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Updated dynamic API after https://github.com/libsdl-org/SDL/commit/040a17a50f1b500c7a1e07c6bc6e1d6eff5dbe76

Sam Lantinga 2 years ago
parent
commit
d5ff71d685
2 changed files with 10 additions and 0 deletions
  1. 5 0
      src/dynapi/SDL_dynapi_overrides.h
  2. 5 0
      src/dynapi/SDL_dynapi_procs.h

+ 5 - 0
src/dynapi/SDL_dynapi_overrides.h

@@ -894,3 +894,8 @@
 #define SDL_SensorGetDataWithTimestamp SDL_SensorGetDataWithTimestamp_REAL
 #define SDL_ResetHints SDL_ResetHints_REAL
 #define SDL_strcasestr SDL_strcasestr_REAL
+#define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL
+#define SDL_EGL_GetCurrentEGLDisplay SDL_EGL_GetCurrentEGLDisplay_REAL
+#define SDL_EGL_GetCurrentEGLConfig SDL_EGL_GetCurrentEGLConfig_REAL
+#define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL
+#define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL

+ 5 - 0
src/dynapi/SDL_dynapi_procs.h

@@ -973,3 +973,8 @@ SDL_DYNAPI_PROC(int,SDL_GameControllerGetSensorDataWithTimestamp,(SDL_GameContro
 SDL_DYNAPI_PROC(int,SDL_SensorGetDataWithTimestamp,(SDL_Sensor *a, Uint64 *b, float *c, int d),(a,b,c,d),return)
 SDL_DYNAPI_PROC(void,SDL_ResetHints,(void),(),)
 SDL_DYNAPI_PROC(char*,SDL_strcasestr,(const char *a, const char *b),(a,b),return)
+SDL_DYNAPI_PROC(void*,SDL_EGL_GetProcAddress,(const char *a),(a),return)
+SDL_DYNAPI_PROC(SDL_EGLDisplay,SDL_EGL_GetCurrentEGLDisplay,(void),(),return)
+SDL_DYNAPI_PROC(SDL_EGLConfig,SDL_EGL_GetCurrentEGLConfig,(void),(),return)
+SDL_DYNAPI_PROC(SDL_EGLSurface,SDL_EGL_GetWindowEGLSurface,(SDL_Window *a),(a),return)
+SDL_DYNAPI_PROC(void,SDL_EGL_SetEGLAttributeCallbacks,(SDL_EGLAttribArrayCallback a, SDL_EGLIntArrayCallback b, SDL_EGLIntArrayCallback c),(a,b,c),)