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@@ -136,10 +136,11 @@ public class SDLActivity extends Activity {
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protected void onCreate(Bundle savedInstanceState) {
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Log.v(TAG, "Device: " + android.os.Build.DEVICE);
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Log.v(TAG, "Model: " + android.os.Build.MODEL);
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- Log.v(TAG, "onCreate(): " + mSingleton);
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+ Log.v(TAG, "onCreate()");
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super.onCreate(savedInstanceState);
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SDLActivity.initialize();
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+
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// So we can call stuff from static callbacks
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mSingleton = this;
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@@ -179,18 +180,16 @@ public class SDLActivity extends Activity {
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return;
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}
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- // Set up the surface
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- mSurface = new SDLSurface(getApplication());
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-
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+ // Set up JNI
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+ SDLActivity.nativeSetupJNI();
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- if(Build.VERSION.SDK_INT >= 16) {
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+ if (Build.VERSION.SDK_INT >= 16) {
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mJoystickHandler = new SDLJoystickHandler_API16();
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- } else if(Build.VERSION.SDK_INT >= 12) {
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+ } else if (Build.VERSION.SDK_INT >= 12) {
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mJoystickHandler = new SDLJoystickHandler_API12();
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} else {
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mJoystickHandler = new SDLJoystickHandler();
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}
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-
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mHapticHandler = new SDLHapticHandler();
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if (Build.VERSION.SDK_INT >= 11) {
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@@ -200,6 +199,9 @@ public class SDLActivity extends Activity {
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mClipboardHandler = new SDLClipboardHandler_Old();
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}
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+ // Set up the surface
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+ mSurface = new SDLSurface(getApplication());
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+
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mLayout = new RelativeLayout(this);
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mLayout.addView(mSurface);
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@@ -207,7 +209,6 @@ public class SDLActivity extends Activity {
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// Get filename from "Open with" of another application
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Intent intent = getIntent();
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-
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if (intent != null && intent.getData() != null) {
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String filename = intent.getData().getPath();
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if (filename != null) {
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@@ -309,6 +310,7 @@ public class SDLActivity extends Activity {
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}
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super.onDestroy();
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+
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// Reset everything in case the user re opens the app
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SDLActivity.initialize();
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}
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@@ -358,43 +360,42 @@ public class SDLActivity extends Activity {
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// Try a transition to resumed state
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if (mNextNativeState == NativeState.RESUMED) {
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+ if (mIsSurfaceReady && mHasFocus && mIsResumedCalled) {
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+ if (mSDLThread == null) {
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+ // This is the entry point to the C app.
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+ // Start up the C app thread and enable sensor input for the first time
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+ // FIXME: Why aren't we enabling sensor input at start?
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+
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+ final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
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+ mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
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+ sdlThread.start();
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+
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+ // Set up a listener thread to catch when the native thread ends
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+ mSDLThread = new Thread(new Runnable() {
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+ @Override
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+ public void run() {
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+ try {
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+ sdlThread.join();
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+ } catch (Exception e) {
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+ // Ignore any exception
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+ } finally {
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+ // Native thread has finished
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+ if (!mExitCalledFromJava) {
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+ handleNativeExit();
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+ }
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+ }
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+ }
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+ }, "SDLThreadListener");
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- if (mIsSurfaceReady && mHasFocus && mIsResumedCalled) {
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-
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- if (mSDLThread == null) {
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- // This is the entry point to the C app.
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- // Start up the C app thread and enable sensor input for the first time
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-
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- final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
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- mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
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- sdlThread.start();
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-
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- // Set up a listener thread to catch when the native thread ends
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- mSDLThread = new Thread(new Runnable(){
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- @Override
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- public void run(){
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- try {
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- sdlThread.join();
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- }
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- catch(Exception e){}
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- finally{
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- // Native thread has finished
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- if (! mExitCalledFromJava) {
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- handleNativeExit();
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- }
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- }
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- }
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- }, "SDLThreadListener");
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- mSDLThread.start();
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- }
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-
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+ mSDLThread.start();
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+ }
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- nativeResume();
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- mSurface.handleResume();
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- mCurrentNativeState = mNextNativeState;
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- }
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- return;
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- }
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+ nativeResume();
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+ mSurface.handleResume();
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+ mCurrentNativeState = mNextNativeState;
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+ }
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+ return;
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+ }
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}
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/* The native thread has finished */
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@@ -460,12 +461,14 @@ public class SDLActivity extends Activity {
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break;
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case COMMAND_SET_KEEP_SCREEN_ON:
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{
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- Window window = ((Activity) context).getWindow();
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- if (window != null) {
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- if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
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- window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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- } else {
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- window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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+ if (context instanceof Activity) {
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+ Window window = ((Activity) context).getWindow();
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+ if (window != null) {
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+ if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
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+ window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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+ } else {
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+ window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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+ }
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}
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}
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break;
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@@ -490,7 +493,8 @@ public class SDLActivity extends Activity {
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}
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// C functions we call
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- public static native int nativeInit(Object arguments);
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+ public static native int nativeSetupJNI();
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+ public static native int nativeRunMain(String library, String function, Object arguments);
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public static native void nativeLowMemory();
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public static native void nativeQuit();
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public static native void nativePause();
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@@ -1208,15 +1212,25 @@ public class SDLActivity extends Activity {
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}
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/**
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- Simple nativeInit() runnable
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+ Simple runnable to start the SDL application
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*/
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class SDLMain implements Runnable {
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@Override
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public void run() {
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// Runs SDL_main()
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- SDLActivity.nativeInit(SDLActivity.mSingleton.getArguments());
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+ String library;
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+ String[] libraries = SDLActivity.mSingleton.getLibraries();
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+ if (libraries.length > 0) {
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+ library = "lib" + libraries[libraries.length - 1] + ".so";
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+ } else {
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+ library = "libmain.so";
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+ }
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+ String function = "SDL_main";
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+
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+ Log.v("SDL", "Running main function " + function + " from library " + library);
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+ SDLActivity.nativeRunMain(library, function, SDLActivity.mSingleton.getArguments());
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- //Log.v("SDL", "SDL thread terminated");
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+ Log.v("SDL", "Finished main function");
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}
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}
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@@ -1251,7 +1265,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
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mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
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- if(Build.VERSION.SDK_INT >= 12) {
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+ if (Build.VERSION.SDK_INT >= 12) {
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setOnGenericMotionListener(new SDLGenericMotionListener_API12());
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}
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@@ -1964,8 +1978,8 @@ class SDLHapticHandler {
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SDLHaptic haptic = getHaptic(deviceIds[i]);
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if (haptic == null) {
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InputDevice device = InputDevice.getDevice(deviceIds[i]);
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- Vibrator vib = device.getVibrator ();
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- if(vib.hasVibrator ()) {
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+ Vibrator vib = device.getVibrator();
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+ if (vib.hasVibrator()) {
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haptic = new SDLHaptic();
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haptic.device_id = deviceIds[i];
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haptic.name = device.getName();
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