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@@ -28,15 +28,16 @@
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#ifndef SDL_events_h_
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#define SDL_events_h_
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-#include <SDL3/SDL_stdinc.h>
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+#include <SDL3/SDL_audio.h>
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#include <SDL3/SDL_error.h>
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-#include <SDL3/SDL_video.h>
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+#include <SDL3/SDL_gamepad.h>
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+#include <SDL3/SDL_joystick.h>
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#include <SDL3/SDL_keyboard.h>
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#include <SDL3/SDL_mouse.h>
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-#include <SDL3/SDL_joystick.h>
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-#include <SDL3/SDL_gamepad.h>
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#include <SDL3/SDL_quit.h>
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+#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_touch.h>
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+#include <SDL3/SDL_video.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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