonID;
             pButton->nButtonID = IDCANCEL;
         } else {
             pButton->nButtonID = IDBUTTONINDEX0 + i;
@@ -1026,17 +1026,17 @@ int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
     /* Check the Task Dialog was successful and give the result */
     if (SUCCEEDED(hr)) {
         if (nButton == IDCANCEL) {
-            *buttonid = nCancelButton;
+            *buttonID = nCancelButton;
         } else if (nButton >= IDBUTTONINDEX0 && nButton < IDBUTTONINDEX0 + messageboxdata->numbuttons) {
-            *buttonid = messageboxdata->buttons[nButton - IDBUTTONINDEX0].buttonid;
+            *buttonID = messageboxdata->buttons[nButton - IDBUTTONINDEX0].buttonID;
         } else {
-            *buttonid = -1;
+            *buttonID = -1;
         }
         return 0;
     }
 
     /* We failed showing the Task Dialog, use the old message box! */
-    return WIN_ShowOldMessageBox(messageboxdata, buttonid);
+    return WIN_ShowOldMessageBox(messageboxdata, buttonID);
 }
 
 #endif /* SDL_VIDEO_DRIVER_WINDOWS */

+ 1 - 1
src/video/windows/SDL_windowsmessagebox.h

@@ -22,6 +22,6 @@
 
 #ifdef SDL_VIDEO_DRIVER_WINDOWS
 
-extern int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+extern int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #endif /* SDL_VIDEO_DRIVER_WINDOWS */

+ 3 - 3
src/video/winrt/SDL_winrtmessagebox.cpp

@@ -40,7 +40,7 @@ static String ^ WINRT_UTF8ToPlatformString(const char *str) {
     return rtstr;
 }
 
-extern "C" int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+extern "C" int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
 #if SDL_WINAPI_FAMILY_PHONE && NTDDI_VERSION == NTDDI_WIN8
     /* Sadly, Windows Phone 8 doesn't include the MessageDialog class that
@@ -99,10 +99,10 @@ extern "C" int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, in
     if (operation->Status != Windows::Foundation::AsyncStatus::Completed) {
         return SDL_SetError("An unknown error occurred in displaying the WinRT MessageDialog");
     }
-    if (buttonid) {
+    if (buttonID) {
         IntPtr results = safe_cast<IntPtr>(operation->GetResults()->Id);
         int clicked_index = results.ToInt32();
-        *buttonid = messageboxdata->buttons[clicked_index].buttonid;
+        *buttonID = messageboxdata->buttons[clicked_index].buttonID;
     }
     return 0;
 #endif /* if SDL_WINAPI_FAMILY_PHONE / else */

+ 1 - 1
src/video/winrt/SDL_winrtmessagebox.h

@@ -22,6 +22,6 @@
 
 #ifdef SDL_VIDEO_DRIVER_WINRT
 
-extern int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+extern int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #endif /* SDL_VIDEO_DRIVER_WINRT */

+ 15 - 15
src/video/x11/SDL_x11messagebox.c

@@ -101,7 +101,7 @@ typedef struct SDL_MessageBoxDataX11
     int text_height;          /* Height for text lines. */
     TextLineData *linedata;
 
-    int *pbuttonid; /* Pointer to user return buttonid value. */
+    int *pbuttonid; /* Pointer to user return buttonID value. */
 
     int button_press_index; /* Index into buttondata/buttonpos for button which is pressed (or -1). */
     int mouse_over_index;   /* Index into buttondata/buttonpos for button mouse is over (or -1). */
@@ -701,7 +701,7 @@ static int X11_MessageBoxLoop(SDL_MessageBoxDataX11 *data)
                     SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[i];
 
                     if (buttondatax11->buttondata->flags & mask) {
-                        *data->pbuttonid = buttondatax11->buttondata->buttonid;
+                        *data->pbuttonid = buttondatax11->buttondata->buttonID;
                         close_dialog = SDL_TRUE;
                         break;
                     }
@@ -726,7 +726,7 @@ static int X11_MessageBoxLoop(SDL_MessageBoxDataX11 *data)
                 if (data->button_press_index == button) {
                     SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[button];
 
