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Fixed typo in SDL_audio.h

Sam Lantinga 6 months ago
parent
commit
da4608ed03
1 changed files with 1 additions and 1 deletions
  1. 1 1
      include/SDL_audio.h

+ 1 - 1
include/SDL_audio.h

@@ -591,7 +591,7 @@ extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name,
  *   frames_ (with stereo output, two samples--left and right--would make a
  *   single sample frame). This number should be a power of two, and may be
  *   adjusted by the audio driver to a value more suitable for the hardware.
- *   Good values seem to range between 512 and 8096 inclusive, depending on
+ *   Good values seem to range between 512 and 4096 inclusive, depending on
  *   the application and CPU speed. Smaller values reduce latency, but can
  *   lead to underflow if the application is doing heavy processing and cannot
  *   fill the audio buffer in time. Note that the number of sample frames is