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@@ -100,12 +100,19 @@ static pa_stream * (*PULSEAUDIO_pa_stream_new) (pa_context *, const char *,
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const pa_sample_spec *, const pa_channel_map *);
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static int (*PULSEAUDIO_pa_stream_connect_playback) (pa_stream *, const char *,
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const pa_buffer_attr *, pa_stream_flags_t, pa_cvolume *, pa_stream *);
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+static int (*PULSEAUDIO_pa_stream_connect_record) (pa_stream *, const char *,
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+ const pa_buffer_attr *, pa_stream_flags_t);
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static pa_stream_state_t (*PULSEAUDIO_pa_stream_get_state) (pa_stream *);
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static size_t (*PULSEAUDIO_pa_stream_writable_size) (pa_stream *);
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+static size_t (*PULSEAUDIO_pa_stream_readable_size) (pa_stream *);
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static int (*PULSEAUDIO_pa_stream_write) (pa_stream *, const void *, size_t,
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pa_free_cb_t, int64_t, pa_seek_mode_t);
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static pa_operation * (*PULSEAUDIO_pa_stream_drain) (pa_stream *,
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pa_stream_success_cb_t, void *);
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+static int (*PULSEAUDIO_pa_stream_peek) (pa_stream *, const void **, size_t *);
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+static int (*PULSEAUDIO_pa_stream_drop) (pa_stream *);
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+static pa_operation * (*PULSEAUDIO_pa_stream_flush) (pa_stream *,
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+ pa_stream_success_cb_t, void *);
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static int (*PULSEAUDIO_pa_stream_disconnect) (pa_stream *);
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static void (*PULSEAUDIO_pa_stream_unref) (pa_stream *);
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@@ -206,11 +213,16 @@ load_pulseaudio_syms(void)
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SDL_PULSEAUDIO_SYM(pa_context_unref);
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SDL_PULSEAUDIO_SYM(pa_stream_new);
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SDL_PULSEAUDIO_SYM(pa_stream_connect_playback);
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+ SDL_PULSEAUDIO_SYM(pa_stream_connect_record);
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SDL_PULSEAUDIO_SYM(pa_stream_get_state);
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SDL_PULSEAUDIO_SYM(pa_stream_writable_size);
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+ SDL_PULSEAUDIO_SYM(pa_stream_readable_size);
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SDL_PULSEAUDIO_SYM(pa_stream_write);
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SDL_PULSEAUDIO_SYM(pa_stream_drain);
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SDL_PULSEAUDIO_SYM(pa_stream_disconnect);
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+ SDL_PULSEAUDIO_SYM(pa_stream_peek);
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+ SDL_PULSEAUDIO_SYM(pa_stream_drop);
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+ SDL_PULSEAUDIO_SYM(pa_stream_flush);
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SDL_PULSEAUDIO_SYM(pa_stream_unref);
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SDL_PULSEAUDIO_SYM(pa_channel_map_init_auto);
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SDL_PULSEAUDIO_SYM(pa_strerror);
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@@ -239,6 +251,12 @@ getAppName(void)
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return "SDL Application"; /* oh well. */
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}
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+static void
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+stream_operation_complete_no_op(pa_stream *s, int success, void *userdata)
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+{
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+ /* no-op for pa_stream_drain(), etc, to use for callback. */
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+}
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+
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static void
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WaitForPulseOperation(pa_mainloop *mainloop, pa_operation *o)
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{
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@@ -351,18 +369,12 @@ PULSEAUDIO_PlayDevice(_THIS)
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}
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}
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-static void
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-stream_drain_complete(pa_stream *s, int success, void *userdata)
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-{
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- /* no-op for pa_stream_drain() to use for callback. */
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-}
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-
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static void
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PULSEAUDIO_WaitDone(_THIS)
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{
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if (SDL_AtomicGet(&this->enabled)) {
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struct SDL_PrivateAudioData *h = this->hidden;
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- pa_operation *o = PULSEAUDIO_pa_stream_drain(h->stream, stream_drain_complete, NULL);
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+ pa_operation *o = PULSEAUDIO_pa_stream_drain(h->stream, stream_operation_complete_no_op, NULL);
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if (o) {
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while (PULSEAUDIO_pa_operation_get_state(o) != PA_OPERATION_DONE) {
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if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
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@@ -386,10 +398,75 @@ PULSEAUDIO_GetDeviceBuf(_THIS)
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}
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+static int
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+PULSEAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
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+{
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+ struct SDL_PrivateAudioData *h = this->hidden;
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+ const void *data = NULL;
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+ size_t nbytes = 0;
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+
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+ while (SDL_AtomicGet(&this->enabled)) {