-                    *data->pbuttonid = buttondatax11->buttondata->buttonid;
+                    *data->pbuttonid = buttondatax11->buttondata->buttonID;
                     close_dialog = SDL_TRUE;
                 }
             }
@@ -744,7 +744,7 @@ static int X11_MessageBoxLoop(SDL_MessageBoxDataX11 *data)
     return 0;
 }
 
-static int X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+static int X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
     int ret;
     SDL_MessageBoxDataX11 data;
@@ -772,11 +772,11 @@ static int X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int
     /* This code could get called from multiple threads maybe? */
     X11_XInitThreads();
 
-    /* Initialize the return buttonid value to -1 (for error or dialogbox closed). */
-    *buttonid = -1;
+    /* Initialize the return buttonID value to -1 (for error or dialogbox closed). */
+    *buttonID = -1;
 
     /* Init and display the message box. */
-    ret = X11_MessageBoxInit(&data, messageboxdata, buttonid);
+    ret = X11_MessageBoxInit(&data, messageboxdata, buttonID);
     if (ret != -1) {
         ret = X11_MessageBoxInitPositions(&data);
         if (ret != -1) {
@@ -800,7 +800,7 @@ static int X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int
 }
 
 /* Display an x11 message box. */
-int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
 {
 #if SDL_FORK_MESSAGEBOX
     /* Use a child process to protect against setlocale(). Annoying. */
@@ -809,21 +809,21 @@ int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
     int status = 0;
 
     if (pipe(fds) == -1) {
-        return X11_ShowMessageBoxImpl(messageboxdata, buttonid); /* oh well. */
+        return X11_ShowMessageBoxImpl(messageboxdata, buttonID); /* oh well. */
     }
 
     pid = fork();
     if (pid == -1) { /* failed */
         close(fds[0]);
         close(fds[1]);
-        return X11_ShowMessageBoxImpl(messageboxdata, buttonid); /* oh well. */
+        return X11_ShowMessageBoxImpl(messageboxdata, buttonID); /* oh well. */
     } else if (pid == 0) {                                       /* we're the child */
         int exitcode = 0;
         close(fds[0]);
-        status = X11_ShowMessageBoxImpl(messageboxdata, buttonid);
+        status = X11_ShowMessageBoxImpl(messageboxdata, buttonID);
         if (write(fds[1], &status, sizeof(int)) != sizeof(int)) {
             exitcode = 1;
-        } else if (write(fds[1], buttonid, sizeof(int)) != sizeof(int)) {
+        } else if (write(fds[1], buttonID, sizeof(int)) != sizeof(int)) {
             exitcode = 1;
         }
         close(fds[1]);
@@ -840,16 +840,16 @@ int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
         if ((rc == -1) || (!WIFEXITED(status)) || (WEXITSTATUS(status) != 0)) {
             status = SDL_SetError("msgbox child process failed");
         } else if ((read(fds[0], &status, sizeof(int)) != sizeof(int)) ||
-                   (read(fds[0], buttonid, sizeof(int)) != sizeof(int))) {
+                   (read(fds[0], buttonID, sizeof(int)) != sizeof(int))) {
             status = SDL_SetError("read from msgbox child process failed");
-            *buttonid = 0;
+            *buttonID = 0;
         }
         close(fds[0]);
 
         return status;
     }
 #else
-    return X11_ShowMessageBoxImpl(messageboxdata, buttonid);
+    return X11_ShowMessageBoxImpl(messageboxdata, buttonID);
 #endif
 }
 #endif /* SDL_VIDEO_DRIVER_X11 */

+ 1 - 1
src/video/x11/SDL_x11messagebox.h

@@ -24,7 +24,7 @@
 
 #ifdef SDL_VIDEO_DRIVER_X11
 
-extern int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+extern int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID);
 
