Pārlūkot izejas kodu

Added a few FIXMEs.

Ryan C. Gordon 10 gadi atpakaļ
vecāks
revīzija
e0e04542d0

+ 1 - 0
include/SDL_video.h

@@ -95,6 +95,7 @@ typedef struct SDL_Window SDL_Window;
  */
 typedef enum
 {
+    /* !!! FIXME: change this to name = (1<<x). */
     SDL_WINDOW_FULLSCREEN = 0x00000001,         /**< fullscreen window */
     SDL_WINDOW_OPENGL = 0x00000002,             /**< window usable with OpenGL context */
     SDL_WINDOW_SHOWN = 0x00000004,              /**< window is visible */

+ 1 - 0
src/video/cocoa/SDL_cocoawindow.m

@@ -196,6 +196,7 @@ ScheduleContextUpdates(SDL_WindowData *data)
     }
 }
 
+/* !!! FIXME: this should use a hint callback. */
 static int
 GetHintCtrlClickEmulateRightClick()
 {

+ 1 - 0
src/video/x11/SDL_x11window.c

@@ -130,6 +130,7 @@ X11_SetNetWMState(_THIS, Window xwindow, Uint32 flags)
 {
     SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
     Display *display = videodata->display;
+    /* !!! FIXME: just dereference videodata below instead of copying to locals. */
     Atom _NET_WM_STATE = videodata->_NET_WM_STATE;
     /* Atom _NET_WM_STATE_HIDDEN = videodata->_NET_WM_STATE_HIDDEN; */
     Atom _NET_WM_STATE_FOCUSED = videodata->_NET_WM_STATE_FOCUSED;