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SDL_JoystickGetAttached() doesn't need to be noisy for NULL joystick

Fixes https://github.com/libsdl-org/SDL/issues/5008
Sam Lantinga 3 years ago
parent
commit
d861820465
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/joystick/SDL_joystick.c

+ 1 - 1
src/joystick/SDL_joystick.c

@@ -759,7 +759,7 @@ SDL_JoystickGetButton(SDL_Joystick *joystick, int button)
 SDL_bool
 SDL_JoystickGetAttached(SDL_Joystick *joystick)
 {
-    if (!SDL_PrivateJoystickValid(joystick)) {
+    if (!joystick) {
         return SDL_FALSE;
     }