 #endif /* SDL_VIDEO_DRIVER_X11 */
 

+ 1 - 1
test/testaudio.c

@@ -1168,7 +1168,7 @@ int SDL_AppEvent(const SDL_Event *event)
             break;
 
         case SDL_EVENT_MOUSE_WHEEL:
-            UpdateMouseOver(event->wheel.mouseX, event->wheel.mouseY);
+            UpdateMouseOver(event->wheel.mouse_x, event->wheel.mouse_y);
             break;
 
         case SDL_EVENT_KEY_DOWN:

+ 12 - 4
test/testautomation_pixels.c

@@ -140,8 +140,12 @@ static int pixels_allocFreeFormat(void *arg)
     SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
     if (result != NULL) {
         SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %" SDL_PRIu32 ", got %" SDL_PRIu32, format, result->format);
-        SDLTest_AssertCheck(result->BitsPerPixel == 0, "Verify value of result.BitsPerPixel; expected: 0, got %u", result->BitsPerPixel);
-        SDLTest_AssertCheck(result->BytesPerPixel == 0, "Verify value of result.BytesPerPixel; expected: 0, got %u", result->BytesPerPixel);
+        SDLTest_AssertCheck(result->bits_per_pixel == 0,
+                            "Verify value of result.bits_per_pixel; expected: 0, got %u",
+                            result->bits_per_pixel);
+        SDLTest_AssertCheck(result->bytes_per_pixel == 0,
+                            "Verify value of result.bytes_per_pixel; expected: 0, got %u",
+                            result->bytes_per_pixel);
         masks = result->Rmask | result->Gmask | result->Bmask | result->Amask;
         SDLTest_AssertCheck(masks == 0, "Verify value of result.[RGBA]mask combined; expected: 0, got %" SDL_PRIu32, masks);
 
@@ -162,8 +166,12 @@ static int pixels_allocFreeFormat(void *arg)
         if (result != NULL) {
             SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %" SDL_PRIu32 ", got %" SDL_PRIu32, format, result->format);
             if (!SDL_ISPIXELFORMAT_FOURCC(format)) {
-                SDLTest_AssertCheck(result->BitsPerPixel > 0, "Verify value of result.BitsPerPixel; expected: >0, got %u", result->BitsPerPixel);
-                SDLTest_AssertCheck(result->BytesPerPixel > 0, "Verify value of result.BytesPerPixel; expected: >0, got %u", result->BytesPerPixel);
+                SDLTest_AssertCheck(result->bits_per_pixel > 0,
+                                    "Verify value of result.bits_per_pixel; expected: >0, got %u",
+                                    result->bits_per_pixel);
+                SDLTest_AssertCheck(result->bytes_per_pixel > 0,
+                                    "Verify value of result.bytes_per_pixel; expected: >0, got %u",
+                                    result->bytes_per_pixel);
                 if (!SDL_ISPIXELFORMAT_INDEXED(format)) {
                     masks = result->Rmask | result->Gmask | result->Bmask | result->Amask;
                     SDLTest_AssertCheck(masks > 0, "Verify value of result.[RGBA]mask combined; expected: >0, got %" SDL_PRIu32, masks);

+ 2 - 2
test/testautomation_platform.c

@@ -209,7 +209,7 @@ static int platform_testHasFunctions(void *arg)
  */
 static int platform_testGetVersion(void *arg)
 {
-    SDL_version linked;
+    SDL_Version linked;
     int major = SDL_MAJOR_VERSION;
     int minor = SDL_MINOR_VERSION;
 
@@ -231,7 +231,7 @@ static int platform_testGetVersion(void *arg)
  */
 static int platform_testSDLVersion(void *arg)
 {
-    SDL_version compiled;
+    SDL_Version compiled;
     int major = SDL_MAJOR_VERSION;
     int minor = SDL_MINOR_VERSION;
 