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+ if (h->capturebuf != NULL) {
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+ const int cpy = SDL_min(buflen, h->capturelen);
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+ SDL_memcpy(buffer, h->capturebuf, cpy);
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+ /*printf("PULSEAUDIO: fed %d captured bytes\n", cpy);*/
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+ h->capturebuf += cpy;
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+ h->capturelen -= cpy;
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+ if (h->capturelen == 0) {
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+ h->capturebuf = NULL;
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+ PULSEAUDIO_pa_stream_drop(h->stream); /* done with this fragment. */
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+ }
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+ return cpy; /* new data, return it. */
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+ }
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+
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+ if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
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+ PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
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+ PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
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+ SDL_OpenedAudioDeviceDisconnected(this);
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+ return -1; /* uhoh, pulse failed! */
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+ }
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+
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+ if (PULSEAUDIO_pa_stream_readable_size(h->stream) == 0) {
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+ continue; /* no data available yet. */
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+ }
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+
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+ /* a new fragment is available! */
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+ PULSEAUDIO_pa_stream_peek(h->stream, &data, &nbytes);
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+ SDL_assert(nbytes > 0);
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+ if (data == NULL) { /* NULL==buffer had a hole. Ignore that. */
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+ PULSEAUDIO_pa_stream_drop(h->stream); /* drop this fragment. */
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+ } else {
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+ /* store this fragment's data, start feeding it to SDL. */
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+ /*printf("PULSEAUDIO: captured %d new bytes\n", (int) nbytes);*/
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+ h->capturebuf = (const Uint8 *) data;
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+ h->capturelen = nbytes;
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+ }
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+ }
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+
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+ return -1; /* not enabled? */
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+}
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+
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+static void
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+PULSEAUDIO_FlushCapture(_THIS)
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+{
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+ struct SDL_PrivateAudioData *h = this->hidden;
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+
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+ if (h->capturebuf != NULL) {
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+ PULSEAUDIO_pa_stream_drop(h->stream);
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+ h->capturebuf = NULL;
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+ h->capturelen = 0;
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+ }
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+
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+ WaitForPulseOperation(h->mainloop, PULSEAUDIO_pa_stream_flush(h->stream, stream_operation_complete_no_op, NULL));
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+}
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+
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static void
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PULSEAUDIO_CloseDevice(_THIS)
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{
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if (this->hidden != NULL) {
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+ if (this->hidden->capturebuf != NULL) {
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+ PULSEAUDIO_pa_stream_drop(this->hidden->stream);
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+ }
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SDL_FreeAudioMem(this->hidden->mixbuf);
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SDL_free(this->hidden->device_name);
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if (this->hidden->stream) {
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@@ -403,7 +480,16 @@ PULSEAUDIO_CloseDevice(_THIS)
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}
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static void
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-DeviceNameCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
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+SinkDeviceNameCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
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+{
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+ if (i) {
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+ char **devname = (char **) data;
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+ *devname = SDL_strdup(i->name);
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+ }
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+}
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+
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+static void
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+SourceDeviceNameCallback(pa_context *c, const pa_source_info *i, int is_last, void *data)
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{
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if (i) {
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char **devname = (char **) data;
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@@ -412,7 +498,7 @@ DeviceNameCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data
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}
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static SDL_bool
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-FindDeviceName(struct SDL_PrivateAudioData *h, void *handle)
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+FindDeviceName(struct SDL_PrivateAudioData *h, const int iscapture, void *handle)
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{
