|
@@ -155,7 +155,7 @@ When using a compatible version of CMake, it should be possible to:
|
|
|
|
|
|
#### Frameworks
|
|
|
|
|
|
-Configure with `-DSDL_FRAMEWORK=ON` to build a SDL framework instead of a dylib shared library.
|
|
|
+Configure with `-DSDL_FRAMEWORK=ON` to build a SDL framework instead of a dylib shared library.
|
|
|
Only shared frameworks are supported, no static ones.
|
|
|
|
|
|
#### Platforms
|
|
@@ -185,7 +185,7 @@ SDL supports following Apple architectures:
|
|
|
| x86_64 | `x86_64` |
|
|
|
| 32-bit ARM | `armv7s` |
|
|
|
|
|
|
-CMake documentation: [link](https://cmake.org/cmake/help/latest/variable/CMAKE_OSX_ARCHITECTURES.html)
|
|
|
+CMake documentation: [link](https://cmake.org/cmake/help/latest/variable/CMAKE_OSX_ARCHITECTURES.html)
|
|
|
|
|
|
#### Simulators and/or non-default maxOS platform SDK
|
|
|
|
|
@@ -338,7 +338,7 @@ file(WRITE main.c [===========================================[
|
|
|
|
|
|
#include <SDL3/SDL.h>
|
|
|
/*
|
|
|
- * SDL3/SDL_main.h is explicitly not included such that a terminal window would appear on Windows.
|
|
|
+ * SDL3/SDL_main.h is explicitly not included such that a terminal window would appear on Windows.
|
|
|
*/
|
|
|
|
|
|
int main(int argc, char *argv[]) {
|