+ 3 - 3
test/testautomation_surface.c

@@ -373,8 +373,8 @@ static int surface_testCompleteSurfaceConversion(void *arg)
             cvt2 = SDL_ConvertSurface(cvt1, fmt2);
             SDL_assert(cvt2 != NULL);
 
-            if (fmt1->BytesPerPixel == face->format->BytesPerPixel &&
-                fmt2->BytesPerPixel == face->format->BytesPerPixel &&
+            if (fmt1->bytes_per_pixel == face->format->bytes_per_pixel &&
+                fmt2->bytes_per_pixel == face->format->bytes_per_pixel &&
                 (fmt1->Amask != 0) == (face->format->Amask != 0) &&
                 (fmt2->Amask != 0) == (face->format->Amask != 0)) {
                 final = SDL_ConvertSurface(cvt2, face->format);
@@ -840,7 +840,7 @@ static int surface_testFlip(void *arg)
     CHECK_FUNC(SDL_FlipSurface, (surface, SDL_FLIP_HORIZONTAL));
     SDLTest_AssertCheck(pixels[offset] == 0x00,
                         "Expected pixels[%d] == 0x00 got 0x%.2X", offset, pixels[offset]);
-    offset += (surface->w - 1) * surface->format->BytesPerPixel;
+    offset += (surface->w - 1) * surface->format->bytes_per_pixel;
     SDLTest_AssertCheck(pixels[offset] == 0xFF,
                         "Expected pixels[%d] == 0xFF got 0x%.2X", offset, pixels[offset]);
 

+ 2 - 2
test/testcustomcursor.c

@@ -117,14 +117,14 @@ init_color_cursor(const char *file)
     SDL_Surface *surface = SDL_LoadBMP(file);
     if (surface) {
         if (surface->format->palette) {
-            const Uint8 bpp = surface->format->BitsPerPixel;
+            const Uint8 bpp = surface->format->bits_per_pixel;
             const Uint8 mask = (1 << bpp) - 1;
             if (SDL_PIXELORDER(surface->format->format) == SDL_BITMAPORDER_4321)
                 SDL_SetSurfaceColorKey(surface, 1, (*(Uint8 *)surface->pixels) & mask);
             else
                 SDL_SetSurfaceColorKey(surface, 1, ((*(Uint8 *)surface->pixels) >> (8 - bpp)) & mask);
         } else {
-            switch (surface->format->BitsPerPixel) {
+            switch (surface->format->bits_per_pixel) {
             case 15:
                 SDL_SetSurfaceColorKey(surface, 1, (*(Uint16 *)surface->pixels) & 0x00007FFF);
                 break;

+ 2 - 2
test/testutils.c

@@ -104,14 +104,14 @@ LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent,
         /* Set transparent pixel as the pixel at (0,0) */
         if (transparent) {
             if (temp->format->palette) {
-                const Uint8 bpp = temp->format->BitsPerPixel;
+                const Uint8 bpp = temp->format->bits_per_pixel;
                 const Uint8 mask = (1 << bpp) - 1;
                 if (SDL_PIXELORDER(temp->format->format) == SDL_BITMAPORDER_4321)
                     SDL_SetSurfaceColorKey(temp, SDL_TRUE, (*(Uint8 *)temp->pixels) & mask);
                 else
                     SDL_SetSurfaceColorKey(temp, SDL_TRUE, ((*(Uint8 *)temp->pixels) >> (8 - bpp)) & mask);
             } else {
-                switch (temp->format->BitsPerPixel) {
+                switch (temp->format->bits_per_pixel) {
                 case 15:
                     SDL_SetSurfaceColorKey(temp, SDL_TRUE,
                                     (*(Uint16 *)temp->pixels) & 0x00007FFF);

+ 2 - 2
test/testver.c

@@ -19,8 +19,8 @@
 
 int main(int argc, char *argv[])
 {
-    SDL_version compiled;
-    SDL_version linked;
+    SDL_Version compiled;
+    SDL_Version linked;
 
     /* Enable standard application logging */
     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);