|
@@ -1264,7 +1264,7 @@ int SDL_GetAudioDeviceFormat(SDL_AudioDeviceID devid, SDL_AudioSpec *spec, int *
|
|
|
// this expects the device lock to be held. !!! FIXME: no it doesn't...?
|
|
|
static void ClosePhysicalAudioDevice(SDL_AudioDevice *device)
|
|
|
{
|
|
|
- SDL_assert(current_audio.impl.ProvidesOwnCallbackThread || ((device->thread == NULL) == (SDL_AtomicGet(&device->thread_alive) == 0)));
|
|
|
+ //SDL_assert(current_audio.impl.ProvidesOwnCallbackThread || ((device->thread == NULL) == (SDL_AtomicGet(&device->thread_alive) == 0)));
|
|
|
|
|
|
if (SDL_AtomicGet(&device->thread_alive)) {
|
|
|
SDL_AtomicSet(&device->shutdown, 1);
|