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@@ -34,6 +34,9 @@
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#include "thread/os2/SDL_systls_c.h"
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#endif
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+/* this checks for HAVE_DBUS_DBUS_H internally. */
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+#include "core/linux/SDL_dbus.h"
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+
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#if defined(__EMSCRIPTEN__)
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#include <emscripten.h>
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#endif
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@@ -155,6 +158,10 @@ SDL_InitSubSystem(Uint32 flags)
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/* Clear the error message */
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SDL_ClearError();
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+#if SDL_USE_LIBDBUS
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+ SDL_DBus_Init();
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+#endif
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+
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if ((flags & SDL_INIT_GAMECONTROLLER)) {
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/* game controller implies joystick */
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flags |= SDL_INIT_JOYSTICK;
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@@ -442,6 +449,10 @@ SDL_Quit(void)
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SDL_AssertionsQuit();
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SDL_LogResetPriorities();
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+#if SDL_USE_LIBDBUS
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+ SDL_DBus_Quit();
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+#endif
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+
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/* Now that every subsystem has been quit, we reset the subsystem refcount
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* and the list of initialized subsystems.
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*/
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