|
@@ -30,7 +30,7 @@ SDL_Event event;
|
|
|
static void
|
|
|
DrawRects(SDL_Renderer * renderer, SDL_Rect * rect)
|
|
|
{
|
|
|
- SDL_SetRenderDrawColor(renderer, 255, 127, 0, 255);
|
|
|
+ SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
|
|
|
SDL_RenderFillRect(renderer, rect);
|
|
|
}
|
|
|
|
|
@@ -53,7 +53,7 @@ loop(){
|
|
|
SDL_Renderer *renderer = state->renderers[i];
|
|
|
if (state->windows[i] == NULL)
|
|
|
continue;
|
|
|
- SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
|
|
+ SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
|
|
|
SDL_RenderClear(renderer);
|
|
|
|
|
|
/* Wrap the cursor rectangle at the screen edges to keep it visible */
|