Browse Source

Fixed bug #4964 - opengles2 & batching = conjoined lines

Sylvain 3 years ago
parent
commit
d8888e468e
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/render/opengles2/SDL_render_gles2.c

+ 1 - 1
src/render/opengles2/SDL_render_gles2.c

@@ -1148,7 +1148,7 @@ GLES2_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
                 int ret;
                 while (nextcmd != NULL) {
                     const SDL_RenderCommandType nextcmdtype = nextcmd->command;
-                    if (nextcmdtype != thiscmdtype) {
+                    if (nextcmdtype != thiscmdtype || thiscmdtype == SDL_RENDERCMD_DRAW_LINES) {
                         break;  /* can't go any further on this draw call, different render command up next. */
                     } else if (nextcmd->data.draw.texture != thistexture || nextcmd->data.draw.blend != thisblend) {
                         break;  /* can't go any further on this draw call, different texture/blendmode copy up next. */