Browse Source

Fixed bug 4600 - Dualshock 4 touchpad press is not detectable with SDL_JoystickGetButton

Dexter Friedman

When using a Dualshock 4 controller (model numbers CUH-ZCT1U and CUH-ZCT2U), pressing anywhere on the center touchpad does not send an SDL_JOYBUTTONDOWN event. I have verified this with testjoystick:

Repro steps:
1. Plug in a DS4 over USB
2. Compile testjoystick and run: testjoystick.exe 0
3. Press and hold the touchpad. Observe that no lime green box appears

Expected behavior:
A lime green box appears while the touchpad is pressed.

Notes:
I've attached a patch here that works on my PC and produces the expected behavior in testjoystick, for both DS4 model numbers I listed earlier.

If I understand correctly, by exposing this as a joystick button, the gamecontroller API mapping can be modified with a change to gamecontrollerdb.txt in the future.
Sam Lantinga 5 years ago
parent
commit
d97387ccff
1 changed files with 2 additions and 1 deletions
  1. 2 1
      src/joystick/hidapi/SDL_hidapi_ps4.c

+ 2 - 1
src/joystick/hidapi/SDL_hidapi_ps4.c

@@ -360,7 +360,7 @@ HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_DriverData *context, SDL_Joystick *joys
     HIDAPI_DriverPS4_Rumble(context, joystick, 0, 0, 0);
 
     /* Initialize the joystick capabilities */
-    joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+    joystick->nbuttons = 16;
     joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
 
@@ -515,6 +515,7 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
         Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
 
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, 15, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
     }
 
     axis = ((int)packet->ucTriggerLeft * 257) - 32768;