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@@ -1867,17 +1867,6 @@ SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
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need_gl_load = SDL_TRUE;
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}
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- if ((window->flags & SDL_WINDOW_METAL) != (flags & SDL_WINDOW_METAL)) {
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- if (flags & SDL_WINDOW_METAL) {
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- need_gl_load = SDL_TRUE;
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- } else {
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- need_gl_unload = SDL_TRUE;
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- }
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- } else if (window->flags & SDL_WINDOW_METAL) {
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- need_gl_unload = SDL_TRUE;
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- need_gl_load = SDL_TRUE;
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- }
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-
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if ((window->flags & SDL_WINDOW_VULKAN) != (flags & SDL_WINDOW_VULKAN)) {
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if (flags & SDL_WINDOW_VULKAN) {
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need_vulkan_load = SDL_TRUE;
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