This guarantees that the application will always get SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED when a window is created. Fixes https://github.com/libsdl-org/SDL/issues/7441
@@ -1860,6 +1860,9 @@ SDL_Window *SDL_CreateWindow(const char *title, int w, int h, Uint32 flags)
SDL_UpdateFullscreenMode(window, SDL_TRUE);
}
+ /* Make sure window pixel size is up to date */
+ SDL_CheckWindowPixelSizeChanged(window);
+
return window;