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+/*
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+Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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+
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+This software is provided 'as-is', without any express or implied
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+warranty. In no event will the authors be held liable for any damages
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+arising from the use of this software.
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+
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+Permission is granted to anyone to use this software for any purpose,
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+including commercial applications, and to alter it and redistribute it
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+freely.
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+*/
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+/* Simple program: Move N sprites around on the screen as fast as possible */
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+
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+#include <stdlib.h>
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+#include <time.h>
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+
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+#ifdef __EMSCRIPTEN__
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+#include <emscripten/emscripten.h>
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+#endif
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+
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+#include <SDL3/SDL_main.h>
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+#include <SDL3/SDL_test_common.h>
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+#include <SDL3/SDL_test_font.h>
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+
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+#define MENU_WIDTH 120
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+#define MENU_HEIGHT 300
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+
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+#define TOOLTIP_DELAY 500
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+#define TOOLTIP_WIDTH 175
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+#define TOOLTIP_HEIGHT 32
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+
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+static SDLTest_CommonState *state;
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+static int num_menus;
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+static Uint64 tooltip_timer;
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+static int done;
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+static const SDL_Color colors[] = {
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+ { 0x7F, 0x00, 0x00, 0xFF },
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+ { 0x00, 0x7F, 0x00, 0xFF },
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+ { 0x00, 0x00, 0x7F, 0xFF }
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+};
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+
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+struct PopupWindow
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+{
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+ SDL_Window *win;
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+ SDL_Window *parent;
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+ SDL_Renderer *renderer;
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+ int idx;
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+};
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+
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+struct PopupWindow *menus;
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+struct PopupWindow tooltip;
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+
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+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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+static void quit(int rc)
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+{
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+ SDL_free(menus);
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+ menus = NULL;
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+
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+ SDLTest_CommonQuit(state);
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+ exit(rc);
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+}
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+
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+static int get_menu_index_by_window(SDL_Window *window)
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+{
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+ int i;
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+ for (i = 0; i < num_menus; ++i) {
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+ if (menus[i].win == window) {
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+ return i;
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+ }
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+ }
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+
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+ return -1;
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+}
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+
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+static SDL_bool window_is_root(SDL_Window *window)
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+{
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+ int i;
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+ for (i = 0; i < state->num_windows; ++i) {
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+ if (window == state->windows[i]) {
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+ return SDL_TRUE;
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+ }
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+ }
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+
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+ return SDL_FALSE;
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+}
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+
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+static SDL_bool create_popup(struct PopupWindow *new_popup, SDL_bool is_menu)
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+{
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+ SDL_Window *focus;
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+ SDL_Window *new_win;
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+ SDL_Renderer *new_renderer;
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+ const int w = is_menu ? MENU_WIDTH : TOOLTIP_WIDTH;
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+ const int h = is_menu ? MENU_HEIGHT : TOOLTIP_HEIGHT;
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+ const int v_off = is_menu ? 0 : 32;
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+ const Uint32 flags = is_menu ? SDL_WINDOW_POPUP_MENU : SDL_WINDOW_TOOLTIP;
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+ float x, y;
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+
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+ focus = SDL_GetMouseFocus();
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+
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+ SDL_GetMouseState(&x, &y);
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+ new_win = SDL_CreatePopupWindow(focus,
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+ (int)x, (int)y + v_off, w, h, flags);
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+
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+ if (new_win) {
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+ new_renderer = SDL_CreateRenderer(new_win, state->renderdriver, state->render_flags);
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+
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+ new_popup->win = new_win;
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+ new_popup->renderer = new_renderer;
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+ new_popup->parent = focus;
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+
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+ return SDL_TRUE;
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+ }
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+
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+ SDL_zerop(new_popup);
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+ return SDL_FALSE;
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+}
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+
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+static void close_popups()
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+{
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+ int i;
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+
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+ for (i = 0; i < num_menus; ++i) {
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+ /* Destroying the lowest level window recursively destroys the child windows */
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+ if (window_is_root(menus[i].parent)) {
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+ SDL_DestroyWindow(menus[i].win);
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+ }
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+ }
