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GDK: Xbox should have input focus by default

Caleb Cornett 7 months ago
parent
commit
d9a5ed75b9
1 changed files with 1 additions and 0 deletions
  1. 1 0
      src/video/windows/SDL_windowswindow.c

+ 1 - 0
src/video/windows/SDL_windowswindow.c

@@ -523,6 +523,7 @@ static int SetupWindowData(SDL_VideoDevice *_this, SDL_Window *window, HWND hwnd
 
 #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
     window->flags |= SDL_WINDOW_INPUT_FOCUS;
+    SDL_SetKeyboardFocus(window);
 #else
     if (GetFocus() == hwnd) {
         window->flags |= SDL_WINDOW_INPUT_FOCUS;