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const uint32_t idx = ((uint32_t) ((size_t) handle)) - 1;
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@@ -420,7 +506,16 @@ FindDeviceName(struct SDL_PrivateAudioData *h, void *handle)
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return SDL_TRUE;
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}
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- WaitForPulseOperation(h->mainloop, PULSEAUDIO_pa_context_get_sink_info_by_index(h->context, idx, DeviceNameCallback, &h->device_name));
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+ if (iscapture) {
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+ WaitForPulseOperation(h->mainloop,
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+ PULSEAUDIO_pa_context_get_source_info_by_index(h->context, idx,
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+ SourceDeviceNameCallback, &h->device_name));
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+ } else {
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+ WaitForPulseOperation(h->mainloop,
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+ PULSEAUDIO_pa_context_get_sink_info_by_index(h->context, idx,
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+ SinkDeviceNameCallback, &h->device_name));
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+ }
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+
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return (h->device_name != NULL);
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}
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@@ -434,6 +529,7 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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pa_channel_map pacmap;
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pa_stream_flags_t flags = 0;
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int state = 0;
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+ int rc = 0;
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/* Initialize all variables that we clean on shutdown */
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this->hidden = (struct SDL_PrivateAudioData *)
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@@ -495,13 +591,15 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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SDL_CalculateAudioSpec(&this->spec);
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/* Allocate mixing buffer */
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- h->mixlen = this->spec.size;
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- h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
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- if (h->mixbuf == NULL) {
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- PULSEAUDIO_CloseDevice(this);
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- return SDL_OutOfMemory();
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+ if (!iscapture) {
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+ h->mixlen = this->spec.size;
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+ h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
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+ if (h->mixbuf == NULL) {
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+ PULSEAUDIO_CloseDevice(this);
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+ return SDL_OutOfMemory();
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+ }
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+ SDL_memset(h->mixbuf, this->spec.silence, this->spec.size);
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}
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- SDL_memset(h->mixbuf, this->spec.silence, this->spec.size);
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paspec.channels = this->spec.channels;
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paspec.rate = this->spec.freq;
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@@ -527,9 +625,9 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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return SDL_SetError("Could not connect to PulseAudio server");
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}
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- if (!FindDeviceName(h, handle)) {
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+ if (!FindDeviceName(h, iscapture, handle)) {
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PULSEAUDIO_CloseDevice(this);
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- return SDL_SetError("Requested PulseAudio sink missing?");
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+ return SDL_SetError("Requested PulseAudio sink/source missing?");
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}
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/* The SDL ALSA output hints us that we use Windows' channel mapping */
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@@ -555,8 +653,13 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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flags |= PA_STREAM_DONT_MOVE;
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}
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- if (PULSEAUDIO_pa_stream_connect_playback(h->stream, h->device_name, &paattr, flags,
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- NULL, NULL) < 0) {
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+ if (iscapture) {
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+ rc = PULSEAUDIO_pa_stream_connect_record(h->stream, h->device_name, &paattr, flags);
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+ } else {
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+ rc = PULSEAUDIO_pa_stream_connect_playback(h->stream, h->device_name, &paattr, flags, NULL, NULL);
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+ }
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+
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+ if (rc < 0) {
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PULSEAUDIO_CloseDevice(this);
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return SDL_SetError("Could not connect PulseAudio stream");
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}
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@@ -687,6 +790,10 @@ PULSEAUDIO_Init(SDL_AudioDriverImpl * impl)
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impl->CloseDevice = PULSEAUDIO_CloseDevice;
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impl->WaitDone = PULSEAUDIO_WaitDone;
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impl->Deinitialize = PULSEAUDIO_Deinitialize;
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+ impl->CaptureFromDevice = PULSEAUDIO_CaptureFromDevice;
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+ impl->FlushCapture = PULSEAUDIO_FlushCapture;
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+
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+ impl->HasCaptureSupport = SDL_TRUE;
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return 1; /* this audio target is available. */
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}
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