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+ SDL_free(menus);
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+ menus = NULL;
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+ num_menus = 0;
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+
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+ /* If the tooltip was a child of a popup, it was recursively destroyed with the popup */
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+ if (!window_is_root(tooltip.parent)) {
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+ SDL_zero(tooltip);
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+ }
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+}
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+
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+static void loop()
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+{
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+ int i;
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+ char fmt_str[128];
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+ SDL_Event event;
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+
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+ /* Check for events */
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+ while (SDL_PollEvent(&event)) {
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+ SDLTest_CommonEvent(state, &event, &done);
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+
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+ if (event.type == SDL_EVENT_MOUSE_MOTION) {
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+ /* Hide the tooltip and restart the timer if the mouse is moved */
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+ if (tooltip.win) {
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+ SDL_DestroyWindow(tooltip.win);
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+ SDL_zero(tooltip);
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+ }
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+ tooltip_timer = SDL_GetTicks() + TOOLTIP_DELAY;
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+ } else if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN) {
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+ /* Left click closes the popup menus */
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+ if (event.button.button == SDL_BUTTON_LEFT) {
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+ close_popups();
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+ } else if (event.button.button == SDL_BUTTON_RIGHT) {
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+ /* Create a new popup menu */
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+ menus = SDL_realloc(menus, sizeof(struct PopupWindow) * (num_menus + 1));
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+ if (create_popup(&menus[num_menus], SDL_TRUE)) {
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+ ++num_menus;
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+ }
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+ }
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+ }
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+ }
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+
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+ /* Show the tooltip if the delay period has elapsed */
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+ if (SDL_GetTicks() > tooltip_timer) {
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+ if (tooltip.win == NULL) {
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+ create_popup(&tooltip, SDL_FALSE);
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+ }
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+ }
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+
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+ /* Draw the window */
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+ for (i = 0; i < state->num_windows; ++i) {
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+ SDL_Renderer *renderer = state->renderers[i];
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+ SDL_RenderClear(renderer);
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+ SDL_RenderPresent(renderer);
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+ }
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+
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+ /* Draw the menus in alternating colors */
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+ for (i = 0; i < num_menus; ++i) {
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+ const SDL_Color *c = &colors[i % SDL_arraysize(colors)];
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+ SDL_Renderer *renderer = menus[i].renderer;
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+
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+ SDL_SetRenderDrawColor(renderer, c->r, c->g, c->b, c->a);
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+ SDL_RenderClear(renderer);
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+ SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
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+ SDL_snprintf(fmt_str, sizeof(fmt_str), "Popup Menu %i", i);
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+ SDLTest_DrawString(renderer, 10.0f, 10.0f, fmt_str);
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+ SDL_RenderPresent(renderer);
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+ }
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+
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+ /* Draw the tooltip */
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+ if (tooltip.win) {
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+ int menu_idx;
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+
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+ SDL_SetRenderDrawColor(tooltip.renderer, 0x00, 0x00, 0x00, 0xFF);
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+ SDL_RenderClear(tooltip.renderer);
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+ SDL_SetRenderDrawColor(tooltip.renderer, 0xFF, 0xFF, 0xFF, 0xFF);
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+
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+ menu_idx = get_menu_index_by_window(tooltip.parent);
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+ if (menu_idx >= 0) {
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+ SDL_snprintf(fmt_str, sizeof(fmt_str), "Tooltip for popup %i", menu_idx);
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+ } else {
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+ SDL_snprintf(fmt_str, sizeof(fmt_str), "Toplevel tooltip");
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+ }
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+ SDLTest_DrawString(tooltip.renderer, 10.0f, TOOLTIP_HEIGHT / 2, fmt_str);
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+ SDL_RenderPresent(tooltip.renderer);
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+ }
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+}
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+
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+int main(int argc, char *argv[])
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+{
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+ int i;
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+
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+ /* Initialize test framework */
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+ state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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+ if (state == NULL) {
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+ return 1;
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+ }
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+
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+ if (!SDLTest_CommonInit(state)) {
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+ SDLTest_CommonQuit(state);
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+ quit(2);
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+ }
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+
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+ for (i = 0; i < state->num_windows; ++i) {
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+ SDL_Renderer *renderer = state->renderers[i];
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+ SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
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+ SDL_RenderClear(renderer);
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+ }
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+
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+ /* Main render loop */
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+ done = 0;
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+#ifdef __EMSCRIPTEN__
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+ emscripten_set_main_loop(loop, 0, 1);
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+#else
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+ while (!done) {
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+ loop();
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+ }
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+#endif
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+ quit(0);
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+ /* keep the compiler happy ... */
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+ return 0;
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+}
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