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README-migration.md: Removed obsolete documentation.

Fixes #11434.
Ryan C. Gordon 3 months ago
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      docs/README-migration.md

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docs/README-migration.md

@@ -399,8 +399,6 @@ should be changed to:
     SDL_Keymod mod = event.key.mod;
 ```
 
-The keycode in key events is affected by modifiers by default. e.g. pressing the A key would generate the keycode `SDLK_A`, or 'a', and pressing it while holding the shift key would generate the keycode `SDLK_A`, or 'A'. This behavior can be customized with `SDL_HINT_KEYCODE_OPTIONS`.
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 The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor.
 
 The mouseX and mouseY fields of SDL_MouseWheelEvent have been renamed mouse_x and mouse_y.