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@@ -1582,7 +1582,7 @@ static int video_setWindowCenteredOnDisplay(void *arg)
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SDL_Rect expectedDisplayRect;
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/* xVariation is the display we start on */
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- expectedDisplay = xVariation % displayNum;
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+ expectedDisplay = displays[xVariation % displayNum];
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x = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
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y = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
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w = SDLTest_RandomIntegerInRange(640, 800);
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@@ -1604,7 +1604,7 @@ static int video_setWindowCenteredOnDisplay(void *arg)
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SDL_GetWindowSize(window, ¤tW, ¤tH);
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SDL_GetWindowPosition(window, ¤tX, ¤tY);
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- SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
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+ SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display ID (current: %d, expected: %d)", currentDisplay, expectedDisplay);
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SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
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SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
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SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
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@@ -1619,7 +1619,7 @@ static int video_setWindowCenteredOnDisplay(void *arg)
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SDL_GetWindowSize(window, ¤tW, ¤tH);
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SDL_GetWindowPosition(window, ¤tX, ¤tY);
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- SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
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+ SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display ID (current: %d, expected: %d)", currentDisplay, expectedDisplay);
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SDLTest_AssertCheck(currentW == expectedDisplayRect.w, "Validate width (current: %d, expected: %d)", currentW, expectedDisplayRect.w);
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SDLTest_AssertCheck(currentH == expectedDisplayRect.h, "Validate height (current: %d, expected: %d)", currentH, expectedDisplayRect.h);
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SDLTest_AssertCheck(currentX == expectedDisplayRect.x, "Validate x (current: %d, expected: %d)", currentX, expectedDisplayRect.x);
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@@ -1642,10 +1642,10 @@ static int video_setWindowCenteredOnDisplay(void *arg)
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/* Center on display yVariation, and check window properties */
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- expectedDisplay = yVariation % displayNum;
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+ expectedDisplay = displays[yVariation % displayNum];
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x = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
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y = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
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- expectedDisplayRect = (expectedDisplay == 0) ? display0 : display1;
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+ expectedDisplayRect = (yVariation == 0) ? display0 : display1;
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expectedX = (expectedDisplayRect.x + ((expectedDisplayRect.w - w) / 2));
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expectedY = (expectedDisplayRect.y + ((expectedDisplayRect.h - h) / 2));
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SDL_SetWindowPosition(window, x, y);
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@@ -1654,7 +1654,7 @@ static int video_setWindowCenteredOnDisplay(void *arg)
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SDL_GetWindowSize(window, ¤tW, ¤tH);
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SDL_GetWindowPosition(window, ¤tX, ¤tY);
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- SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
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+ SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display ID (current: %d, expected: %d)", currentDisplay, expectedDisplay);
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SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
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SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
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SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
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