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@@ -224,14 +224,16 @@ handle_configure_xdg_toplevel(void *data,
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* us a completely stateless, sizeless configure, with which we have
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* to enforce our own state anyway.
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*/
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- if (width != 0 && height != 0) {
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+ if (width != 0 && height != 0 && (window->w != width || window->h != height)) {
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window->w = width;
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window->h = height;
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+ wind->needs_resize_event = SDL_TRUE;
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}
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/* This part is good though. */
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- if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
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+ if ((window->flags & SDL_WINDOW_ALLOW_HIGHDPI) && wind->scale_factor != driverdata->scale_factor) {
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wind->scale_factor = driverdata->scale_factor;
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+ wind->needs_resize_event = SDL_TRUE;
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}
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return;
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@@ -284,8 +286,11 @@ handle_configure_xdg_toplevel(void *data,
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}
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/* Store this now so the xdg_surface configure knows what to resize to */
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- window->w = width;
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- window->h = height;
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+ if (window->w != width || window->h != height) {
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+ window->w = width;
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+ window->h = height;
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+ wind->needs_resize_event = SDL_TRUE;
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+ }
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} else {
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/* For fullscreen, foolishly do what the compositor says. If it's wrong,
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* don't blame us, we were explicitly instructed to do this.
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@@ -293,14 +298,16 @@ handle_configure_xdg_toplevel(void *data,
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* UPDATE: Nope, sure enough a compositor sends 0,0. This is a known bug:
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* https://bugs.kde.org/show_bug.cgi?id=444962
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*/
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- if (width != 0 && height != 0) {
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+ if (width != 0 && height != 0 && (window->w != width || window->h != height)) {
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window->w = width;
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window->h = height;
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+ wind->needs_resize_event = SDL_TRUE;
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}
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/* This part is good though. */
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- if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
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+ if ((window->flags & SDL_WINDOW_ALLOW_HIGHDPI) && wind->scale_factor != driverdata->scale_factor) {
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wind->scale_factor = driverdata->scale_factor;
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+ wind->needs_resize_event = SDL_TRUE;
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}
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}
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}
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@@ -330,6 +337,7 @@ decoration_frame_configure(struct libdecor_frame *frame,
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enum libdecor_window_state window_state;
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int width, height;
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+ float scale_factor = wind->scale_factor;
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SDL_bool focused = SDL_FALSE;
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SDL_bool fullscreen = SDL_FALSE;
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@@ -399,7 +407,7 @@ decoration_frame_configure(struct libdecor_frame *frame,
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/* This part is good though. */
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if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
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- wind->scale_factor = driverdata->scale_factor;
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+ scale_factor = driverdata->scale_factor;
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}
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} else if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
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width = window->windowed.w;
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@@ -427,7 +435,7 @@ decoration_frame_configure(struct libdecor_frame *frame,
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}
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/* Do the resize on the SDL side (this will set window->w/h)... */
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- Wayland_HandleResize(window, width, height, wind->scale_factor);
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+ Wayland_HandleResize(window, width, height, scale_factor);
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wind->shell_surface.libdecor.initial_configure_seen = SDL_TRUE;
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/* ... then commit the changes on the libdecor side. */
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@@ -1341,14 +1349,18 @@ Wayland_HandleResize(SDL_Window *window, int width, int height, float scale)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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SDL_VideoData *viddata = data->waylandData;
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-
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struct wl_region *region;
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- window->w = 0;
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- window->h = 0;
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- SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, width, height);
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- window->w = width;
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- window->h = height;
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- data->scale_factor = scale;
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+
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+ if (data->needs_resize_event || window->w != width || window->h != height || data->scale_factor != scale) {
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+ /* We may have already updated window w/h (or only adjusted scale factor),
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+ * so we must override the deduplication logic in the video core */
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+ window->w = 0;
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+ window->h = 0;
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+ SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, width, height);
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+ window->w = width;
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+ window->h = height;
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+ data->needs_resize_event = SDL_FALSE;
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+ }
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wl_surface_set_buffer_scale(data->surface, data->scale_factor);
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