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@@ -408,12 +408,6 @@ static SDL_bool HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
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ctx->effects_supported = SDL_FALSE;
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}
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- if (device->vendor_id == USB_VENDOR_SONY &&
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- device->product_id == USB_PRODUCT_SONY_DS4_STRIKEPAD) {
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- /* The Armor-X Pro seems to only deliver half the acceleration it should */
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- ctx->accel_numerator *= 2;
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- }
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-
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device->joystick_type = joystick_type;
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device->type = SDL_CONTROLLER_TYPE_PS4;
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if (ctx->official_controller) {
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@@ -608,8 +602,40 @@ static void HIDAPI_DriverPS4_LoadCalibrationData(SDL_HIDAPI_Device *device)
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if (i < 3) {
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scale *= ((double)ctx->gyro_numerator / ctx->gyro_denominator) * M_PI / 180.0;
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+
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+ if (device->vendor_id == USB_VENDOR_SONY &&
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+ device->product_id == USB_PRODUCT_SONY_DS4_STRIKEPAD) {
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+ /* The Armor-X Pro seems to rotate in the opposite direction on the Z axis */
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+ switch (i) {
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+ case 0:
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+ case 1:
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+ break;
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+ case 2:
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+ scale *= -1.0;
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+ break;
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+ default:
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+ break;
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+ }
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+ }
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} else {
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scale *= ((double)ctx->accel_numerator / ctx->accel_denominator) * SDL_STANDARD_GRAVITY;
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+
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+ if (device->vendor_id == USB_VENDOR_SONY &&
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+ device->product_id == USB_PRODUCT_SONY_DS4_STRIKEPAD) {
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+ /* The Armor-X Pro seems to only deliver half the acceleration it should,
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+ * and in the opposite direction on the X and Y axes */
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+ switch (i) {
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+ case 3:
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+ case 4:
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+ scale *= -2.0;
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+ break;
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+ case 5:
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+ scale *= 2.0;
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+ break;
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+ default:
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+ break;
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+ }
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+ }
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}
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ctx->calibration[i].scale = (float)scale;
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}
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