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@@ -175,7 +175,7 @@ int SDL_AppEvent(void *appstate, const SDL_Event *event)
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return FlipCamera();
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case SDL_EVENT_QUIT:
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- SDL_Log("Ctlr+C : Quit!");
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+ SDL_Log("Quit!");
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return 1;
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case SDL_EVENT_CAMERA_DEVICE_APPROVED:
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@@ -266,8 +266,5 @@ void SDL_AppQuit(void *appstate)
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SDL_ReleaseCameraFrame(camera, frame_current);
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SDL_CloseCamera(camera);
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SDL_DestroyTexture(texture);
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- SDL_DestroyRenderer(renderer);
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- SDL_DestroyWindow(window);
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SDLTest_CommonQuit(state);
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}
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-
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